Cards where: illustrator contains "砂木烟"
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Showing 51-77 of 77 cards (page 2 of 2)

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Mystic Purifier

2
Norm

On Enter: You may pay 2. When you do, destroy target phantasia.

"Let's deep clean the temple! We're cleaning everything, from dust to evil spirits!"

Power
1
Life
2
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Nullifying Mirror

0
Norm

: Until end of turn, cards in target opponent’s memory are norm element. (They are not any other element.)

A mirror made of bronze, meticulously polished to cleanse and unveil malignant forces. All are equal within its reflections.

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Outrider of Waves

3
Water

Ranged 2 (As long as this unit is distant, its attacks get +2 .)

May this arrow be guided by Genbu's flowing wisdom.

Power
1
Life
4
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Patient Rogue

2
Fire

Class Bonus Patient Rogue has stealth as long as it's awake. (This unit can't be targeted by attacks unless permitted by true sight.)

At the beginning of your recollection phase, Patient Rogue gets +3 until end of turn.

Power
0
Life
2
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Polaris, Twinkling Cauldron

1
Norm

Arisanna Bonus You may activate this card from your material deck. If you do, Polaris enters the field rested.

Whenever you sacrifice an Herb, put an age counter on Polaris.

Class Bonus , Banish Polaris: Deal X damage to all allies. Then generate up to X Cosmic Bolt cards and shuffle them into your deck. X is the amount of age counters that were on Polaris.

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Powered Bishop

3
Fire

Memory 4+ Powered Bishop gets +1 .

On Death: Summon a Powercell token.

“Need a spokesperson? Our orator model contains self-modulating power for a crowd of any size!”
— Gearstride Automatics Advertisement

Power
1
Life
3
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Rai, Mana Weaver

3
Arcane

Rai Lineage

, Remove four enlighten counters from Rai: Copy target Mage Spell card activation. You may choose new targets for the copy.

"Who says lightning doesn't strike twice"

Level
Lv. 3
Life
25
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Rapid Combustion

4
Fire

Kindle 4 (You may banish up to four fire element cards from your graveyard as you activate this card. Each one pays for (1) of this card's cost.)

Destroy target item or weapon with memory cost 0 or reserve cost 3 or less that entered the field this turn.

Speed
Fast
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Reciprocity, Dorumegia's Call

1
Norm

Tonoris Bonus As long as you control two or more domains, you may activate this card from your material deck.

Tonoris Bonus Remove a durability counter from Reciprocity, : Negate up to one target upkeep trigger. Then if you control two or more domains, summon an Automaton Drone token.

Power
1
Durability
3
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Regenerate

2
Norm

Draw a card into your memory.

Class Bonus Damage 10+ Recover 2.

"Whew, fighting a war really is quite tiresome, isn't it! Oh! A little more to the left, please!"

Speed
Fast
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Safeguard Amulet

0
Norm

Banish Safeguard Amulet: If your champion would take non-combat damage this turn, prevent 4 of that damage.

"I wouldn't say that I am superstitious, but for some reason, this amulet feels lucky."

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Scatter Essence

2
Wind

Destroy target phantasia.

Floating Memory

"They say if you make a wish on a dandelion, it will come true. Do you think it's true?"

Speed
Slow
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Scepter of Fascination

1
Norm

On Enter: Draw a card.

Diao Chan Bonus Banish Scepter of Fascination: Wake up your champion. Put two glimmer counters on your champion. (Activate this ability only if your champion is Diao Chan.)

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Seafaring Mercenary

3
Water

Class Bonus Floating Memory (While paying for a memory cost, you may banish this card from your graveyard to pay for 1 of that cost. Apply this effect only if your champion's class matches this card's class.)

A fighter that strikes with the waves.

Power
1
Life
4
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Shattering Discharge

1
Arcane

You may activate this card from your banishment as long as there's a charge counter on it.

Class Bonus Whenever this card is banished from your memory, put a charge counter on it.

Deal 2 unpreventable damage to target champion. Banish Shattering Discharge.

Speed
Fast
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Sidestep

2
Norm

Level 2+ This card costs 1 less to activate. (Apply this effect only if your champion is level 2 or higher.)

Target ally gains stealth until end of turn. (This unit can't be targeted by attacks unless permitted by true sight.)

Speed
Fast
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Silvie, Loved by All

3
Tera

Silvie Lineage (Silvie, Loved by All must be leveled from a previous level "Silvie" champion.)

Animal and Beast allies you control get +1 and have intercept.

"I'm so happy I met you all!"

Level
Lv. 3
Life
25
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Skewering Advance

2
Water

Command Chessman (A Chessman ally you control performs this attack.)

On Kill: If the killed unit had an even life stat, draw a card.

Power
2
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Stabilizing Capacitance

1
Arcane

Put any amount of cards from your memory on the bottom of your deck in any order. Then draw that many cards into your memory.

Class Bonus Level 7+ Draw a card.

Speed
Slow
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Stalwart Shieldmate

2
Norm

Taunt (While awake, this ally must be targeted before other units objects you control during your opponents' attack declarations if able.)

Floating Memory (While paying for a memory cost, you may banish this card from your graveyard to pay for 1 of that cost.)

Power
0
Life
2
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Stolid Vanguard

2
Norm

Equestrian — On Enter: If you control a Horse ally, Stolid Vanguard gets +2 until end of turn.

In the throes and excitement of war, it can be easy to forget just how much is lost.

Power
1
Life
2
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Temptation's Facade

1
Water

On Enter: Draw a card.

Nico Bonus : Change the target of an activation that targets another non-champion object you control to Temptation's Facade.

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Tether in Flames

3
Fire

Class Bonus This card costs 2 less to activate.

Negate target card activation unless its controller has Tether in Flames deal 1+LV unpreventable damage to their champion. (LV refers to your champion's level.)

Speed
Fast
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Thunderclap

4
Fire

Level 3+ This card cost 2 less to activate.

Deal 4 damage to target ally.

"With my power unleashed, feel heaven's wrath."

Speed
Fast
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Young Beastbonder

2
Norm

Class Bonus On Enter: Put a buff counter on another target ally you control. If that ally is a Beast, put two buff counters on it instead.

Class Bonus Floating Memory

Inseparable in youth and in battle.

Power
1
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Zephyr

2
Wind

Suppress target ally or regalia.

Tossing and turning winds delay even the most well-set plans. Few are able to avoid the churning winds of fate.

Speed
Fast
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Zephyr Assistant

2
Wind

Class Bonus On Enter: Put an enlighten counter on your champion.

On Leave: Put an enlighten counter on your champion. (Trigger this effect when Zephyr Assistant leaves the field.)

Power
1
Life
1
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