Showing 501-550 of 857 cards (page 11 of 18)
Nocturnal Blossom
Stealth (This unit can't be targeted by attacks unless permitted by true sight.)
At the beginning of your end phase, recover 1. (To recover, remove that many damage counters from your champion.)
Nocturne's Oblivion
As long as you have five or more omens with different reserve costs, this card costs 2 less to activate.
Destroy target non-champion object. Banish Nocturne's Oblivion.
"I'll tear apart everything you hold dear."
Noire, Ace of Spades
As long as you control another Suited ally, Noire has stealth.
On Enter: Depending on the total reserve cost of Suited objects you controlβ
β’ 6β Put a buff counter on Noire.
β’ 10β Put two buff counters on Noire.
β’ 21β Put four buff counters on Noire.
Nullifying Lantern
Cards in graveyards are norm element. (They are not any other element.)
A lantern bright enough to light the darkest paths and dispel lingering shadows.
Nullifying Mirror
β·: Until end of turn, cards in target opponentβs memory are norm element. (They are not any other element.)
A mirror made of bronze, meticulously polished to cleanse and unveil malignant forces. All are equal within its reflections.
Obelith Escort
Prepare 2
Summon a Memorite Obelith token with a sheen counter on it. If Obelith Escort was prepared, summon an additional Memorite Obelith token with a sheen counter on it.
Obscured Offering
As an additional cost to activate this card, banish two cards from your material deck.
Target regalia gains spellshroud until end of turn. (Objects with spellshroud canβt be targeted by Spells.)
Obscuring Threads
Up to one target Fatestone or Fatebound object gains spellshroud until end of turn. (Objects with spellshroud can't be targeted by Spells.)
Floating Memory (While paying for a memory cost, you may banish this card from your graveyard to pay for 1 of that cost.)
Obsequious Blow
Ciel Bonus This card costs 1 less to activate for each omen you have.
On Champion Hit: The first card that opponent activates during their next turn costs 2 more to activate.
Off With Her Head
As long as the attacker is attacking a unique ally, Off With Her Head gets +3.
"Hold your tongue! Sentence firstβverdict afterwards."
Ombreux Chevalier
On Enter: Return one of your omens to your hand. If you do, banish a card from your hand and put an omen counter on it. (An omen is a card in a banishment with an omen counter on it.)
"Allow me to lighten your load."
Orbiting Cosmos
If you would glimpse an amount, glimpse X instead, where X is that amount plus 1.
3, Banish Orbiting Cosmos: Draw a card into your memory.
The future shows itself, yet yields nothing.
Ouragan Sentinel
Ciel Bonus On Enter: Summon a Vacuous Servant token. (Apply this effect only if your champion is Ciel.)
βI've told Papa I don't need guards anymoreβI guess I'll just have to prove it to him!β
Outrider of Waves
Ranged 2 (As long as this unit is distant, its attacks get +2 .)
May this arrow be guided by Genbu's flowing wisdom.
Overflow the Barrow
As long as you have no cards in your graveyard, this card costs 2 less to activate.
Put a haunt counter on your Phantasmagoria. Then put the top X cards from your deck into your graveyard, where X is the amount of haunt counters on your Phantasmagoria.
Overlapping Visages
Each player sacrifices an ally. If at least one non-Distortion ally and at least one Distortion ally were sacrificed this way, you summon a Lost Being token.
A soulless body fused with its conscious reflection. This was her only chance to prove her theory.
Overlord Mk III
As an additional cost to activate this card, sacrifice four Powercells.
Intercept, Spellshroud, Steadfast, True Sight
At the beginning of your end phase, you may banish an Automaton card from your graveyard. If you do, put a buff counter on Overlord Mk III and draw a card.
Overpowering Defense
Activate this card only if a Guardian unit you control is attacking.
Negate all card activations you don't control.
The best offense is a good defense.
Palvor Sword
Level 1+On Enter: Banish all cards in target player's graveyard face down until Palvor Sword leaves the field.
Outsiders would never understand that the greatest curse was the burden of saving the world.
Pang Tong, Young Phoenix
Balance β If damage would be dealt to a unit you control while the amount of cards in your hand and memory are equal, prevent all but 3 of that damage.
"May you see that all is balanced in the light."
Pawn Piece
Alice Bonus Commanded Will 1 (As long as this unit is attacking using a Command card, it gets +1.)
Alice Bonus On Hit: If 7 or more damage was dealt, you may sacrifice Pawn Piece. If you do, summon a Queen Piece token.
Though many may look down on a pawn, they forget that only a pawn has the potential of a queen.
Peacock of Prosperity
Class Bonus Element Bonus Whenever you reveal this card from your memory, you may put a card named Peacock of Prosperity from your memory onto the field. If you do, draw a card into your memory.
Peer Beyond
Target unit gains true sight until end of turn. (Units with true sight can attack objects with stealth.)
Ephemerate β 1 (You may activate this card from your graveyard by paying this cost. Action cards played this way become ephemeral on the effects stack.)
Pelagic Fatestone // Slick Torrentrider
On Enter: Draw a card into your memory.
Guo Jia Bonus Whenever this card is banished from your graveyard to pay for a memory cost, put it onto the field transformed.
Floating Memory
Peppered Chef
On Enter: You may sacrifice another ally. If you do, Peppered Chef gets +2 until end of turn.
βHe only does it to annoy, because he knows it teases.β
Perdition
Class Bonus This card costs 2 less to activate.
Each ally target opponent controls gains "On Death: Deal 1 damage to each unit you control" until end of turn. Then deal 1 damage to each ally that opponent controls.
Perilous Mend
Class Bonus Put any amount of Curse cards from your hand and/or memory on the bottom of your champion's lineage in any order. Recover X, where X is three times the amount of cards put this way.
Class Bonus If your champion is distant, draw a card.
Phantasmagoria
Non-Specter cards in your graveyard lose all abilities.
Alice Bonus Whenever a Specter ally you control dies, put a haunt counter on Phantasmagoria.
Alice Bonus At the beginning of your end phase, you may put all cards from your graveyard on the bottom of your deck in any order. If you do, put the top X cards from your deck into your graveyard, where X is the amount of haunt counters on Phantasmagoria.
Piercing Aetherfuel
Draw a card, then discard a card.
Class Bonus You may banish two fire element cards from your graveyard. If you do, your champion's next attack this turn using an Aetherwing weapon gains βCombat damage dealt by this attack is unpreventable.β
Plea for Peace
Until the beginning of your next turn, players can't declare attacks unless they pay 1 for each attack declaration.
"It doesn't have to be like this, Ciel! Come to your senses!"
Pleiades, Celestial Genesis
Class Bonus On Enter: Glimpse 3.
Class Bonus On Attack: Astra element Aethercharge cards in the attacker's intent gain "On Hit: Summon an Astral Shard token."
In destruction's wake, a new star ignites.
Pluming Crescendo
Harmonize β If you've activated a Melody card this turn, summon two Fledgling tokens.
Animals you control get +1 until end of turn.
From the earliest times, humanity has shared a profound bond with winged creatures of the skies.
Poised Bowman
Ranged 3 (As long as this unit is distant, its attacks get +3 .)
On Enter: Poised Bowman gains vigor until end of turn. (At the beginning of the end phase, wake up this ally with vigor.)
Poised Occlusion
Negate target card activation. Put the card that had its activation negated this way into its owner's memory.
Class Bonus Draw a card into your memory. Your champion becomes distant.
Poisoned Dagger
Poisoned Dagger enters the field rested.
β·, Banish Poisoned Dagger: Deal 1 damage to target unit. Class Bonus: Until end of turn, if that unit were to take damage, it takes that much damage plus 1 instead.
Sharpened to feed on open wounds.
Poisonous Apple
On Enter: Choose a player. That player gains control of Poisonous Apple.
Whenever a card with floating memory is banished from your graveyard, deal 2 unpreventable damage to your champion.
Poisonous Breezecap
If Poisonous Breezecap would be suppressed, you may sacrifice it instead. If you do, each opponent banishes a card at random from their memory.
On Enter: Draw a card into your memory.
Wonderland teemed with all manner of fungi.
Polishing Flourish
Remove all sheen counters from units you control.
Floating Memory (While paying for a memory cost, you may banish this card from your graveyard to pay for 1 of that cost.)
"I just remembered, where is the Golden Queen?"
Polkhawk, Boisterous Riot
Polkhawk can only level up into another "Polkhawk" champion.
On Enter: If there's another fire element card in Polkhawk's lineage, the next Ranger ally card you activate this turn enters the field distant.
Polkhawk, Bombastic Shot
Ranged 2
Ranger Reaction cards you activate cost 1 less to activate.
"Liven up! We'll all dance with the flames."
Portentous Tanggu
Guo Jia Bonus On Enter: Put a quest counter on your champion. (Apply this effect only if your champion is Guo Jia.)
3, Banish Portentous Tanggu: Draw a card into your memory.
Possessed Reaping
On Ally Kill: Return the killed ally from its owner's graveyard to the field under your control rested. It becomes a Spirit in addition to its other types.
"I know what you are, Merlin Veritor. You are not worthy of Excalibur, not even in your guise."
Prima Materia
Arisanna Bonus Brew β Four Herbs with different names
β·: Draw a card into your memory. If Prima Materia was brewed, the next time an astra element source you control would deal damage to one or more units this turn, it deals that much damage plus 3 to those units instead.
Primeval Ritual
As an additional cost to activate this card, sacrifice an ally.
Return target wind element card from your graveyard to your memory.
In order to gain, something must first be lost.
Priscilla, Lost Spirit
On Enter: Draw seven cards.
"Under the moonlight, the lost find their way."
Prismspire Scepter
Merlin Bonus On Enter: As a Spell, put two sheen counters on target champion you don't control.
3, Banish Prismspire Scepter: Draw a card into your memory.
With every memory, its crystal glows brighter.