Showing 601-650 of 1698 cards (page 13 of 34)
Galewhisper Rogue
Class Bonus Stealth (This unit can't be targeted by attacks unless permitted by true sight. Apply this effect only if your champion's class matches this card's class.)
Only the flash of steel signals her approach.
Galewind Scout
Ranged 3 (As long as this unit is distant, its attacks get +3 .)
"May this arrow be carried by Byakko's relentless tempest."
Galvanizing Gale
Target ally's next attack this turn gets +3 . If Galvanizing Gale was empowered, draw a card into your memory.
It was said that Zhou Yu's smile was revitalizing to weary soldiers, both men and women alike.
Gather Slimes
Class Bonus Fast Activation
Reveal the top five cards of your deck. Recover X where X is the amount of Slime ally cards revealed this way. Put a Slime ally card from among them into your hand and the rest on the bottom of your deck in any order.
Gearstride Gloves
On Enter: Put a preparation counter on your champion.
Class Bonus Level 2+ Banish Gearstride Gloves: The next Reaction card you activate this turn costs 1 less to activate.
A fusion of gears and gust in one's palm.
Gemini Starbearer
On Enter: Summon an Astral Shard token.
β·: As a Spell, deal X damage to target unit, where X is the amount of objects named Astral Shard you control.
"The stars, they shine for you."
Gem of Searing Flame
As a Spell, whenever your Shifting Currents change from facing North to West, deal 2 damage to target champion.
Sanguo sleeps upon a woodfire hidden beneath the tinderwood.
Genbu's Command
Target Beast ally gets +3 until end of turn. If that ally is a Shenju, recover 6. (To recover, remove that many damage counters from your champion.)
Through the help of her peers, Guo Jia was able to finally meet Genbu and for the first time, she felt hope.
General at Arms
Class Bonus Polearm attack cards you activate enter the intent with +2 . (Apply this effect only if your champion's class matches this card's class.)
A weapon is only as good as its wielder, but a sharper blade ensures each strike is more decisive.
Gentle Respite
If target opponent's influence is greater than yours, draw a card into your memory. (A playerβs influence is equal to the total amount of cards in their hand and memory.)
Floating Memory
Genuflecting Execution
Class BonusEfficiency (This card costs LV less to activate. LV refers to your championβs level.)
Destroy up to two target rested allies.
A ridiculous trial in an even more ridiculous world.
Ghastly Corrosion
This card costs 1 less to activate for each of up to two ephemeral objects you control.
Destroy target item or weapon with memory cost 0 or reserve cost 4 or less.
βI weep for you, I deeply sympathize.β
Ghost Hunter
Ranged 2 (As long as this unit is distant, its attacks get +2.)
As long as Ghost Hunter is attacking an ephemeral ally, it gets +3.
"May they rest in peace."
Ghostsight Glass
3, β·: Target unit gains true sight until end of turn. Activate this ability only at slow speed. (Units with true sight can attack units with stealth.)
A bronze mirror from the furnaces of Ritai, rumored to have been forged with Suzaku's flames.
Ghostsight Mare
True Sight (This ally can attack units with stealth.)
Rumored to be descended from a demonic beast, this breed has spectral senses, valued for guarding against restless spirits on haunted battlegrounds.
Ghosts of Pendragon
On Enter: You may return a regalia you control to its owner's material deck. If you do, draw two cards.
The ancestors will not rest until Aesa has found lasting peace.
Gildas, Chronicler of Aesa
(Unique β You can control only one object with this card's name.)
Balance β Gildas gets +3 as long as the amount of cards in your hand and memory are equal.
"The balance of power is a fickle thing."
Gilded Pyre
Deal 2 damage to target unit. If that unit has a buff counter on it, deal 4 damage to it instead.
"This world favors the unpredictable, and your arrogance will be your undoing."
Glacial Binding
You may banish a card with floating memory from your graveyard rather than pay this cardβs reserve cost.
Negate target card activation unless its controller pays 3. Banish the card that had its activation negated this way.
Glacial Evocation
Deal 2 damage to target ally. If that unit is rested, deal 3 damage to it instead.
"Timely snow promises a bountiful harvest."
β Cao Cao, Aspirant of Chaos
Glacier Remnants
At the beginning of your recollection phase, remove up to two durability counters from Glacier Remnants. Then recover X, where X is the amount of counters removed this way.
Floating Memory
Glassgale Flock
On Enter: Summon a Memorite Shardwing token.
Merlin Bonus Sheen 6+ 2, β·: If you don't control an ally named Memorite Shardwing, summon a Memorite Shardwing token.
Gleaming Cut
On Attack: Choose and reveal a card in your memory. If the revealed card is luxem element, Gleaming Cut gets +2 .
Class Bonus Element Bonus Whenever you reveal Gleaming Cut from your memory, you may banish a card named Gleaming Cut from your memory. If you do, draw two cards.
Gleaming Smolder
Draw a card and discard a card.
Merlin Bonus If a fire element card was discarded, choose a unit and put two sheen counters on it.
"Would I be happier if I forgot?"
Glimmer Essence Amulet
Whenever a phantasia you control is destroyed while it's not your turn, you may banish Glimmer Essence Amulet. If you do, draw a card.
Foxes in Sanguo were revered for their cleverness, yet despised by some as symbols of debauchery.
Glimmering Refusal
Negate target card activation unless its controller pays X, where X is the amount of phantasias you control. Banish the card that had its activation negated this way.
The truth often arrives as a harsh frost, unforgiving to those unprepared for its icy grasp.
Gloamspire Headhunter
Stealth (This unit can't be targeted by attacks unless permitted by true sight.)
Class Bonus On Ally Hit: Destroy the hit ally unless its controller pays 3.
Gloamspire Lance
Class Bonus On Hit: Deal X unpreventable damage to the hit unit object, then recover X, where X is the amount of Curse cards in the attacker's lineage plus 1.
The shadows thirst for blood.
Gloamspire Mantle
Tristan Bonus On Enter: You may pay 3. If you do, summon an Ominous Shadow token.
Umbra element phantasia allies you control have ambush. (They may retaliate against attackers while not defending.)
Gloamspire Prowler
This card costs 3 less to activate as long as there are two or more Curse cards in your champion's lineage.
Class Bonus On Death: Put Gloamspire Prowler on the bottom of your champion's lineage. Draw a card and recover 2.
Inherited Effect: This object gets -2 .
Glorious Presence
As long as you control a Shenju ally, advanced element cards your opponents activate cost 2 more to activate.
While the Shenju are revered throughout Sanguo, legends tell of few encountersβnone with happy ends.
Glowering Conflagration
Class Bonus Kindle 3 (You may banish up to three fire element cards from your graveyard as you activate this card. Each one pays for (1) of this card's cost.)
Deal 1+X damage to target champion, where X is the amount of phantasias you control.
Glow Forth
This card costs 1 less to activate for each Animal you control.
Put a buff counter on each ally you control.
Level 4+ Draw a card into your memory.
Animals can sense that which humans cannot.
Golden Bishop
On Hit: If the hit unit has an odd life stat and if there are no charge counters on Golden Bishop, put a charge counter on Golden Bishop.
Remove a charge counter from Golden Bishop: Prevent the next 2 damage that would be dealt to target Chessman unit you control this turn.
Golden Checkmate
Command Chessman
Alice Bonus As long as you control a Pawn unit, this card costs 2 less to activate. The same is true for Rook, Knight, Bishop, Queen, and King units.
Alice Bonus On Hit: At the beginning of your next recollection phase, you win the game.
Golden Gambit
Alice Bonus Fast Activation (You may activate this card at fast speed.)
As an additional cost to activate this card, sacrifice a Chessman ally.
Draw two cards.
Grand Crusader's Ring
Divine Relic (You can only have one card with this keyword in your material deck.)
Banish Grand Crusader's Ring: Draw a card.
The scars of battle upon this ring do not diminish its worthβthey honor the legacy it bears.
Grande Aiguille
Ciel Bonus As long as you have two or more ally omens, Grande Aiguille gets +1. (An omen is a card in a banishment with an omen counter on it.)
Even a broken clock is right twice a day.
Grande Sonnerie
Ciel Bonus As long as the total reserve cost of your omens is 10 or greater, Grande Sonnerie gets +2.
"When the clock strikes twelve, who shall I beβthe coward or the reaper? Yesterday is lost, and so am I."
Grave Gateau
Hindered (This object enters the field rested.)
β·, Sacrifice Grave Gateau: Put a buff counter on target Specter ally.
Alice Bonus Ephemerate β 1
Greater Boon of Astraeus
This boon costs X+Y less to bestow, where X is the amount of wind element boons in your pantheon, and Y is the amount of wind element cards in your championβs lineage.
As you gain this boon, draw a card for each of up to two times you've suppressed an object this turn.
Greater Boon of Detachment
Class Locked, Level Locked 2
You may declare attacks with unloaded Ranger weapons you control as though they were loaded.
3: Target Ranger weapon gets +3 until end of turn. Activate this ability only once during each of your turns, and only if your champion is distant.
Greater Boon of Dux
Ignore the elemental requirements of non-advanced element ally cards with foster you activate.
Whenever an ally you control becomes fostered, put a training counter on Greater Boon of Dux.
As long as Greater Boon of Dux has two or more training counters on it, allies you control get +1 and have βOn Enter: This ally becomes fostered.β
Greater Boon of Enki
Level Locked 2 (Play this card only if your championβs base level is 2 or higher.)
As you gain this boon, draw a card.
Whenever you summon one or more tokens with reserve cost 1 or less for the first time each turn, summon a copy of one of those tokens.
Greater Boon of Horses
Class Locked, Level Locked 2
As you gain this boon, put any amount of Horse ally cards with total reserve cost 10 or less from your memory onto the field. They each enter the field with an additional buff counter on them. Then draw a card into your memory for each ally put onto the field this way.