Cards where: has a champion-name bonus for Jin

Showing 1-13 of 13 cards (page 1 of 1)

🃏
Image coming soon
Beseeching Flourish

Beseeching Flourish

3
Wind

Jin Bonus On Hit: Materialize a Polearm weapon card from your material deck. (Apply this effect only if your champion is Jin. You still pay the costs for the materialization.)

"Broken? No matter, I have another."

Power
3
🃏
Image coming soon
Deflecting Advantage

Deflecting Advantage

1
Exia

Prevent the next 1 damage that would be dealt to target unit this turn from sources you don't control for every three damage counters on your champion.

Jin Bonus Choose a Polearm weapon you control and trigger each of its on enter effects. Then put a durability counter on it.

Speed
Fast
🃏
Image coming soon
Executioner's Spear

Executioner's Spear

0
Norm

(Weapon — Enters the field with two durability counters. Weapons allow your champion to perform an attack, and can be used along with an attack card.)

Jin Bonus On Kill: Put a durability counter on Executioner's Spear. (Apply this effect only if your champion is Jin.)

Power
1
Durability
2
🃏
Image coming soon
Fang of Dragon's Breath

Fang of Dragon's Breath

1
Fire

Polearm Weapon Link (This object enters the field linked to target Polearm weapon. If the link is broken, sacrifice this object.)

Linked weapon gets +2 .

Jin Bonus Linked object has ", Remove a durability counter from this object: Deal 2 damage to target unit."

🃏
Image coming soon
Fraternal Garrison

Fraternal Garrison

2
Wind

Jin Bonus Whenever another ally enters the field under your control, Fraternal Garrison gets +1 until end of turn. (Apply this effect only if your champion is Jin.)

United on the battlefield. United in victory.

Power
1
Life
3
🃏
Image coming soon
Hua Xiong, Insurgent's Fang

Hua Xiong, Insurgent's Fang

4
Norm

Vigor

Jin Bonus Polearm attack cards you activate enter the intent with +2.

Jin Bonus , Discard a Polearm attack card: Prevent the next 2 damage that would be dealt to target unit you control this turn.

Power
2
Life
4
🃏
Image coming soon
Limitless Defiance

Limitless Defiance

12
Exia

For each damage counter on your champion, banish the top card of your deck.

Jin Bonus Until end of turn, you may activate Warrior action and Warrior attack cards banished this way without paying their reserve cost. When you do, wake up your champion.

Speed
Slow
🃏
Image coming soon
Lunge of Evoking Winds

Lunge of Evoking Winds

2
Wind

Jin Bonus On Hit: Reveal up to two wind element cards from your memory and return them to your hand.

Floating Memory

"The only one who can control my fate is me!"

Power
1
🃏
Image coming soon
Pierce the Heavens

Pierce the Heavens

3
Norm

Jin Bonus As long as your champion has leveled up this turn, this attack gets +2 and has unblockable. (An attack with unblockable can't be intercepted and ignores taunt. Apply this effect only if your champion is Jin.)

Do the impossible, see the invisible.

Power
3
🃏
Image coming soon
Pole-armed Steed

Pole-armed Steed

3
Norm

Jin Bonus On Enter: Materialize a Polearm regalia card from your material deck.

Seldom thanked, these horses must overcome treacherous terrain and brave battlefields to bring supplies to soldiers.

Power
1
Life
3
🃏
Image coming soon
Seething Intercession

Seething Intercession

2
Exia

Banish the top three cards of your deck. For as long as they're banished, you may activate them. As an additional cost to activate each of those cards, deal 2 unpreventable damage to your champion.

Jin Bonus If your influence is four or less, the next three cards you activate from banishment this turn cost 1 less to activate.

Speed
Fast
🃏
Image coming soon
Seize Fate

Seize Fate

6
Exia

Jin Bonus This card costs 2 less to activate.

For the rest of the game, if your champion would take damage, remove that many damage counters from them instead and then if there are zero damage counters on your champion, banish your champion.

Speed
Slow
🃏
Image coming soon
Sundering Moon

Sundering Moon

0
Wind

Jin Bonus On Enter: If you control two or more wind element allies, Sundering Moon gets +1 until end of turn.

Jin Bonus 2, Return Sundering Moon to your material deck: Prevent the next 1 damage that would be dealt to target unit you control this turn.

Power
1
Durability
2