Cards where: illustrator contains ""marchon""

Showing 1-21 of 21 cards (page 1 of 1)

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Cinderbloom Tender

Cinderbloom Tender

2
Fire

Class Bonus Whenever you gather, deal 1 damage to each champion. (Apply this effect only if your champion’s class matches this card’s class.)

“Playing with fire, are you? I do not take kindly to my gardening being interrupted.”

Power
1
Life
2
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Convergent Beam

Convergent Beam

2
Norm

Deal 1 damage to target unit. If you control a Fractal object, deal 3 damage to that unit instead.

"If my calculations are correct, this should hurt."

Speed
Fast
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Cutthroat Operative

Cutthroat Operative

2
Wind

Class Bonus Whenever you activate an attack card, if Cutthroat Operative has less than two buff counters on it, put a buff counter on it. (Allies get +1 and +1 for each buff counter on them.)

"You shouldn't be here. Leave."

Power
1
Life
2
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Discover the Divine

Discover the Divine

3
Norm

You may remove four enlighten counters from your champion. If you do, level up your champion. (Your champion levels up into a compatible champion card from your material deck, ignoring materialization costs.)

Speed
Slow
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Dissipation

Dissipation

3
Exalted
Wind

(Exalted — This element is enabled for you as long as you have another advanced element enabled.)

Destroy all phantasias.

"Let's clear the air."

Speed
Slow
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Drenching Finish

Drenching Finish

2
Water

Class Bonus On Kill: Target player puts the top three cards of their deck into their graveyard.

Peaceful is the sleep granted by the king's sword.

Power
2
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Ghastfire Tormentor

Ghastfire Tormentor

4
Fire

Alice Bonus This card costs 2 less to activate.

Class Bonus This card costs 2 less to activate.

Sacrifice Ghastfire Tormentor: Target fire element Spell card with reserve cost 4 or less in a graveyard becomes a Specter card in addition to its other types and gains "Ephemerate — X" until end of turn, where X is that card's reserve cost.

Power
1
Life
1
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Hidden Secrets

Hidden Secrets

2
Norm

Choose one. If you control one or more domains, choose up to two instead—
• Up to one target ally gains stealth until end of turn.
• Draw a card into your memory.

Speed
Fast
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Inspiring Aethercharge

Inspiring Aethercharge

2
Wind

Allies you control get +1 until end of turn.

You may load Inspiring Aethercharge into an Aetherwing weapon you control.

"I believe in you. Do you believe in me?"

Power
1
Speed
Slow
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Luminescent Slash

Luminescent Slash

5
Luxem

Mordred Bonus This card costs 2 less to activate for each other attack card you've activated this turn.

Mordred Bonus Luminescent Slash gets +2 for each other attack card you've activated this turn.

The air and earth part for the king's sword.

Power
6
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Peer the Depths

Peer the Depths

2
Water

Activate this card only during your recollection phase.

Target opponent skips their next draw phase. Look at the top four cards of that player's deck and banish a card from among them. Put the rest on the bottom of their deck in any order. Until the end of that player's next turn, they may activate the banished card, ignoring its elemental requirements.

Speed
Fast
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Radiant Origin of Assassin

Radiant Origin of Assassin

3
Norm

Omnishroud

Whenever you activate a prepared card, put a training counter on Radiant Origin of Assassin.

Class Bonus 5, Sacrifice Radiant Origin of Assassin: Level up your champion. Activate this ability only if there are four or more training counters on Radiant Origin of Assassin.

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Reliable Blade

Reliable Blade

0
Norm

Class Bonus As long as you have three or more advanced element cards in your banishment, Reliable Blade has spellshroud. (An object with spellshroud can't be targeted by Spells.)

Always there when needed.

Power
1
Durability
2
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Riveting Winds

Riveting Winds

4
Wind

Class Bonus This card costs 2 less to activate. (Apply this effect only if your champion's class matches this card's class.)

Wake up your champion.

"I can only hope that you open your eyes to the truth."

Speed
Slow
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Safeguard Amulet

Safeguard Amulet

0
Norm

Banish Safeguard Amulet: If your champion would take non-combat damage this turn, prevent 4 of that damage.

Handmade by the Chronicler, this loving gift is her soldier's greatest treasure.

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Safeguard Paragon

Safeguard Paragon

3
Norm

Sacrifice Safeguard Paragon: Prevent the next 4 non-combat damage that would be dealt to each unit you control this turn.

Despite Gildas' deception, Gaia's believers remained loyal to the once Chronicler and future queen.

Power
1
Life
2
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Saprotrophy

Saprotrophy

2
Tera

On Enter: Recover 2+X, where X is the amount of tera element cards in your banishment.

Diao Chan Bonus Objects your opponents control enter the field with an additional wither counter on them.

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Shizun of the Ash

Shizun of the Ash

2
Fire

On Enter: You may discard a card. If you do, draw a card.

Kongming Bonus ↷, Banish a fire element card from your graveyard: As a Spell, deal 4 damage to target ally. Activate this ability only if your Shifting Currents face North or South.

Power
1
Life
2
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Surging Obstruction

Surging Obstruction

3
Water

As long as you control a Chessman Bishop ally, this card costs 1 less to activate.

Negate target card activation unless its controller pays 1. If that card has an odd reserve cost, negate its activation unless its controller pays 3 instead. (Zero is considered even.)

Speed
Fast
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Umbilical Ritual

Umbilical Ritual

0
Exia

As an additional cost to activate this card, sacrifice an ally.

Recover 4 and empower 4.

"Only through sacrifice is progress made... If you can't understand, you will never surpass your limits."

Speed
Fast
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Volcanic Crescendo

Volcanic Crescendo

2
Fire

Banish any amount of fire element cards from your graveyard. Empower 3+X, where X is the amount of cards banished this way.

Harmonize — If you’ve activated a Melody card this turn, deal X damage to each champion.

Speed
Slow