Showing 651-700 of 1328 cards (page 14 of 27)
Keep of the Golden Sashes
The first card your opponents activate each turn costs 1 more to activate.
Upkeep β At the beginning of your recollection phase, you may banish two cards from your graveyard. If you don't, sacrifice Keep of the Golden Sashes.
Key Slime Pudding
Banish Key Slime Pudding: Until end of turn, Slime allies that enter the field under your control enter with an additional buff counter on them.
A tasty snack enjoyed by slime but also by those adventurous enough to try it.
Kindling Flare
As an additional cost to activate this card, sacrifice any amount of Herbs.
Deal 1+X damage split among any amount of target units where X is the amount of Herbs sacrificed.
βLet it all go up in flame.β
Kingdom's Divide
Choose a card name. Until the beginning of your next turn, cards with the chosen name cost 2 more to activate.
Level 2+ Floating Memory (While paying for a memory cost, you may banish this card from your graveyard to pay for 1 of that cost.)
Kongming, Ascetic Vice
Kongming Lineage (Kongming, Ascetic Vice must be leveled from a previous level "Kongming" champion.)
On Enter: Empower 3.
Inherited Effect β Whenever your Shifting Currents change from facing North to South, draw a card.
Kongming, Fel Eidolon
Kongming Lineage
On Enter: Recover X, where X is the amount of tera element cards in your banishment.
Whenever you activate a Spell card, you may change the direction of your Shifting Currents to an adjacent direction of your choice.
Kongming, Wayward Maven
On Enter: You gain the Shifting Currents mastery. (Players can only have one mastery. The Shifting Currents mastery has four modes: North, South, East, and West. Some cards benefit from certain directions of Shifting Currents. Starts in the North direction.)
"A lily pad is but a weed in a pond of lotuses."
Kraal, Stonescale Tyrant
As an additional cost to activate this card, banish two preserved cards from your material deck.
Intercept, Spellshroud, True Sight, Vigor
Class Bonus On Attack: Reveal the top two cards of your deck and put them into your material deck preserved.
Krustallan Archer
Class Bonus Ranged 3 (As long as this unit is distant, its attacks get +3 .)
On Attack: You may banish a card with floating memory from your graveyard. If you do, draw a card and Krustallan Archer becomes distant.
Krustallan Distiller
Class Bonus On Enter: If you've brewed a Potion this turn, draw a card into your memory. (Apply this effect only if your champion's class matches this card's class.)
The frigid temperatures of Krustal are optimal for the distillation of restoration tonics.
Krustallan Longsword
Class Bonus As long as you have four or more water element cards in your graveyard, Kustallan Longsword Krustallan Longsword gets +1 . (Apply this effect only if your championβs class matches this cardβs class.)
Forged from ancestral Krusteel and sheathed in frost.
Krustallan Patrol
Foster
On Foster: Put a buff counter on Krustallan Patrol.
As long as Krustallan Patrol is fostered, it has steadfast. (An ally with steadfast can retaliate while rested and doesnβt rest to do so.)
Krustallan Ruins
Whenever an ally enters the field under a playerβs control, rest that ally unless that player pays 1.
Long buried under decades of sleet and snow, a proud civilization fell during the Krustal Froststorm.
Lacuna's Grasp
Ciel Bonus On Attack: If there are no cards in the attacker's intent, you may pay X. X can't be more than the amount of omens you have. If you do, Lacuna's Grasp gets +X until end of turn.
In fear, there is power.
Lagomorph Piece
Alice Bonus This card costs 1 less to materialize.
3, Banish Lagomorph Piece: Return target Chessman Command card from your graveyard to your memory.
What becomes of the ever-devoted servant when he reaches the end of the board without his queen?
Landscape Corsair
Kongming Bonus On Enter: You may change the direction of your Shifting Currents to a different direction of your choice. (Apply this effect only if your champion is Kongming.)
Neither wind nor rain can stop a dragon.
Lavaheated Brew
Draw a card, then discard a card. If you didn't discard a Potion item card, deal 3 damage to your champion.
Class Bonus Floating Memory (While paying for a memory cost, you may banish this card from your graveyard to pay for 1 of that cost.)
Lavasoul Tiger
Pride 3 (This ally wonβt obey you unless your champion is level 3 or higher. You canβt attack with, intercept with, or activate abilities of allies that donβt obey you.)
Class Bonus On Enter: You may banish two fire element cards from your graveyard. If you do, Lavasoul Tiger loses pride until end of turn.
Lead with Force
Class Bonus This card costs 1 less to activate. (Apply this effect only if your championβs class matches this cardβs class.)
Target ally gets +1 until end of turn. If that ally is an Animal or a Beast, put a buff counter on it. (Allies get +1 and +1 for each buff counter on them.)
Leeching Bolt
Deal LV damage to target unit. Recover 2.
Class Bonus If Leeching Bolt is empowered, put it into its owner's material deck preserved. (As you materialize, you may instead return a preserved card your hand.)
Legion's Wingspan
Diana Bonus On Attack: For each wind element card in the attacker's intent, choose an ally you control. That ally gets +1 until end of turn.
Raucous cheers soar on evergreen wings, infusing the air with the vitality of the vim and vigor.
Lena, Dorumegia's Herald
Class Bonus True Sight
4, β·: Look at the top four cards of your deck. You may reveal a Ranger ally card from among them and put it into your hand. Put the rest on the bottom of your deck in any order. This ability costs 2 less to activate as long as Lena is distant.
Library Witch
Intercept (Whenever your champion is attacked while this ally is awake, you may redirect that attack to this ally.)
On Death: Draw a card.
The librarians of mage academies instill their love for reading in aspiring students.
Life Essence Amulet
Whenever an ally you control dies while it's not your turn, you may banish Life Essence Amulet. If you do, draw a card.
"It is said a great alchemist made this amulet for his lover should she be at death's door."
β Gildas, Chronicler of Aesa
Lily, Marine Castellan
Commanded Will 2 (As long as this unit is attacking using a Command card, it gets +2.)
On Attack: If Lily is attacking a unit with an even life stat, this attack gets +1 and you may return a card from your memory to your hand.
Lingering Banshee
Ephemerate β 6. As long as you control one or more ephemeral objects, this card costs 3 less to activate this way. (You may activate this card from your graveyard by paying this cost. Ally cards played this way become ephemeral as they enter the field.)
"Forever and always..."
Liquid Amnesia
Brew β One Blightroot
Class Bonus At the beginning of your recollection phase, put an age counter on Liquid Amnesia.
Sacrifice Liquid Amnesia: For every three age counters that were on Liquid Amnesia, banish a card at random from target playerβs memory.
Lively Chorale
Target Animal or Beast ally you control gets +3 until end of turn.
Class Bonus Floating Memory (While paying for a memory cost, you may banish this card from your graveyard to pay for 1 of that cost.)
Loaded Thoughts
(Gun β Must be loaded to use for an attack and canβt be used with an attack card.)
Class Bonus Whenever Loaded Thoughts becomes loaded, you may put the top card of your deck into your graveyard.
Load Soul
Materialize a Bullet card from your material deck, then you may put two durability counters on a Gun weapon you control. If you do, put Load Soul on the bottom of your champion's lineage.
Inherited Effect: This object has gets -2 .
Lone Gunslinger
Ranged 1 (As long as this unit is distant, its attacks get +1 .)
Class Bonus Floating Memory (While paying for a memory cost, you may banish this card from your graveyard to pay for 1 of that cost.)
Lost in Thought
You may banish up to X cards with floating memory from your graveyard. Draw a card for each card banished this way.
Floating Memory (While paying for a memory cost, you may banish this card from your graveyard to pay for 1 of that cost.)
Lost Promises
Alice Bonus As long as your champion is defending, you may banish six cards from your graveyard to activate this card from your memory without paying its reserve cost.
Alice Bonus Deal 3 damage to target attacking unit, then end the combat phase.
Lost Wisdom
Class Bonus This card costs 2 less to activate if you control one or more unique allies.
Return a Spell card from your graveyard to your memory.
Knowledge sought from the pages of the past.
Lumbering Steed
Hindered (This ally enters the field rested.)
2: Lumbering Steed gets +1 until end of turn.
Though slow to get going, this breed serves as the hardiest mount for the frontline cavalry, capable of breaking through the most entrenched frontlines.
Lumen Borealis
On Enter: You may reveal a card from your memory.
Class Bonus Animal allies you control get +1 and +1 .
Whenever an Animal ally you control dies, you may reveal a card from your memory.
Lunar Seer
Starcalling β 1 (As youβre looking at this card while glimpsing, you may activate it by paying this cost. If you do, put all other cards youβre looking at on the bottom of your deck in any order.)
Class Bonus β·: Glimpse 2.
Lure the Abyss
Reveal the top four cards of your deck. Put all Specter cards from among them into your graveyard and the rest on the bottom of your deck in any order.
"The time has come to talk of many things."
Lurid Dreaming
Activate this card only during an opponent's end phase.
Wake up your champion. If you do, draw a card into your memory.
βI finally found you. Let's stay here together forever.β
Lurking Assailant
Lurking Assailant has stealth as long as it's awake.
Level 1+ Lurking Assailant may retaliate against attackers while not defending.
Some assassins prove their skill with a dagger, others prove it with a glib tongue and twisted schemes.
Luster's Shroud
The next time target unit would be dealt damage this turn, prevent 3 of that damage.
Merlin Bonus Sheen 6+ Ephemerate β 3
"The memories, they protect me!"
Luxem Sight
Element Bonus Whenever you reveal this card from your memory, recover 3. (To recover, remove that many damage counters from your champion. Apply this effect only if your champion's element matches this card's element.)
Draw a card.
Luxera's Map
Class Bonus This card costs 1 less to materialize.
Luxera's Map enters the field rested.
β·, Banish Luxera's Map: Search your deck for a card and put it into your memory. Then shuffle your deck. Activate this ability only at slow speed.
Lu Xun, Pyre Strategist
Kindle 3
On Enter: Put an enlighten counter on your champion.
Class Bonus Whenever one or more enlighten counters are removed from your champion, you may rest Lu Xun. If you do, empower 3.