Cards where: rarity includes CPR

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Reprogram

Reprogram

2
Norm

Up to one target ally gets -1 until end of turn. If that ally is an Automaton, put two debuff counters on it instead.

Floating Memory

"Let's give it a little jump start, shall we?"

Speed
Fast
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Resolute Stand

Resolute Stand

3
Norm

Level 2+ ไฝ ๅฏไปฅไธๆ”ฏไป˜ๆญค็‰Œ็š„ๅฐๅญ˜ไปฃๅƒนไฝฟ็”จๆญค็‰Œ๏ผŒ่‹ฅไฝ ๅฆ‚ๆญคไฝœ๏ผŒ่ทณ้Žไฝ ็š„ไธ‹ไธ€ๅ€‹ๆŠฝ็‰Œ้šŽๆฎตใ€‚

ๅฆ‚ๆžœ็›ฎๆจ™ๅ–ฎไฝๅฐ‡ๅœจๆœฌๅ›žๅˆๅ—ๅˆฐๆ”ปๆ“Šๅ‚ทๅฎณ๏ผŒ้˜ฒๆญข่ฉฒไพ†ๆบ็š„ 3 ้ปžๅ‚ทๅฎณใ€‚

ไฝ ไปฅ็‚บ่‡ชๅทฑๆ˜ฏ่ขซๅคช้™ฝ็‡™ๅ‚ท็š„๏ผŸ

Speed
Fast
๐Ÿƒ
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Retold Fortune

Retold Fortune

2
Norm
Card Type
Action โ€” Mage Skill

Spell ใ‚ซใƒผใƒ‰ 1 ๆžšใพใงใ‚’ๆจใฆใ‚‹ใ€‚ใใ†ใ—ใŸๅ ดๅˆใ€ใ‚ซใƒผใƒ‰ 1ๆžšใ‚’ๅผ•ใใ€‚
Class BonusLevel 2+ๆฎ‹็•™ๆ€ๅฟต

ใ€Œ่ผใไธ€็•ชๆ˜Ÿ๏ผๆ˜Ÿๅทใ‚ตใƒฉใงใ™๏ผใ€

Speed
Fast
๐Ÿƒ
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Revitalizing Cleanse

Revitalizing Cleanse

5
Water

Reveal all cards in your memory. Your champion recovers X, where X is the amount of water element cards revealed this way. Draw a card.

"May your heart be light."

Speed
Fast
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Sabrina, Spirit of Water

Sabrina, Spirit of Water

0
Water
Card Type
Champion โ€” Spirit

On Enter: Draw seven cards.

"Peace and calm in the ocean's comforting hold."

Level
Lv. 0
Life
15
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Sacramental Rite

Sacramental Rite

0
Norm

Divine Relic

On Enter: Banish a non-champion card from your material deck face down.

Banish Sacramental Rite: Your champion becomes an Ascendant in addition to its other types. You may play the banished card.

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Scout the Land

Scout the Land

2
Wind

Look at the top four cards of your deck and put them back in any order. Draw a card.

โ€œThe politics and kingmaking of empires matter little to me as long as thereโ€™s a bounty to be found.โ€
โ€” Perse, Relentless Raptor

Speed
Fast
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Scry the Skies

Scry the Skies

1
Norm
Card Type
Action โ€” Mage Skill

Glimpse LV. Draw a card into your memory. (To glimpse, look at that many cards from the top of your deck. Put those cards back on the top or on the bottom of your deck in any order.)

The skies hold secrets only privy to the few versed in its signs.

Speed
Slow
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Seal the Past

Seal the Past

2
Norm

Target player banishes three preserved cards from their material deck.

Floating Memory (While paying for a memory cost, you may banish this card from your graveyard to pay for 1 of that cost.)

Speed
Fast
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Shadowstrike

Shadowstrike

2
Umbra

Prepare X. X can't be 0.

Shadowstrike gets +X .

Class Bonus If Shadowstrike was prepared, it has unblockable.

Another soul claimed before even the creeping claws of dread can sink into their victim.

Power
4
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Shira, Lost Spirit

Shira, Lost Spirit

0
Norm
Card Type
Champion โ€” Spirit

On Enter: Draw seven cards.

Level
Lv. 0
Life
15
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Smoke Bombs

Smoke Bombs

1
Norm

Banish Smoke Bombs: Target ally gains stealth until end of turn. Draw a card.

"What you can't see can't hurt you, right?"

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Spurn to Ash

Spurn to Ash

3
Fire
Card Type
Action โ€” Mage Spell

Destroy target regalia with memory cost 1 or less.

"All is fair in love and war."

Speed
Slow
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Surveil the Winds

Surveil the Winds

2
Wind

Class Bonus Fast Activation

Draw a card, then put a preparation counter on your champion.

"The gentle winds of calamity..."

Speed
Slow
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Tithe Proclamation

Tithe Proclamation

1
Norm

On Enter: Draw a card.

Each player can't draw more than three cards each turn unless it's their first turn of the game.

All beings stand equal underneath the light of grace.

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Vermilion Decree

Vermilion Decree

3
Fire

Imbue 3

Choose one. If Vermilion Decree is imbued, choose two insteadโ€”
โ€ข Deal 3 damage to up to one target champion.
โ€ข Deal 2 damage to up to one target ally.
โ€ข Each player draws a card.

Speed
Fast
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Vyra, Spirit of Fire

Vyra, Spirit of Fire

0
Fire
Card Type
Champion โ€” Spirit

On Enter: Draw seven cards.

"A bloom of flame to ignite the heart."

Level
Lv. 0
Life
15
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Windmill Engineer

Windmill Engineer

2
Wind
Card Type
Ally โ€” Ranger Human

Imbue 2

On Enter: If Windmill Engineer is imbued, draw a card into your memory.

"We'll get it spinning in a breeze!"

Power
1
Life
1
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