Showing 1-9 of 9 cards (page 1 of 1)
Aether's Embrace
Target unit becomes distant. If that unit is a defending Ranger ally, wake it up and it gets +2 and +2 until end of turn.
You may load Aether's Embrace into an Aetherwing weapon you control.
AquaTech Shell
Ally Link
Linked ally gets +2 and has "On Attack: Recover 2."
Class Bonus Floating Memory
A plate designed to complement the wearer's affinities.
Avatar of Genbu
Guo Jia Bonus Deluge 12 — As long as you have twelve or more water element cards in your graveyard, Avatar of Genbu gets +2 and +2, and has taunt and vigor.
Guo Jia Bonus 2, Sacrifice Avatar of Genbu: Put two quest counters on your champion. Then you may put a card named Fabled Sapphire Fatestone from your material deck or banishment onto the field.
Beastbond Claws
Banish Beastbond Claws: Target Animal or Beast ally you control gets +2 and gains stealth until end of turn. (Units with stealth can't be targeted by attacks unless permitted by true sight.)
Beware the Jabberwock, my son!
The jaws that bite, the claws that catch!
Reinforcing Air
Class Bonus This card costs 1 less to activate. (Apply this effect only if your champion's class matches this card's class.)
Up to two target Human allies get +2 and +2 until end of turn.
Shackled Theurgist
Taunt
As long as Shackled Theurgist is ephemeral, it gets +4.
On Death: Target opponent may sacrifice an ally. If they don't, return Shackled Theurgist to the field. It gets +2 until end of turn and becomes ephemeral.
The chains of the past weigh heavy.
Three of Spades
Cardistry — 3: Target Suited ally you control gets +2 until end of turn. This ability costs 1 less to activate for each Suited object you control with different reserve costs. Activate this ability only once.
”I would say three's company!”