Cards where: set is PRD

Showing 1-50 of 232 cards (page 1 of 5)

← Previous
Page 1 of 5
Next →
🃏
Image coming soon
Acheron Express Officer

Acheron Express Officer

2
Water

Ranged 3 (As long as this unit is distant, its attacks get +3.)

Class Bonus On Enter: If you control another DisCorp ally, Acheron Express Officer becomes distant. (Units stay distant until the end of their controller’s turn.)

Power
1
Life
3
🃏
Image coming soon
Aenean Cryosalvo

Aenean Cryosalvo

3
Water

Class Bonus Level 5+ Until end of turn, if a Fractal source you control would deal damage, it deals that much damage plus 1 instead.

Each Fractal object you control deals 1 damage to target unit.

Speed
Slow
🃏
Image coming soon
Aenean Crystallization

Aenean Crystallization

2
Exalted
Water

(Exalted — This element is enabled for you as long as you have another advanced element enabled.)

Destroy target rested ally.

Class Bonus Level 6+ Summon a Core Fractal token.

Speed
Slow
🃏
Image coming soon
Aenean Cyclic Winds

Aenean Cyclic Winds

5
Wind

Class Bonus Level 3+ This card costs 2 less to activate.

Return target Spell card from your graveyard to your memory.

Class Bonus Level 5+ Reveal up to two wind element cards from your memory and return them to your hand. Then empower 2.

Speed
Slow
🃏
Image coming soon
Aenean Cyclone

Aenean Cyclone

13
Exalted
Wind

Class Bonus Efficiency (This card costs LV less to activate. LV refers to your champion’s level.)

Suppress any amount of target non-champion objects. Banish Aenean Cyclone.

"Let's finish this before the children wake up."

Speed
Fast
🃏
Image coming soon
Aenean Flurry of Fire

Aenean Flurry of Fire

2
Fire

Deal 1 damage to target unit twice.

Class Bonus Level 5+ Deal 1 damage to that unit two more times.

He had always fought for others, but for the first time realized he needed to fight for himself first.

Speed
Slow
🃏
Image coming soon
Aenean Flux Generator

Aenean Flux Generator

3
Wind

On Enter: Draw a card into your memory.

Class Bonus Whenever you activate an empowered Aenean Spell card, you may rest Aenean Flux Generator. When you do, as a Spell, deal 2 damage to target champion.

🃏
Image coming soon
Aenean Frostlance

Aenean Frostlance

3
Water

Deal 2 damage to target unit.

Class Bonus Level 3+ If that unit is rested, deal 4 damage to it instead.

Class Bonus Level 6+ If that unit is rested, deal 8 damage to it instead.

Speed
Fast
🃏
Image coming soon
Aenean Frozen Shunt

Aenean Frozen Shunt

2
Water

If a unit is attacking, end the combat phase. (As a phase ends, banish all triggers, activations, and materializations on the effects stack.)

Class Bonus Level 4+ Draw a card into your memory.

"I understand your plight, but I need to stop you here."

Speed
Fast
🃏
Image coming soon
Aenean Guttering Flames

Aenean Guttering Flames

3
Fire

Class Bonus Level 3+ This card costs 2 less to activate.

On Enter: Draw a card, then discard a card.

Class Bonus If a fire element Aenean Spell source you control would deal damage, it deals that much damage plus 1 instead.

🃏
Image coming soon
Aenean Pointed Flare

Aenean Pointed Flare

4
Fire

Level 3+ This card costs 2 less to activate.

Deal 4 damage to target champion.

"Bring on the heat! I won't forget what I'm fighting for this time!"

Speed
Fast
🃏
Image coming soon
Aenean Reclaim

Aenean Reclaim

2
Wind

Return target ally you control to its owner’s hand.

Class Bonus Level 3+ Draw a card into your memory.

Though the Aenean Disorder made him reliant on the Elysians around him, his power in their presence was unmatched.

Speed
Fast
🃏
Image coming soon
Aenean Repudiation

Aenean Repudiation

2
Exalted
Norm

Aenean Progression (This card costs 2 more to activate for each time you've resolved a card with Aenean progression this game.)

Each player discards all but seven cards from their hand and/or memory. If you control an Elysian object, each opponent discards an additional card.

Speed
Slow
🃏
Image coming soon
Aenean Scorching Comet

Aenean Scorching Comet

2
Fire

Deal 2 damage to target unit.

Class Bonus Level 3+ Deal 4 damage to that unit instead.

Class Bonus Level 6+ Deal 6 damage to that unit instead.

Speed
Slow
🃏
Image coming soon
Aenean Spark Alight

Aenean Spark Alight

2
Fire

Deal 2 unpreventable damage to target unit.

Class BonusLevel 3+ Deal 3 unpreventable damage to that unit instead.

Class BonusLevel 6+ Draw a card into your memory.

Speed
Fast
🃏
Image coming soon
Aenean Swelling Gusts

Aenean Swelling Gusts

4
Wind

Class Bonus Level 3+ This card costs 2 less to activate.

Deal X damage to target unit, where X is the amount of wind element objects you control.

Class Bonus Level 5+ Draw a card into your memory.

Speed
Fast
🃏
Image coming soon
Aenean Swelling Tides

Aenean Swelling Tides

2
Water

Recover 3. (To recover, remove that many damage counters from your champion.)

Class Bonus Level 5+ Recover 3.

Class Bonus Floating Memory

"The tides propel us forward."

Speed
Fast
🃏
Image coming soon
Aenean Tailwind Boost

Aenean Tailwind Boost

3
Wind

Wake up target ally.

Class Bonus Level 6+ That ally's next attack this turn gets +4. (Apply this effect only if your champion’s class matches this card’s class and only if your champion is level 6 or higher.)

Speed
Slow
🃏
Image coming soon
Aenean Ward

Aenean Ward

1
Norm

Prevent the next 2 damage that would be dealt to target unit this turn.

Class Bonus Level 3+ Draw a card. (Apply this effect only if your champion’s class matches this card’s class and only if your champion is level 3 or higher.)

Speed
Fast
🃏
Image coming soon
Annul Spell

Annul Spell

3
Norm

Level 2+ This card costs 1 less to activate. (Apply this effect only if your champion's level is 2 or higher.)

Negate target Spell card activation unless its controller pays 3.

"You'd do well to be careful with your actions here."

Speed
Fast
🃏
Image coming soon
Anointed Purifier

Anointed Purifier

3
Exalted
Norm

Anointed Purifier enters the field with two additional buff counters on it.

, Remove two buff counters from Anointed Purifier: Destroy target phantasia.

"Shall we pray in secret?"

Power
1
Life
2
🃏
Image coming soon
Another Round

Another Round

2
Norm

Recover 1+X, where X is twice the amount of cards named Another Round in all graveyards. Then draw a card into your memory.

"Statius, once brothers, always so. Even if you are an old man now!"

Speed
Slow
🃏
Image coming soon
AquaTech Blade X

AquaTech Blade X

1
Exalted
Water

As long as you control a VelTech item, this card costs 1 less to materialize.

Class Bonus , Banish a card with floating memory from your graveyard: Cascade—
• 1— AquaTech Blade X gets +3 until end of turn.
• 2— Recover 4.
• 3— AquaTech Blade X gets +5 until end of turn. Then recover 5.

Power
1
Durability
3
🃏
Image coming soon
AquaTech Shell

AquaTech Shell

3
Water

Ally Link

Linked ally gets +2 and has "On Attack: Recover 2."

Class Bonus Floating Memory

A plate designed to complement the wearer's affinities.

🃏
Image coming soon
AquaTech Shield

AquaTech Shield

3
Water

Ally Link

Link Shield

Floating Memory (While paying for a memory cost, you may banish this card from your graveyard to pay for 1 of that cost.)

🃏
Image coming soon
Aquaveil Ambusher

Aquaveil Ambusher

5
Water

Class Bonus This card costs 2 less to activate.

Ambush, Retort 2, Stealth

Cerberus' Maw was not a district many entered or left freely, yet it was known for drawing the hungry, whether for food or power.

Power
1
Life
3
🃏
Image coming soon
Arcane Sight

Arcane Sight

0
Arcane

Your champion gets +1 level until end of turn.
Draw a card.

"Even with this view, my sword still seeks revenge. Arrogance shall not sway my ambitions."
— Lorraine Allard

Speed
Fast
🃏
Image coming soon
Arrest Lightning

Arrest Lightning

2
Arcane

Prevent the next X damage that would be dealt to target unit this turn, where X is the amount of static counters on that unit. (X is calculated only as this card resolves.)

Class Bonus Element Bonus 1, Banish this card from your graveyard: Put a static counter on target arcane element object you control and each object linked to it.

Speed
Fast
🃏
Image coming soon
Augustine, Votary of Yore

Augustine, Votary of Yore

4
Water

: Cascade
• 1— Up to one target object loses spellshroud and stealth until the end of your next turn. Glimpse 2.
• 2— As a Spell, destroy target item or weapon with memory cost 0 or reserve cost 4 or less. If you do, its controller summons a Core Fractal token.
(This ability changes each cascade.)

Power
1
Life
4
🃏
Image coming soon
Banner Knight

Banner Knight

2
Norm

Class Bonus Level 2+ Other allies and weapons you control get +1 . (Apply this effect only if your champion's class matches this card's class and only if your champion is level 2 or higher.)

Standards raised behind capable leaders often instill courage in those that march astride.

Power
1
Life
3
🃏
Image coming soon
Battery Core X

Battery Core X

1
Norm

Hindered (This object enters the field rested.)

, Banish Battery Core X: Target ally's next attack against a champion this turn gets +2 for each VelTech item linked to that ally.

A rechargeable, portable energy storage device.

🃏
Image coming soon
Bedlam Borough

Bedlam Borough

2
Norm

2, : Cascade
• 1, 2, and 3— Summon a Powercell token rested.
• 4— Sacrifice Bedlam Borough and draw a card.

In a fiercely competitive academic sphere, some will stop at nothing to reach the top.

Durability
6
🃏
Image coming soon
Belted Tune

Belted Tune

2
Norm

Put a buff counter on target ally. (Allies get +1 and +1 for each buff counter on them.)

Though Forese’s words were sharp, her songs carried her true feelings.

Speed
Slow
🃏
Image coming soon
Biding Endroid

Biding Endroid

4
Norm

As long as each player has four or less cards in their material deck, Biding Endroid gets +3 and +3.

Power is bestowed to the patient.

Power
1
Life
2
🃏
Image coming soon
Bifurcating Fractal

Bifurcating Fractal

3
Water

Reservable

Class Bonus 3, , Sacrifice Bifurcating Fractal: Summon two Core Fractal tokens rested. (Activate this ability only if your champion's class matches this card's class.)

🃏
Image coming soon
Blightheart Adept

Blightheart Adept

2
Wind

Class Bonus On Enter: If you control an Elysian object, draw a card into your memory. (Apply this effect only if your champion's class matches this card's class.)

"Born broken, the winds bring us together."

Power
1
Life
2
🃏
Image coming soon
Blightheart Penitent

Blightheart Penitent

3
Wind

: Activate this ability only if you control an Elysian object. Cascade
• 1— Prevent the next 2 damage that would be dealt to target unit this turn.
• 2 and 3— Put a buff counter on target ally.
(This ability changes each cascade.)

Power
1
Life
3
🃏
Image coming soon
Blightheart Thaumaturge

Blightheart Thaumaturge

3
Wind

On Enter: If you control an Elysian object, Blightheart Thaumaturge gets +2 until end of turn.

In the Meadows, only the powerful survive.

Power
2
Life
3
🃏
Image coming soon
Blistering Insurgent

Blistering Insurgent

2
Fire

Whenever your champion attacks for the first time each turn, Blistering Insurgent gets +1 until end of turn.

Power
2
Life
1
🃏
Image coming soon
Blood Surge

Blood Surge

2
Exia

Class Bonus Draw a card.

Level 5+ Damage 10+ Draw a card.

Level 9+ Damage 20+ Draw a card.

Until end of turn, you can't draw cards.

Speed
Slow
🃏
Image coming soon
Break the Line

Break the Line

2
Norm

Activate this card only during a combat phase.

You may banish a Warrior champion card from your material deck. If you do, end the combat phase. (As a phase ends, banish all triggers, activations, and materializations on the effects stack.)

Speed
Fast
🃏
Image coming soon
Breakwater Cadet

Breakwater Cadet

3
Water

Class Bonus On Attack: Target player puts the top two cards of their deck into their graveyard. (Apply this effect only if your champion's class matches this card's class.)

"The lab is off limits. I'll have to ask you to leave."

Power
1
Life
3
🃏
Image coming soon
Breath's Coloratura

Breath's Coloratura

3
Wind

Class Bonus Fast Activation (You may activate this card at fast speed.)

Put a buff counter on each Human ally you control. Until end of turn, Human allies that enter the field under your control enter with an additional buff counter on them.

Speed
Slow
🃏
Image coming soon
Breezy Looper

Breezy Looper

4
Wind

Level 1+ On Enter: Return target Harmony or Melody card from your graveyard to your memory.

"I can't get enough of it! It's time to put it on repeat!"

Power
2
Life
3
🃏
Image coming soon
Brooch X Ultra

Brooch X Ultra

2
Arcane

Ally Link

Linked ally gets +2 and has "On Attack: Banish a card at random from your memory. If you do, draw a card."

Forge the future with lightning in hand.

🃏
Image coming soon
Business Card

Business Card

2
Norm

As Business Card enters the field, choose an ally card name.

2, Sacrifice Business Card: Scavenge 8 for an ally card with the chosen name. If you control a Phone item, scavenge 20 for an ally card with the chosen name instead.

🃏
Image coming soon
Bygone Days

Bygone Days

2
Norm

At the beginning of your recollection phase, cascade
• 1— Recover 2.
• 2— Recover 1.
• 3— Each player chooses an ally they control and returns it to its owner's memory. Sacrifice Bygone Days.
(This ability changes each cascade.)

🃏
Image coming soon
Camil, Basked Abundance

Camil, Basked Abundance

3
Norm

On Attack: You may put a non-advanced element VelTech item card with ally link from your hand or memory onto the field linked to Camil. Then if Camil is linked to three or more objects, draw a card into your memory.

On Leave: Put the items that were linked to Camil into your their owner's memory.

Power
1
Life
2
🃏
Image coming soon
Cato, Meadow's Channeler

Cato, Meadow's Channeler

3
Wind

Class Bonus On Enter: Empower 2.

Class Bonus Whenever you empower, put a buff counter on another target ally. Trigger this ability only once per turn.

“Now, I am master of myself.”

Power
1
Life
3
🃏
Image coming soon
Cellforger Droid

Cellforger Droid

2
Wind

On Enter: Summon a Powercell token rested.

4, : Summon a Powercell token rested.

For any and all Powercell needs, consult your local DisCorp agent today!

Power
0
Life
2
← Previous
Page 1 of 5
Next →