Cards where: subtype includes animal
Cards Images Table

Showing 51-73 of 73 cards (page 2 of 2)

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Pride's Smith

2
Norm

On Enter: Put a durability counter on target Warrior weapon you control.

”I could go for some plum-cake about now...”

Power
1
Life
3
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Pride's Vanguard

3
Norm

Ambush (This ally may retaliate against attackers while not defending.)

Retort 2 (As long as this ally is retaliating, it gets +2.)

”I should win easy.”

Power
1
Life
3
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Purling Footman

2
Water

On Attack: Look at the top card of your deck. You may put it into your graveyard.

β€œFor the Duchess. An invitation from the Queen to play croquet.”

Power
1
Life
2
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Quadrille's Gryphon

3
Wind

Whenever you activate a Melody or Harmony card, put a buff counter on Quadrille's Gryphon. (Allies get +1 and +1 for each buff counter on them.)

β€œLet's sing! Though, I may have forgotten the words.”

Power
1
Life
2
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Queen's Cinderhog

3
Exalted
Fire

(Exalted β€” This element is enabled for you as long as you have another advanced element enabled.)

Class BonusStealth (This unit can’t be targeted by attacks unless permitted by true sight.)

A forsaken royal who swore fealty to the queen.

Power
4
Life
2
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Rippleback Terrapin

4
Water

Class Bonus Spellshroud (This ally can't be targeted by Spells.)

On Enter: You may banish a card with floating memory from your graveyard. If you do, put a buff counter on Rippleback Terrapin and draw a card.

Power
1
Life
4
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Rotund Squirrel

2
Norm

Hindered (This ally enters the field rested.)

Some creatures really know how to just enjoy life to its fullest.

Power
2
Life
3
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Scavenging Raccoon

2
Norm

On Enter: Banish up to two target cards from a single graveyard.

With a nose for trash and an eye for treasure, these relentless scavengers will stop at nothing to fill their hoards with trinkets and baubles.

Power
1
Life
1
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Shining Marchador

2
Norm

On Enter: You may pay 2. When you do, put a buff counter on target ally you control. (Allies get +1 and +1 for each buff counter on them.)

An extraordinary breed that is known to gather by strong leylines at the base of Qidao Mountain.

Power
1
Life
2
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Sighing Crownwing

2
Exalted
Wind

(Exalted β€” This element is enabled for you as long as you have another advanced element enabled.)

Class Bonus Stealth

Class Bonus On Attack: Put a buff counter on target Animal or Beast ally you control without a buff counter on it.

Power
1
Life
2
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Sunblessed Gazelle

2
Luxem

Taunt

On Enter: If your influence is three or less, draw a card and recover 3.

Sunblessed Gazelle gets +X where X is the highest influence among your opponents.

Power
1
Life
1
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Throne-Keeper Bullfrog

3
Water

Taunt (While awake, this ally must be targeted before other objects you control during your opponents' attack declarations if able.)

Floating Memory (While paying for a memory cost, you may banish this card from your graveyard to pay for 1 of that cost.)

Power
0
Life
4
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Tidestone Bovine

3
Water

On Attack: Target player puts the top two cards of their deck into their graveyard.

Class Bonus Floating Memory (While paying for a memory cost, you may banish this card from your graveyard to pay for 1 of that cost.)

Power
1
Life
2
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Trained Hawk

3
Wind

True Sight (This ally can attack units with stealth.)

Vigor (This ally wakes up at the beginning of your end phase.)

With eyes honed to spot the subtlest of movements, these animals are indispensible as hunting partners.

Power
2
Life
2
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Treacle, Drowned Mouse

3
Water

As long as Treacle is ephemeral, it has stealth.

Alice Bonus At the beginning of your recollection phase, recover X, where X is the amount of Specter allies you control.

Alice Bonus Ephemerate β€” 2, Discard a card. (You may activate this card from your graveyard by paying this cost. Ally cards played this way become ephemeral as they enter the field.)

Power
1
Life
4
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Tricky Chimps

2
Norm

Class Bonus On Enter: If an opponent controls two or more allies, Tricky Chimps gets +2 until end of turn.

Known for pickpocketing and pranking travelers, these monkeys may seem like fun, but they are territorial and should not be underestimated.

Power
1
Life
1
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Trusty Steed

4
Norm

On Enter: Another target ally you control gets +2 until end of turn.

Bonded and trained, these majestic creatures offer warriors powerful advantages in battle.

Power
1
Life
3
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Unbroken Mustang

4
Norm

On Enter: Destroy up to one target item or weapon with memory cost 0 or reserve cost 3 or less.

A wild, untamed horse is said to have unmatched power and spirit.

Power
1
Life
2
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Wildgrowth Feline

2
Wind

Class Bonus Whenever another Animal and/or Beast ally enters the field under your control, put a buff counter on Wildgrowth Feline. (Allies get +1 and +1 for each buff counter on them. Apply this effect only if your champion's class matches this card's class.)

Power
1
Life
2
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Windstream Mutt

3
Wind

Class Bonus On Enter: Reveal a card at random from your memory. If that card is wind element, choose another ally you control and put a buff counter on it. (Allies get +1 power and +1 life for each buff counter on them. Apply this effect only if your champion's class matches this card's class.)

Power
2
Life
2
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Wingpeak Patriarch

2
Norm

Other Birds Bird objects you control get +1 .

Even among animals, respect shapes hierarchy, proving that proper leadership often surpasses brute force.

Power
1
Life
1
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Woodland Squirrels

0
Norm

Playful, curious, and above all, adorable. Even a simple encounter makes travellers light of heart.

Power
1
Life
1
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Xiao Qiao, Cinderkeeper

2
Fire

Stealth (This unit can't be targeted by attacks unless permitted by true sight.)

Class Bonus Xiao Qiao's attacks can't be retaliated.

If a unit hit by Xiao Qiao this turn would die, banish it instead.

Power
1
Life
2
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