Showing 51-100 of 145 cards (page 2 of 3)
Flame Sweep
Cleave (Attack all units a chosen opponent controls. This attack can't be intercepted.)
Class Bonus Level 2+ Flame Sweep gets +1 . (Apply this effect only if your champion's class matches this card's class, and only if your champion is level 2 or higher.)
Forest Cake
On Enter: Draw a card.
Class Bonus Whenever an Animal or Beast ally enters the field under your control, you may sacrifice Forest Cake. If you do, put a buff counter on that ally.
Four of Hearts
Cardistry β 4: Draw a card into your memory, then put a fire or norm element Suited ally card with reserve cost 3 or less from your memory onto the field. This ability costs 1 less to activate for each Suited object you control with different reserve costs. Activate this ability only once.
Fracturize
Target item or weapon becomes a Cleric Fractal phantasia with reservable and loses all other abilities. (This effect lasts indefinitely.)
Floating Memory
"You'd stand a better chance fighting without them."
Frostsworn Paladin
Intercept (Whenever your champion is attacked while this ally is awake, you may redirect that attack to this ally.)
On Enter: You may banish a card with floating memory from your graveyard. If you do, draw a card and put a buff counter on Frostsworn Paladin.
Galahad, Court Knight
(Unique β You can control only one object with this card's name.)
Class Bonus Galahad can attack using Sword weapons you control.
"My sword only exists for you, Arthur."
Ghosts of Pendragon
On Enter: You may return a regalia you control to its owner's material deck. If you do, draw two cards.
The ancestors will not rest until Aesa has found lasting peace.
Gildas, Chronicler of Aesa
(Unique β You can control only one object with this card's name.)
Balance β Gildas gets +3 as long as the amount of cards in your hand and memory are equal.
"The balance of power is a fickle thing."
Grand Crusader's Ring
Divine Relic (You can only have one card with this keyword in your material deck.)
Banish Grand Crusader's Ring: Draw a card.
Given to select champions to signify the divine beings they serve, this ring grants its wearer great authority.
Grim Pastiche
Copy target non-Skill action omen you have with reserve cost 5 or less. If you do, you may activate that copy without paying its reserve cost. (If you don't activate it, the copy ceases to exist.)
βDo not fret. It is merely a reflection.β
Hasty Messenger
On Attack: You may discard a card. If you do, draw a card.
βWar is upon us. Spread the word!β
Heavy Swing
Class Bonus This card costs 2 less to activate.
Forged from grief and built on bloodβwith every swing, she defied the life he carved from death.
Humpty Dumpty, Fate's Fall
β·: Put a buff counter on Humpty Dumpty. Then glimpse X, where X is the amount of buff counters on Humpty Dumpty.
2: Until end of turn, Humpty Dumpty becomes an ally in addition to its other types with base power and life 0.
Hydroguard Retainer
Taunt
Whenever your Shifting Currents change from facing North to West, draw a card.
Bound by duty and devotion, they were willing to lay their lives down for the crown.
Imperial Accord
(Exalted β This element is enabled for you as long as you have another advanced element enabled.)
Negate target advanced element card activation unless its controller pays 6. You may banish the card that had its activation negated this way.
Incinerated Templar
Class Bonus On Enter: Put target Specter ally card with reserve cost 3 or less from your graveyard onto the field. It becomes ephemeral. Sacrifice it at the beginning of your next end phase.
βBurn bright and let memory stoke the flame of hate.β
Innervate Agility
As an additional cost to activate this card, delevel your champion and recover 5. (To delevel your champion, return the top card of its lineage to its owner's material deck.)
Units you control gain your choice of stealth or spellshroud until end of turn.
Innervate Knowledge
As an additional cost to activate this card, delevel your champion and recover 5. (To delevel your champion, return the top card of its lineage to its owner's material deck.)
Draw two cards.
Intangible Geist
On Enter: You may choose any amount of regalia cards from your banishment and put them into your material deck.
Class Bonus Prevent all attack combat damage that would be dealt to Intangible Geist.
Lacuna's Grasp
Ciel Bonus On Attack: If there are no cards in the attacker's intent, you may pay X. X can't be more than the amount of omens you have. If you do, Lacuna's Grasp gets +X until end of turn.
In fear, there is power.
Legion's Wingspan
Diana Bonus On Attack: For each wind element card in the attacker's intent, choose an ally you control. That ally gets +1 until end of turn.
Raucous cheers soar on evergreen wings, infusing the air with the vitality of the vim and vigor.
Library Witch
Intercept
On Death: Draw a card.
"A book is but a maze of words, let me help you find your way."
Lily, Marine Castellan
Commanded Will 2 (As long as this unit is attacking using a Command card, it gets +2.)
On Attack: If Lily is attacking a unit with an even life stat, this attack gets +1 and you may return a card from your memory to your hand.
Lingering Banshee
Ephemerate β 6. As long as you control one or more ephemeral objects, this card costs 3 less to activate this way. (You may activate this card from your graveyard by paying this cost. Ally cards played this way become ephemeral as they enter the field.)
"Forever and always..."
Load Soul
Materialize a Bullet card from your material deck, then you may put two durability counters on a Gun weapon you control. If you do, put Load Soul on the bottom of your champion's lineage.
Inherited Effect: This object has gets -2 .
Lunete, Frostbinder Priest
Allies your opponents control enter the field rested.
Balance β Lunete gets +3 as long as the amount of cards in your hand and memory are equal.
"Kneel. Your ceaseless violence is not welcome here."
Luxem Sight
Element Bonus Whenever you reveal this card from your memory, recover 3. (To recover, remove that many damage counters from your champion. Apply this effect only if your champion's element matches this card's element.)
Draw a card.
Mad Hatter, Morose Heritor
Ranged 3 (As long as this unit is distant, its attacks get +3.)
On Enter: You may banish a card at random from your material deck. If you do, materialize a Ranger regalia card from your material deck.
Magebane Lash
Class Bonus On Enter: Put a lash counter on your champion.
Magebane Lash gets +1 for each lash counter on your champion.
Nico Bonus Whenever your champion is dealt non-combat damage, recover 2.
Malevolent Vow
Discard up to three cards. Recover 3+X, where X is three times amount of cards discarded this way. Put Malevolent Vow on the bottom of your champion's lineage.
Inherited Effect β This object gets -2. (Champions have this ability as long as this card is part of its lineage.)
Manabolt Convergence
Until end of turn, you may activate target Aethercharge card in your graveyard. (You still pay its costs.)
You may load Manabolt Convergence into an Aetherwing weapon you control.
Manaflare Barrage
Class Bonus This card costs 2 less to activate.
Deal 2 damage to all units except for your champion. If your champion is distant, deal 3 damage to those units instead.
You may load Manaflare Barrage into an Aetherwing weapon you control.
Mana's Cascade
Diana Bonus On Attack: If there are two or more water element Aethercharge cards in the attacker's intent, this attack gets +1 and gains βOn Champion Hit: That opponent banishes a card at random from their memory.β
Mark the Target
Deal 1 damage to target unit.
Class Bonus Put a preparation counter on your champion. (Apply this effect only if your champion's class matches this card's class.)
"Don't ever let the prey out of your sights."
Memento Pocketwatch
Alice Bonus This card costs 1 less to materialize.
Ciel Bonus This card costs 1 less to materialize.
On Charge 3: Banish Memento Pocketwatch and draw a card. The next attack you declare with a unit this turn gets +3. (At the beginning of your recollection phase, put a charge counter on each object you control with an untriggered on charge ability. Trigger this ability the first time three charge counters are on it.)
Nefarious Timepiece
As Nefarious Timepiece enters the field, choose a regalia card name.
Cards with the chosen name cost 1 more to play.
5, Banish Nefarious Timepiece: Draw a card into your memory.
Nia, Mistveiled Scout
Class Bonus Stealth (This unit can't be targeted by attacks unless permitted by true sight.)
On Enter: Look at target opponent's memory, then choose any card name.
Cards with the chosen name cost 1 more to play.
Nightmare Coil
Activate this card only if your champion is distant, and only during your recollection phase.
Class Bonus This card's activation can't be negated.
Draw a card. Until end of turn, whenever an opponent activates a card or ability, that opponent's champion deals 8 unpreventable damage to itself.
Noble Dissolution
(Exalted β This element is enabled for you as long as you have another advanced element enabled.)
Destroy up to three target phantasias.
Noire, Ace of Spades
As long as you control another Suited ally, Noire has stealth.
On Enter: Depending on the total reserve cost of Suited objects you controlβ
β’ 6β Put a buff counter on Noire.
β’ 10β Put two buff counters on Noire.
β’ 21β Put four buff counters on Noire.
Obsequious Blow
Ciel Bonus This card costs 1 less to activate for each omen you have.
On Champion Hit: The first card that opponent activates during their next turn costs 2 more to activate.
Poisonous Apple
On Enter: Choose a player. That player gains control of Poisonous Apple.
Whenever a card with floating memory is banished from your graveyard, deal 2 unpreventable damage to your champion.
Prismatic Edge
Class Bonus On Enter: Each player reveals all cards in their memory. If a fire element card was revealed, choose a unit and deal 3 damage to it. If a water element card was revealed, draw a card. If a wind element card was revealed, each opponent banishes a card at random from their memory.
Pristine Scourge
Ciel Bonus This card costs 1 less to activate for each of up to two omens you have.
Look at target opponent's memory and discard a card from among them. If you have five or more omens with different reserve costs, discard an additional card from among them.
Profane Bindings
Negate target card activation. Banish the card that had its activation negated this way. Put Profane Bindings on the bottom of your champion's lineage.
Inherited Effect β This object gets -5. (Champions have this ability as long as this card is part of its lineage.)
Radiant Vega
Diana Bonus 2, β·, Remove two durability counters from Radiant Vega: Negate target card activation unless its controller pays X, where X is the amount of Aethercharge cards loaded into Radiant Vega. Activate this ability only if your champion is distant.