Showing 51-100 of 214 cards (page 2 of 5)
Dredging Streams
Banish target card from a graveyard.
Level 2+ Floating Memory (While paying for a memory cost, you may banish this card from your graveyard to pay for 1 of that cost. Apply this effect only if your champion is level 2 or higher.)
Duchess, Six of Hearts
Kindle 6
Cardistry β 6: Banish a fire element action card with reserve cost 2 or less from your graveyard. If you do, copy it and you may activate that copy without paying its reserve cost. This ability costs 1 less to activate for each Suited object you control with different reserve costs. Activate this ability only once.
Duplicitous Replication
The next time one or more regalia enter the field under an opponent's control this turn, summon a token copy of each of them.
One man's treasure is also another man's treasure.
Effluve Guard
Ciel Bonus As long as this card is an omen, allies named Vacuous Servants you control have vigor. (Apply this effect only if your champion is Ciel.)
βWanna play? I'll introduce you to my friends! They've been waiting for someone just like you.β
Embercrypt Burn
Banish target card from a graveyard. Then deal 2 damage to each champion.
"Don't you want to see what the flame of a candle is like after it's blown out?"
Enchanted Fete
Recover 3 and draw a card into your memory. (To recover, remove that many damage counters from your champion.)
Every day was a new chapter in the Duchess's tale, where she twirled through life as the main character.
Enfeebled Dagger
Banish Enfeebled Dagger: Deal 1 damage to target unit. Class Bonus: Until end of turn, if that unit would deal damage, it deals that much damage minus 3 instead.
Sharpened to rot the strength from within.
Evasive Positioning
Prevent the next 2 damage that would be dealt to target unit this turn. If that unit is a champion, it becomes distant.
No matter the weapon, Diana excelledβso long as there was space between her and the target.
Evercurrent Raider
Floating Memory
Ephemerate β 2 (You may activate this card from your graveyard by paying this cost. Ally cards played this way become ephemeral as they enter the field.)
"Back again to this twisted land?"
Exorcism
For each ephemeral object each player controls, its controller sacrifices it unless they pay 1.
The Foret des Champignons harbored more than just the living, but not all who lingered did so in peace.
Expeditious Opening
The next ally card you activate this turn can be activated as though it had fast activation.
Draw a card into your memory.
βIf you want to get somewhere else, you must run at least twice as fast!β
Exploit Vulnerability
Prepare 1 (You may remove a preparation counter from your champion as you activate this card.)
Draw a card. Then if Exploit Vulnerability was prepared, choose an Assassin unit you control and it gains "On Ally Hit: Destroy the hit ally" until end of turn.
Expose Darkness
If target unit has stealth, draw a card. Then that unit loses stealth until end of turn.
It was as if he was a completely different person altogether when the mask was donned.
Exsanguinating Wallop
Class Bonus On Attack: Recover 3.
Class Bonus Floating Memory
βI'm pretending to be two people? Why, there's hardly enough of me left to make one respectable person!β
Extorting Blackjack
As long as the total reserve cost among your omens is exactly 21, Extorting Blackjack gets +10.
Class Bonus On Attack: Recover X, where X is the amount of omens you have with different costs.
βThe house always wins.β
Favorable Omens
For each wind element omen you have, allies you control get +1 until end of turn.
βKeep your temper.β
Fiery Interference
Deal 2 damage to target unit. If that unit is a champion, its controller can't recover until end of turn.
βThe more there is of mine, the less there is of yours!β
Fight for the Crown
Each player sacrifices an ally.
The Lion and the Unicorn were fighting for the crown:
The Lion beat the Unicorn all round the town.
Five of Hearts
Hindered (This ally enters the field rested.)
Cardistry β 5: Put a buff counter on each Suited ally you control. This ability costs 1 less to activate for each Suited object you control with different reserve costs. Activate this ability only once.
Flamebound Draug
On Enter: Flamebound Draug becomes ephemeral. (If an ephemeral object would leave the field, banish it instead.)
Kindled in the crucible of death, burning eternal.
Flamebreak Chorus
Class Bonus Fast Activation (You may activate this card at fast speed.)
Target ally gets +2 until end of turn. If it's defending, wake it up, and it gets an additional +LV until end of turn.
Fleeting Guard
Until end of turn, if target unit would be dealt damage, prevent X of that damage where X is the amount of ephemeral objects you control plus 1.
"βIf seven maids with seven mops swept for half a year,
Do you suppose that they could get it clear?β"
Flickering Cinder
Deal 1 damage to target unit. Your champion becomes distant. (Units stay distant until the end of their controller's turn.)
βTake care of the sense, and the sounds will take care of themselves.β
Flowing Oubli
Level 1+ This card costs 1 less to activate. (Apply this effect only if your champion is level 1 or higher.)
Look at the top two cards of your deck. Banish one of them and put an omen counter on it. Put the other on the bottom of your deck.
Fortifying Manashot
Put two durability counters on target Aetherwing weapon you control. Then you may load Fortifying Manashot into an Aetherwing weapon you control.
Strength shapes even the most elusive of magics.
Four of Hearts
Cardistry β 4: Draw a card into your memory, then put a fire or norm element Suited ally card with reserve cost 3 or less from your memory onto the field. This ability costs 1 less to activate for each Suited object you control with different reserve costs. Activate this ability only once.
Four of Spades
Cardistry β 4: Draw a card into your memory. This ability costs 1 less to activate for each Suited object you control with different reserve costs. Activate this ability only once.
βIt may be a cursed number, but I'll be lucky for you!β
Frostbind
Negate target card activation unless its controller pays 2. Banish the card that had its activation negated this way.
Deep in Wonderland lies a cove of ice, where legends speak of a gryphon and turtle's waltz.
Fumant Shieldmaiden
As long as your influence is less than the amount of omens you have, Fumant Shieldmaiden gets +2. (A player's influence is equal to the total amount of cards in their hand and memory.)
On Death: Each player with influence four or less draws a card.
Furnace Lavabolt
Class Bonus This card costs 1 less to activate.
Each player draws a card.
You may load Furnace Lavabolt into an Aetherwing weapon you control.
Galed Erasure
Destroy target ephemeral object.
Floating Memory (While paying for a memory cost, you may banish this card from your graveyard to pay for 1 of that cost.)
"Let the wind carry the departed."
Ghastly Corrosion
This card costs 1 less to activate for each of up to two ephemeral objects you control.
Destroy target item or weapon with memory cost 0 or reserve cost 4 or less.
βI weep for you, I deeply sympathize.β
Ghost Hunter
Ranged 2 (As long as this unit is distant, its attacks get +2.)
As long as Ghost Hunter is attacking an ephemeral ally, it gets +3.
"May they rest in peace."
Grim Pastiche
Copy target non-Skill action omen you have with reserve cost 5 or less. If you do, you may activate that copy without paying its reserve cost. (If you don't activate it, the copy ceases to exist.)
βDo not fret. It is merely a reflection.β
Humpty Dumpty, Fate's Fall
β·: Put a buff counter on Humpty Dumpty. Then glimpse X, where X is the amount of buff counters on Humpty Dumpty.
2: Until end of turn, Humpty Dumpty becomes an ally in addition to its other types with base power and life 0.
Hypothermia
Target rested ally gets -4 until end of turn.
"Will you, won't you, will you, won't you,
Won't you join the dance?"
Imperial Accord
(Exalted β This element is enabled for you as long as you have another advanced element enabled.)
Negate target advanced element card activation unless its controller pays 6. You may banish the card that had its activation negated this way.
Incinerated Templar
Class Bonus On Enter: Put target Specter ally card with reserve cost 3 or less from your graveyard onto the field. It becomes ephemeral. Sacrifice it at the beginning of your next end phase.
βBurn bright and let memory stoke the flame of hate.β
Inert Sword
As an additional cost to materialize this weapon, pay 2.
Class Bonus Inert Sword gets +1. (Apply this effect only if your champion's class matches this card's class.)
Infernal Manastreak
Deal 2 damage to target unit. If your champion is distant, deal 3 damage to that unit instead.
You may load Infernal Manastreak into an Aetherwing weapon you control.
In a world where chaos reigns, fire finds its strength.
Intensified Pyre
Kindle 3 (You may banish up to three fire element cards from your graveyard as you activate this card. Each one pays for (1) of this card's cost.)
Deal 2 damage to target champion. If that champion's controller has eight or more cards in their graveyard, deal 6 damage to that champion instead.
Juggle Knives
Deal 1 damage to target champion.
Class Bonus Draw a card. (Apply this effect only if your champion's class matches this card's class.)
"I'm afraid that's a bust."
Lacuna's Grasp
Ciel Bonus On Attack: If there are no cards in the attacker's intent, you may pay X. X can't be more than the amount of omens you have. If you do, Lacuna's Grasp gets +X until end of turn.
In fear, there is power.
Languid Toadtroll
Hindered (This ally enters the field rested.)
Taunt (While awake, this ally must be targeted before other objects you control during your opponents' attack declarations if able.)
βYou let it alone and it'll let you alone, you know.β