Cards where: illustrator contains ""yui""

Showing 1-20 of 20 cards (page 1 of 1)

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Aenean Crystallization

Aenean Crystallization

2
Exalted
Water

(Exalted — This element is enabled for you as long as you have another advanced element enabled.)

Destroy target rested ally.

Class Bonus Level 6+ Summon a Core Fractal token.

Speed
Slow
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Aenean Pointed Flare

Aenean Pointed Flare

4
Fire

Level 3+ This card costs 2 less to activate.

Deal 4 damage to target champion.

"Bring on the heat! I won't forget what I'm fighting for this time!"

Speed
Fast
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Augustine, Votary of Yore

Augustine, Votary of Yore

4
Water

↷: Cascade—
• 1— Up to one target object loses spellshroud and stealth until the end of your next turn. Glimpse 2.
• 2— As a Spell, destroy target item or weapon with memory cost 0 or reserve cost 4 or less. If you do, its controller summons a Core Fractal token.
(This ability changes each cascade.)

Power
1
Life
4
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Breath's Coloratura

Breath's Coloratura

3
Wind

Class Bonus Fast Activation (You may activate this card at fast speed.)

Put a buff counter on each Human ally you control. Until end of turn, Human allies that enter the field under your control enter with an additional buff counter on them.

Speed
Slow
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Ciel, Astral Projection

Ciel, Astral Projection

3
Astra

Starcalling — 1

Intercept, Vigor

As long as time is distorted, Ciel's base power and life are each 7.

"Is there a future where she can live?"

Power
1
Life
4
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Conductive Strike

Conductive Strike

2
Arcane

Conductive Strike gets +X, where X is the amount of objects you control with one or more static counters on them.

Class Bonus On Hit: You may pay 2. If you do, put a static counter on each arcane element object you control.

Power
1
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Divine Comedy

Divine Comedy

Dante Bonus 4: Activate this ability only once per turn, and only at slow speed. This ability costs 4 less to activate the first time you activate it. This ability's activation can't be negated. Cascade— (Each page represents one effect of the cascade ability.)
• 1— Until the beginning of your next turn, your opponents can't activate cards with an even reserve cost. (Zero is considered even.)
• 2— As a Spell, destroy target non-champion object. When that object is destroyed this way, recover 4.
• 3— Until the beginning of your next turn, your opponents can't activate cards with an even reserve cost. (Zero is considered even.)
• 4— Remove all damage counters from your champion, then deal 20+X unpreventable damage to each champion your opponents control, where X is ten times the amount of damage counters removed this way.

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Forbidden Teachings

Forbidden Teachings

2
Norm

If you control a Book object, glimpse 3. (To glimpse, look at that many cards from the top of your deck. Put those cards back on the top or on the bottom of your deck in any order.)

Draw a card.

"With this book, you can save your people."

Speed
Slow
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Ionized Asceticism

Ionized Asceticism

15
Arcane

Rai Bonus Efficiency

Banish all cards from your hand and memory, then draw seven cards. Until the beginning of your next turn, your champion gets -10 level.

Speed
Slow
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Macabre Subornation

Macabre Subornation

3
Umbra

Each opponent may discard a card from their hand or memory with a reserve cost different from the reserve costs among your omens. If they don't, deal 8 damage to that opponent's champion, and you draw a card into your memory.

Speed
Slow
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Nimble Longbowman

Nimble Longbowman

2
Norm

Fast Activation, Ranged 1

Class Bonus Nimble Longbowman enters the field distant.

On Enter: Your champion becomes distant. (Units stay distant until the end of their controller's turn.)

Power
1
Life
1
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Nullifying Lantern

Nullifying Lantern

0
Norm

Cards in graveyards are norm element. (They are not any other element.)

Her birthright had chosen a path for her, and she wanted nothing more than to be free of it. But if her freedom would cost her soul, was she free at all?

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Piccarda, Night Rider

Piccarda, Night Rider

7
Arcane

While paying for this card’s reserve cost, you may remove up to four static counters from among objects you control. Each counter removed this way pays for 1 of that cost.

Class Bonus Spellshroud, Stealth

As long as Piccarda is attacking a champion, she gets +4.

Power
3
Life
4
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Sabela, Gossamer Penance

Sabela, Gossamer Penance

3
Crux

Class Bonus On Enter: Choose a Sword regalia card with memory cost 1 or less from your banishment and put it onto the field. Put a bond counter on it. It gets +2 for as long as you control Sabela.

On Leave: Sacrifice each regalia with a bond counter on it.

Power
2
Life
2
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Seething Intercession

Seething Intercession

2
Exia

Banish the top three cards of your deck. For as long as they're banished, you may activate them. As an additional cost to activate each of those cards, deal 2 unpreventable damage to your champion.

Jin Bonus If your influence is four or less, the next three cards you activate from banishment this turn cost 1 less to activate.

Speed
Fast
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Summon Retinue

Summon Retinue

4
Wind

Summon two Vacuous Servant tokens rested. Then if you have three or more omens, wake them up.

"For Aurefall, we stand."

Speed
Slow
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Unruled Bereavement

Unruled Bereavement

4
Exia

Class Bonus As long as your champion has leveled up this turn, this card costs 2 less to activate.

Until end of turn, whenever an ally dies, empower 2.

Level 7+ Deal 3 damage to all allies.

Speed
Slow
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VelTech Presidential Card

VelTech Presidential Card

0
Norm

Divine Relic

VelTech cards you activate cost 1 less to activate.

While paying for a VelTech card's memory cost, you may banish VelTech Presidential Card to pay for 1 of that cost.

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Wicked Gildbreaker

Wicked Gildbreaker

3
Norm

As long as an opponent has influence nine or more, Wicked Gildbreaker has stealth and vigor. (A player’s influence is equal to the total amount of cards in their hand and memory.)

On Enter: If an opponent has influence eight or more, put a buff counter on Wicked Gildbreaker.

"It'd be unfun if the rich only got richer."

Power
2
Life
3
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Wisp's Protection

Wisp's Protection

2
Crux

Prevent the next 4+X damage that would be dealt to target unit this turn, where X is the amount of regalia on the field.

Speed
Fast