Cards where: has a champion-name bonus for Dante

Showing 1-6 of 6 cards (page 1 of 1)

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Divine Comedy

Divine Comedy

Dante Bonus 4: Activate this ability only once per turn, and only at slow speed. This ability costs 4 less to activate the first time you activate it. This ability's activation can't be negated. Cascade— (Each page represents one effect of the cascade ability.)
• 1— Until the beginning of your next turn, your opponents can't activate cards with an even reserve cost. (Zero is considered even.)
• 2— As a Spell, destroy target non-champion object. When that object is destroyed this way, recover 4.
• 3— Until the beginning of your next turn, your opponents can't activate cards with an even reserve cost. (Zero is considered even.)
• 4— Remove all damage counters from your champion, then deal 20+X unpreventable damage to each champion your opponents control, where X is ten times the amount of damage counters removed this way.

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Eminence in Fury

Eminence in Fury

2
Norm

Activate this card only if an Elysian ally you controlled died this turn.

Dante Bonus You may banish a card at random from your memory. If you do, level up your champion and deal 4 unpreventable damage to them. (Your champion levels up into a compatible champion card from your material deck, ignoring materialization costs.)

Speed
Fast
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Gencode Womb

Gencode Womb

0
Norm

Dante Bonus 3, Banish Gencode Womb: If you don't control an Elysian object, summon an Elysian Test Subject token. Otherwise, draw a card into your memory. (Activate this ability only if your champion is Dante.)

A perfect specimen crafted to lead a civilization.

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Lucia, Reclaimed Blight

Lucia, Reclaimed Blight

2
Exalted
Norm

Elysian Aura, Stealth

Dante Bonus Your champion's activated abilities cost 2 less to activate.

Class Bonus On Enter: Look at the top six cards of your deck. You may reveal a Spell card from among them and put it into your memory. Put the rest on the bottom of your deck in any order.

Power
0
Life
2
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Pure Cytosynth

Pure Cytosynth

3
Exalted
Water

(Exalted — This element is enabled for you as long as you have another advanced element enabled.)

Elysian Aura

Dante Bonus On Enter: Put the top three cards of your deck into your graveyard. Then empower X, where X is the amount of water element cards in your graveyard.

Power
3
Life
4
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Venous Core

Venous Core

1
Exia

As an additional cost to materialize this card, sacrifice an Elysian ally.

Elysian Aura

Your champion gets +5.

Dante Bonus Damage 25+ Aenean Spell card activations you control can't be negated.