Showing 1-50 of 419 cards (page 1 of 9)
Acolyte of Cultivation
Class Bonus As long as you've activated a Spell card this turn, this card costs 3 less to activate. (Apply this effect only if your champion's class matches this card's class.)
The pursuit of transcendence by any means.
Advent of the Stormcaller
Class Bonus Efficiency
Reveal the top LV cards of your deck. You may banish any amount of arcane element cards from among them. For each card banished this way, choose a unit and deal 2 damage to it. Put the rest of the revealed cards on the top or on the bottom of your deck in any order.
Aella, Zephyr's Hand
Fast Activation
3: As a Spell, suppress another target ally, item, or weapon. This ability costs 3 less to activate the first time you activate it.
"Are you prepared for the might of the wind?"
Aenean Cryosalvo
Class Bonus Level 5+ Until end of turn, if a Fractal source you control would deal damage, it deals that much damage plus 1 instead.
Each Fractal object you control deals 1 damage to target unit.
Aenean Crystallization
(Exalted — This element is enabled for you as long as you have another advanced element enabled.)
Destroy target rested ally.
Class Bonus Level 6+ Summon a Core Fractal token.
Aenean Cyclic Winds
Class Bonus Level 3+ This card costs 2 less to activate.
Return target Spell card from your graveyard to your memory.
Class Bonus Level 5+ Reveal up to two wind element cards from your memory and return them to your hand. Then empower 2.
Aenean Flurry of Fire
Deal 1 damage to target unit twice.
Class Bonus Level 5+ Deal 1 damage to that unit two more times.
He had always fought for others, but for the first time realized he needed to fight for himself first.
Aenean Flux Generator
On Enter: Draw a card into your memory.
Class Bonus Whenever you activate an empowered Aenean Spell card, you may rest Aenean Flux Generator. When you do, as a Spell, deal 2 damage to target champion.
Aenean Frostlance
Deal 2 damage to target unit.
Class Bonus Level 3+ If that unit is rested, deal 4 damage to it instead.
Class Bonus Level 6+ If that unit is rested, deal 8 damage to it instead.
Aenean Frozen Shunt
If a unit is attacking, end the combat phase. (As a phase ends, banish all triggers, activations, and materializations on the effects stack.)
Class Bonus Level 4+ Draw a card into your memory.
"I understand your plight, but I need to stop you here."
Aenean Guttering Flames
Class Bonus Level 3+ This card costs 2 less to activate.
On Enter: Draw a card, then discard a card.
Class Bonus If a fire element Aenean Spell source you control would deal damage, it deals that much damage plus 1 instead.
Aenean Repudiation
Aenean Progression (This card costs 2 more to activate for each time you've resolved a card with Aenean progression this game.)
Each player discards all but seven cards from their hand and/or memory. If you control an Elysian object, each opponent discards an additional card.
Aenean Scorching Comet
Deal 2 damage to target unit.
Class Bonus Level 3+ Deal 4 damage to that unit instead.
Class Bonus Level 6+ Deal 6 damage to that unit instead.
Aenean Spark Alight
Deal 2 unpreventable damage to target unit.
Class BonusLevel 3+ Deal 3 unpreventable damage to that unit instead.
Class BonusLevel 6+ Draw a card into your memory.
Aenean Swelling Gusts
Class Bonus Level 3+ This card costs 2 less to activate.
Deal X damage to target unit, where X is the amount of wind element objects you control.
Class Bonus Level 5+ Draw a card into your memory.
Aenean Tailwind Boost
Wake up target ally.
Class Bonus Level 6+ That ally's next attack this turn gets +4. (Apply this effect only if your champion’s class matches this card’s class and only if your champion is level 6 or higher.)
Angel Attendant
Advanced Imbue 1 (You may reserve all cards revealed as you activate this card. If at least one of them is advanced element, this card becomes imbued.)
As long as Angel Attendant is imbued, it has intercept.
On Death: Draw a card.
Angelic Channeling
Banish up to three advanced element cards from your hand and/or memory. Draw a card into your memory for each card banished this way. The next time your champion levels up into a champion card with base level 3 When your champion levels up into a champion card with base level 3 the next time this game, put the banished cards on the top and/or bottom of your deck in any order.
Floating Memory
Anger the Skies
Deal 3 damage to all allies. Class Bonus: Deal 4 damage to those allies instead.
Those beneath darkened clouds can do little once the raucous thundering begins.
Apprentice Aeromancer
Class Bonus On Enter: Empower 2. (The next Spell card you activate this turn activates and resolves as if your champion got +2 level.)
Class Bonus Whenever you activate a wind element Spell card, Apprentice Aeromancer gets +1 until end of turn.
Arcane Blast
Efficiency (This card costs LV less to activate. LV refers to your champion's level.)
Deal 11 damage to target champion.
Legend says, when the Azure Dragon’s roar is heard, the end draws near.
Arcane Disposition
Draw two cards. At the beginning of the next end phase, discard your hand.
Class Bonus: Draw a card.
Controlling such chaotic mana requires great finesse and some degree of luck.
Arcane Elemental
Class Bonus This card costs 1 less to activate for each arcane element card in your banishment.
Pride 7 (This ally won't obey you unless your champion is level 7 or higher.)
On Attack: At the beginning of the next end phase, banish Arcane Elemental.
Arcane Renunciation
Banish all cards in your hand and memory. Then return all non-champion non-regalia arcane element cards from your graveyard and banishment to your hand. Empower 10.
Rai Bonus Until end of turn, whenever you activate a Spell card, empower 10.
Arcane Sight
Your champion gets +1 level until end of turn.
Draw a card.
"Even with this view, my sword still seeks revenge. Arrogance shall not sway my ambitions."
— Lorraine Allard
Arcanist's Prism
At the beginning of your recollection phase, put all cards from your memory on the bottom of your deck in any order, then draw that many cards.
"Such a curious thing. It seems as though it's alive."
— Rai Kyouki
Ariel, Archangel of Natura
Crux & Tera Imbue 3 (You may reserve all cards revealed as you activate this card. If at least three of them are crux and/or tera element, this card becomes imbued.)
On Enter: If Ariel is imbued, reveal the top card of your deck and put it into your material deck preserved. Then you may banish a card from your material deck. If you do, Ariel gets +3 until end of turn.
Art of War
Divine Relic
Players can't declare attacks with allies that entered the field this turn.
While paying for a memory cost, you may banish Art of War to pay for 1 of that cost.
Ashen Riffle
Reveal the top four cards of your deck. Banish up to two Suited non-action cards revealed this way and put the rest on the bottom of your deck in any order. For as long as those cards remain banished, you may activate them.
"It's time to create a winning hand."
Augustine, Votary of Yore
↷: Cascade—
• 1— Up to one target object loses spellshroud and stealth until the end of your next turn. Glimpse 2.
• 2— As a Spell, destroy target item or weapon with memory cost 0 or reserve cost 4 or less. If you do, its controller summons a Core Fractal token.
(This ability changes each cascade.)
Avalon, Cursed Isle
Upkeep — Whenever you materialize a card, sacrifice Avalon.
Whenever you activate a water element card, target player puts the top two cards of their deck into their graveyard.
What once was a paradise, now lies desecrated.
Avatar of Suzaku
Guo Jia Bonus While paying for this card’s reserve cost, you may remove up to two quest counters from your champion. Each counter removed this way pays for 1 of that cost.
Guo Jia Bonus 2, Sacrifice Avatar of Suzaku: Put two quest counters on your champion. Then you may put a card named Fabled Ruby Fatestone from your material deck or banishment onto the field.
Axis Gale Scholar
As long as your Shifting Currents face North, Axis Gale Scholar gets +2 .
As long as your Shifting Currents face South, allies you control get +1 .
"No matter the direction, the winds grant us guidance."
Bagua of Cardinal Fate
Depending on your Shifting Currents' direction—
• North— Put a buff counter on an ally you control.
• South— Return an ally you control to your owner's hand.
• West— Glimpse 3. Draw a card.
• East— Wake up each defending ally. They each get +2 until end of turn.
Bagua of Vital Demise
As long as your Shifting Currents face West, you may activate this card from your material deck.
Deal 4 damage to target unit. If your Shifting Currents face East, put this card into its owner's material deck preserved.
Bairui, Resplendent Barrier
If damage would be dealt to your champion while Bairui has two or less charge counters on it, prevent 2 of that damage and put a charge counter on Bairui instead.
Kongming Bonus Sacrifice Bairui: Empower 7. Activate this ability only if there are three charge counters on Bairui and only if your Shifting Currents face South.
Barrier Servant
Intercept (Whenever your champion is attacked while this ally is awake, you may redirect that attack to this ally.)
Remove two enlighten counters from your champion: The next time damage would be dealt to Barrier Servant this turn, prevent that damage.
Battlefield Benediction
Class Bonus This card costs 1 less to activate.
Empower 2. If an opponent controls three or more units, empower 4 instead.
Under pressure, the mind sharpens and the magic grows.
Beseech the Winds
Materialize a card from your material deck. (You still pay for its costs.)
Camelot's splendor arises from the blessing of the winds.
Bifurcating Fractal
Reservable
Class Bonus 3, ↷, Sacrifice Bifurcating Fractal: Summon two Core Fractal tokens rested. (Activate this ability only if your champion's class matches this card's class.)
Blaze Alight
Deal 3 unpreventable damage to target unit. Class Bonus: Deal 5 unpreventable damage to that unit instead. (Apply the additional effect only if your champion’s class matches this card’s class.)
A flame that could melt even the strongest armor.
Bleu, Ace of Diamonds
On Enter: Generate up to X Bolt of Diamonds cards and put them into your memory. X is 0. Depending on the total reserve cost of Suited objects you control—
• 6— X is 1 instead.
• 10— X is 2 instead.
• 21— X is 4 instead.
Floating Memory
Blightheart Adept
Class Bonus On Enter: If you control an Elysian object, draw a card into your memory. (Apply this effect only if your champion's class matches this card's class.)
"Born broken, the winds bring us together."
Blightheart Thaumaturge
On Enter: If you control an Elysian object, Blightheart Thaumaturge gets +2 until end of turn.
In the Meadows, only the powerful survive.
Blitz Mage
Some mage circles will lend specialized troops excelling in both swiftness and destructive capability.