Cards where: is in the Diana lineage

Showing 1-7 of 7 cards (page 1 of 1)

🃏
Image coming soon
Diana, Aether Dilettante

Diana, Aether Dilettante

1
Norm

On Enter: If Diana is distant, materialize an Aetherwing card from your material deck. (You still pay its costs.)

Inherited EffectRanged 1 (As long as this unit is distant, its attacks get +1.)

Level
Lv. 1
Life
19
🃏
Image coming soon
Diana, Cursebreaker

Diana, Cursebreaker

3
Umbra

Diana Lineage

Banish all Curse cards from Diana's lineage: Materialize two Bullet cards from your material deck. Until end of turn, Diana gains "On Attack: Wake up Diana." Activate this ability only if there are four or more Curse cards in Diana's lineage.

Level
Lv. 3
Life
25
🃏
Image coming soon
Diana, Deadly Duelist

Diana, Deadly Duelist

2
Norm

Diana Lineage (Diana, Deadly Duelist must be leveled from a previous level "Diana" champion.)

On Enter: Materialize a Bullet card from your material deck. (You still pay its costs.)

Inherited Effect: Ranged 2

Level
Lv. 2
Life
22
🃏
Image coming soon
Diana, Duskstalker

Diana, Duskstalker

3
Umbra

Diana Lineage

On Enter: Diana becomes distant.

On Champion Hit: Generate a Creeping Torment card and put it on the bottom of the hit champion's lineage. (To generate, add that card from outside of the game.)

Level
Lv. 3
Life
25
🃏
Image coming soon
Diana, Judgment's Arrow

Diana, Judgment's Arrow

2
Norm

Diana Lineage

On Enter: Load up to two Aethercharge cards from your hand and/or memory into an Aetherwing weapon you control. For each card loaded this way, draw a card into your memory.

Inherited EffectRanged 1

Level
Lv. 2
Life
22
🃏
Image coming soon
Diana, Keen Huntress

Diana, Keen Huntress

1
Norm

Lineage Release — Materialize a Gun card from your material deck. (Activate this ability by banishing this card from your champion's inner lineage.)

A talented archer in a past life, her mastery of firearms came naturally while on Azoth.

Level
Lv. 1
Life
19
🃏
Image coming soon
Diana, Moonpiercer

Diana, Moonpiercer

3
Astra

Diana Lineage

Whenever Diana becomes distant, choose one—
Negate each card activation that targets Diana unless its controller pays 2. Then if Diana is defending, end the combat phase unless the attacking player pays 2.
Glimpse 2.

Level
Lv. 3
Life
25