Showing 1-31 of 31 cards (page 1 of 1)
Aenean Flux Generator
On Enter: Draw a card into your memory.
Class Bonus Whenever you activate an empowered Aenean Spell card, you may rest Aenean Flux Generator. When you do, as a Spell, deal 2 damage to target champion.
AquaTech Blade X
As long as you control a VelTech item, this card costs 1 less to materialize.
Class Bonus ↷, Banish a card with floating memory from your graveyard: Cascade—
• 1— AquaTech Blade X gets +3 until end of turn.
• 2— Recover 4.
• 3— AquaTech Blade X gets +5 until end of turn. Then recover 5.
AquaTech Shell
Ally Link
Linked ally gets +2 and has "On Attack: Recover 2."
Class Bonus Floating Memory
A plate designed to complement the wearer's affinities.
AquaTech Shield
Ally Link
Link Shield
Floating Memory (While paying for a memory cost, you may banish this card from your graveyard to pay for 1 of that cost.)
Brooch X Ultra
Ally Link
Linked ally gets +2 and has "On Attack: Banish a card at random from your memory. If you do, draw a card."
Forge the future with lightning in hand.
Capacitance X Psycho
Lorraine Bonus As long as there are six or more arcane element cards in your banishment, you may activate this card from your material deck. If you do, it enters the field rested.
Lorraine Bonus Non-combat damage dealt by sources you control is unpreventable.
As long as Capacitance X Psycho is awake, if a source you control would deal exactly 1 non-combat damage, it deals that much damage plus 1 instead.
ChannelTech Charm S
On Enter: Draw a card into your memory.
Class Bonus Sacrifice ChannelTech Charm S: Empower 2. (The next Spell card you activate this turn activates and resolves as if your champion got +2 level. Activate this ability only if your champion's class matches this card's class.)
Charger X Ultra
At the beginning of each player's recollection phase, put a static counter on target object with one or more static counters on it.
A high voltage capacitor, capable of storing even the most uncontrollable of Arcane.
FlameTech BladeCore
Sword Weapon Link (This object enters the field linked to target Sword weapon. If the link is broken, sacrifice this object.)
Lorraine Bonus Link Shield (If linked object would be destroyed, remove all temporary damage from it and destroy this object instead.)
Linked weapon gets +2 and has "Whenever you discard a fire element card, put a durability counter on this weapon."
FlameTech Shield
Ally Link
Link Shield (If linked object would be destroyed, remove all temporary damage from it and destroy this object instead.)
On Enter: Draw a card, then discard a card.
Fulminator, Rising Storm
Lorraine Bonus Fulminator enters the field with LV-2 static counters on it. (LV refers to your champion's level. Whenever an arcane element unit deals combat damage to an object, you may remove a static counter from this weapon and deal 1 damage to the object that was dealt damage.)
Gear Haul
Scavenge 5 for a VelTech item card twice. (To scavenge an amount, reveal cards from the top of your deck until you reveal that many cards or until you reveal the specified card. Put the specified card into your hand and the rest on the bottom of your deck in a random order.)
GustTech Shield
Ally Link
Link Shield
Linked ally has vigor. (At the beginning of the end phase, wake up allies with vigor.)
Ionizer X Ultra
Non-Champion Object Link
On Enter: Put two static counters on linked object. Then if there are four or more static counters on it, draw a card into your memory.
Designed to harvest only the purest static.
Jovian Hilt X Ultra
Sword Weapon Link (This object enters the field linked to target Sword weapon. If the link is broken, sacrifice this object.)
On Enter: Put a durability counter on linked weapon. Then if that weapon has one or more static counters on it, put two static counters on Jovian Hilt X Ultra.
Linked weapon gets +2.
Nightframe, Hound's Bike
Fast Activation, Ally Link
On Enter: For each activation and trigger targeting linked ally, negate it unless the controller of the activation or trigger pays 3.
Whenever you activate a fast speed action card or a card with fast activation, you may put a buff counter on linked ally if it has two or less buff counters on it.
PlasmaTech Blaster
Ally Link
Linked ally has ranged 2 and true sight.
3, ↷: If linked ally is a Ranger, it becomes distant. (Units stay distant until the end of their controller’s turn.)
ResonanTech Module
As long as you control two or more Resonator allies, this card costs 1 less to materialize.
↷: Glimpse 1. The next Harmony or Melody card you activate this turn costs 1 less to activate.
A music player found in every Higher Plane home.
Revitalizer X Ultra
↷: Cascade—
• 1— Recover 1.
• 2— Recover 2.
• 3— Sacrifice Revitalizer X Ultra, recover 3, and draw a card into your memory.
(This ability changes each cascade.)
SignalTech X Ultra
↷: Look at the top three cards of your deck. You may reveal an ally card from among them and put it into your hand. Put the rest on the bottom of your deck in any order. If a card was put into your hand this way, sacrifice SignalTech X Ultra.
Stabilizing BladeCore
Sword Weapon Link
Class Bonus Linked weapon gets +2.
Whenever your champion levels up, put a durability counter on linked weapon.
The blade gets sharper with every swing.
Staves X Ultra
Sword Weapon Link
Lorraine Bonus Linked weapon has spellshroud and gets +1 for each static counter on it.
Lorraine Bonus Element Bonus At the beginning of your end phase, if this card is in your banishment, put a static counter on a Sword weapon you control and each object linked to it.
StrideTech W
Ally Link
On Enter: If you control the linked ally, draw a card into your memory.
1, Sacrifice StrideTech W: Return the linked ally to its owner's memory.
Vel-ocity Punch
3, Sacrifice Vel-ocity Punch: Deal 3 unpreventable damage to your champion. Draw two cards into your memory.
Unleash your true potential. Do not exceed one can daily.