Showing 51-100 of 582 cards (page 2 of 12)
Blazing Lunge
Class Bonus Banish two fire element cards from your graveyard: Blazing Lunge gains "Combat damage dealt by this attack is unpreventable." (Activate this ability only while this card is in an intent.)
A fearsome strike that melts away armor.
Blazing Throw
As an additional cost to activate this card, sacrifice a weapon.
Deal 4 damage to target unit.
Tossing away your weapon is either stupid or genius with little room in between.
Blessed Clergy
Imbue 2
Class Bonus On Enter: If Blessed Clergy is imbued, target player canβt play more than two cards during their next turn.
"Be with the wind and the wind will be with you."
Blissful Calling
Look at the top five cards of your deck. You may reveal an Animal or Beast card from among them and put it into your hand. Put the rest on the bottom of your deck in any order.
Animals are drawn to those who exhibit strength.
Bloodshroud Temper
Target weapon gains omnishroud until end of turn. (An object with omnishroud can't be targeted by activations, materializations, or triggers.)
Damage 20+ Put two durability counters on that weapon. (Apply this effect only if there are twenty or more damage counters on your champion.)
Bloom: Autumn's Fall
Class Bonus Each opponent sacrifices all Flowerbuds. For each Flowerbud sacrificed this way, their controller summons your choice of an Acerbica or a Washuru token.
Element Bonus 2, Discard this card from your hand: Empower 2. Draw a card.
Bloom: Summer's Glow
Class Bonus Each opponent sacrifices all Flowerbuds. For each Flowerbud sacrificed this way, their controller summons your choice of a Lycoria or a Baihua token.
Element Bonus 2, Discard this card from your hand: Empower 2. Draw a card.
Bloom: Winter's Chill
Class Bonus Each opponent sacrifices all Flowerbuds. For each Flowerbud sacrificed this way, their controller summons your choice of a Nightshade or a Floodbloom token.
Element Bonus 2, Discard this card from your hand: Empower 2. Draw a card.
Bolstering Tempest
This card costs 2 more to activate for each
target beyond the first.
Any amount of target Human allies get +3 until end of turn.
"Together we can achieve victory!"
Brackish Lutist
If a card with floating memory would be put into a player's graveyard, that player banishes it instead.
"Allow this song to free you of your burdens,
At ease like a goldfish in the gentle pond,
Unaware of the beast beneath its depths."
Brash Defender
Level 1+ Vigor (This unit wakes up at the beginning of your end phase. Apply this effect only if your champion is level 1 or higher.)
Retort 3 (As long as this ally is retaliating, it gets +3 .)
"Brave enough to take me head on?"
Briar's Spindle
Banish Briar's Spindle: Wake up each Chessman ally you control. Activate this ability only during an opponent's turn.
β·: The next Chessman card you activate this turn costs 2 less to activate. Activate this ability only if you control a Chessman King ally.
Buffeting Hurricane
(Exalted β This element is enabled for you as long as you have another advanced element enabled.)
Class Bonus On Enter: Draw a card into your memory.
Class Bonus Whenever you suppress an object, deal 2 damage to target champion.
Buoyant Driftguard
Taunt
On Enter: You may have target opponent gain control of Buoyant Driftguard. If you do, you gain the Crowd's Favor status.
"My allegiance lies with those who need protection."
Burnished Obelith
Sheen 8+ Taunt
Merlin Bonus On Enter: Put two sheen counters on target unit you don't control. If that unit is a champion, the next card its controller activates this turn costs 2 more to activate.
Butler's Augury
Ciel Bonus This card costs 1 less to activate for each of up to two omens you have.
Draw X cards into your memory, where X is five minus your influence. Then deal X damage to your champion. (If X is negative, don't draw cards and don't deal damage.)
Captivating Opulence
On Enter: Draw a card into your memory.
Diao Chan Bonus Activated abilities of regalias you don't control cost 2 more to activate.
"Looks truly are deceiving."
Cardinal of Divine Rite
Angel cards and objects Angel objects can't become imbued.
Even the angels themselves are bound by the laws spoken by the cardinals, keepers of the will of the Grand Archive.
Carpsong Coda
Harmonize β If you've activated a Melody card this turn, put the top four cards of your deck into your graveyard.
Deal an amount of damage to target unit equal to the highest life stat among water element Animal and Beast ally cards in your graveyard.
Castling
This card costs 2 less to activate if you control a Chessman Rook ally.
This card costs 2 less to activate if you control a Chessman King ally.
Until end of turn, up to two target Chessman allies gain spellshroud and taunt, and get +2 .
Cataleptic Constellation
Imbue 2
On Enter: Rest target ally. That ally can't wake up for as long as you control Cataleptic Constellation. If Cataleptic Constellation is imbued, summon two Astral Shard tokens.
Cell Assembler
On Enter: You may pay 2. If you do, summon a Powercell token rested.
βKrustalβs freeze got you locked in your castle? With the latest line of assemblers, youβll never go cold!β
β Gearstride Automatics Advertisement
Cell Generator
Foster (At the beginning of your recollection phase, if this ally hasnβt been dealt damage since the end of your previous turn, it becomes fostered.)
Class Bonus On Foster: Summon two Powercell tokens rested.
Cerulean Decree
Imbue 3
Choose one. If Cerulean Decree is imbued, choose two insteadβ
β’ Negate up to one target non-attack card activation unless its controller pays 2.
β’ Up to one target unitβs attacks get -3 until end of turn.
β’ Draw a card into your memory.
Chained Charge
Class Bonus This card costs 1 less to activate.
Negate target card activation unless its controller pays 1. Then you may load Chained Charge into an Aetherwing weapon you control.
Only those that can break the chains can take flight.
Chamberlain Toad
(Exalted β This element is enabled for you as long as you have another advanced element enabled.)
Class Bonus 2: Wake up Chamberlain Toad and it gains taunt until end of turn. Activate this ability only during an opponent's recollection phase.
Class Bonus Floating Memory
Charged Directive
Command Automaton (An Automaton ally you control performs this attack.)
On Attack: Summon a Powercell token rested. Then each opponent banishes X cards from their graveyard, where X is the amount of Powercells you control.
As the automaton army grew, so did their empathyβand with it, their desire for belonging.
Charged Mannequin
As long as you control a Powercell, Charged Mannequin gets +1 .
βSilken Street, say hello to your new fashion model! Made to engage with the most exclusive of clientele.β
β Gearstride Automatics Advertisement
Charge the Soul
Deal 1 damage to target unit. Then you may load Charge the Soul into an Aetherwing weapon you control.
Class Bonus Floating Memory (While paying for a memory cost, you may banish this card from your graveyard to pay for 1 of that cost.)
Charging Galeshot
Return target attacking ally to its owner's memory. Then you may load Charging Galeshot into an Aetherwing weapon you control.
βIf you're upside down in an upside down world, would that make you right side up? Oh dear...β
Chasing Shadows
On Enter: You gain agility 3 for this turn. (Agility 3 β Return three cards from your memory to your hand at the beginning of the end phase.)
Tristan Bonus Whenever you gain agility, allies you control named Ominous Shadow get +1 until end of turn.
Chime of Endless Dreams
Hindered
You don't lose the game for drawing cards while having no cards in your deck.
β·, Banish Chime of Endless Dreams: Shuffle all cards in your graveyard into your deck.
Ciel, Loyal Valet
On Enter: You gain the Servile Possessions mastery.
Inherited Effect β At the beginning of your end phase, you may banish a card from your graveyard or hand and put an omen counter on it.
"Miss Alice, I am at your service."
Ciel, Omenbringer
Ciel Lineage
On Enter: For each omen you have, discard a card from your hand or memory and draw a card into your memory.
Lineage Release β You may activate one of your omens. Activate this ability only if you have six or more omens.
Cinderbloom Tender
Class Bonus Whenever you gather, deal 1 damage to each champion. (Apply this effect only if your championβs class matches this cardβs class.)
The poisonous sulfur vents of the Oasis often make harvesting herbs a dangerous job for humans.
Cinder Geyser
Class Bonus As long as an opponent has four or more cards in their memory, this card costs 2 less to activate.
Deal 4 damage to target unit.
Clash of Fates
Guo Jia Bonus You may remove a quest counter from your champion rather than pay this card's reserve cost.
Put a buff counter on target Fatestone or Fatebound object. If that object is a Shenju ally, it gains vigor until end of turn.
Classical Opening
Command Chessman (A Chessman ally you control performs this attack.)
Ephemerate β 3
The board is set anew.
Clean Cut
Level 2+ On Kill: Draw a card. (Apply this effect only if your champion is level 2 or higher.)
Xia Hou Dun's masterful control of the flow of battle lets her string lethal strikes into crafted opportunities.
Cleansing Reunion
Imbue 2 (You may reserve all cards revealed as you activate this card. If at least two of them are wind element, this card becomes imbued.)
Target player banishes three cards from their graveyard. If Cleansing Reunion is imbued, that player banishes six cards from their graveyard instead.
Cloaked Executioner
Class Bonus Fast Activation (You may activate this card at fast speed.)
Ambush (This ally may retaliate against attackers while not defending.)
Combo Strike
Class Bonus Level 2+ On Kill: Wake up your champion.
Rumors fill the alleys of an outsider on a bloody pursuit, an unknown name on her lips.
Combustible Potion
Brew β Two Herbs (You may sacrifice the listed objects rather than pay this cardβs reserve cost.)
On Enter: If Combustible Potion was brewed, draw two cards and discard a card.
Sacrifice Combustible Potion: Deal 2 damage to target unit.
Cometfall
Starcalling β 2
Deal 3 damage to all non-astra element units. Class Bonus: Deal 4 damage to those units instead.
βMay the skies divine your fate.β
Concealed Marksman
Class Bonus True Sight (This ally can attack units with stealth.)
Ranged 4 (As long as this unit is distant, its attacks get +4 .)
Keen eyes spot prey from the perfect vantage.
Condemning Evisceration
Class Bonus Prepare 1
On Champion Hit: If Condemning Evisceration was prepared, you may banish a card with floating memory from your graveyard. If you do, deal 4 damage to the hit champion.
Cone of Frost
Class Bonus This card costs 1 less to activate.
Level 1+ Deal 2 damage to up to one target unit.
Level 3+ Deal 2 damage to up to one target unit.
Level 5+ Deal 2 damage to up to one target unit.
Confidant's Oath
Ciel Bonus Whenever an omen counter is put on a card in your banishment, put a refinement counter on Confidant's Oath.
2, β·, Remove two refinement counters from Confidant's Oath: Draw a card.
Conflagrative Trounce
Ciel Bonus As long as you have two or more omens with the same reserve cost, Conflagrative Trounce gets +2.
βI would withstand the flames of hell if it was for my mistress.β