Showing 951-1000 of 1390 cards (page 20 of 28)
Prismatic Edge
Class Bonus On Enter: Each player reveals all cards in their memory. If a fire element card was revealed, choose a unit and deal 3 damage to it. If a water element card was revealed, draw a card. If a wind element card was revealed, each opponent banishes a card at random from their memory.
Prismatic Perseverance
Level 2+ Damage 15+ All elements are enabled for you.
All living creatures, even humans, undergo profound transformation when subjected to immense duress.
Prismatic Sanctuary
Upkeep β At the beginning of your recollection phase, reveal a card at random from your memory. If that card is not fire, water, nor wind element, sacrifice Prismatic Sanctuary.
Fire, water, and wind elements are enabled for you.
Prismatic Spirit
On Enter: Draw six cards then choose two basic elements. Prismatic Spirit gains "Inherited Effect: This object is each of the chosen elements in addition to its other elements."
A beautiful dance of color and the enmeshment of elements make manifest its prismatic brilliance.
Prismspire Scepter
Merlin Bonus On Enter: As a Spell, put two sheen counters on target champion you don't control.
3, Banish Prismspire Scepter: Draw a card into your memory.
With every memory, its crystal glows brighter.
Promising Recruit
Level 2+ At the beginning of your end phase, put a buff counter on Promising Recruit. (Allies get +1 and +1 for each buff counter on them. Apply this effect only if your champion is level 2 or higher.)
Instincts hone quickly on the battlefield.
Protect Her At All Costs
Merlin Bonus This card costs 2 less to activate.
Summon a Memorite Obelith token with two sheen counters on it. You may change the target of an attack to that token.
Underland was the perfect testing groundβshe just needed to make sure they both survived.
Protective Fractal
Reservable (While paying for a reserve cost, you may rest this object to pay for 1 of that cost.)
β·: Prevent the next 1 damage that would be dealt to target champion this turn.
Protective Helm
Unit Link (This object enters the field linked to target unit. If the link is broken, sacrifice this object.)
If damage would be dealt to linked unit from a distant source, prevent 1 of that damage.
Protector's Plate
Ally Link (This object enters the field linked to target ally. If the link is broken, sacrifice this object.)
Linked ally gets +1 and has intercept.
The armor feels fuller with each life that is spared.
Proto Key Crest
On Charge 3: Return Proto Key Crest to its owner's material deck and recover 3.
A silent sigil of allegiance to a forbidden cause.
Prototype Pistol
(Gun β Must be loaded to use for an attack and can't be used with an attack card.)
Class Bonus On Enter: Prototype Pistol gets +1 until end of turn. (Apply this effect only if your champion's class matches this card's class.)
Prototype Shield
Unit Link (This object enters the field linked to target unit. If the link is broken, sacrifice this object.)
Class Bonus If damage would be dealt to linked unit while itβs attacking, prevent 3 of that damage. (This also prevents damage that would be dealt by a retaliating defender.)
Prototype Staff
Class Bonus Memory 4+ Your champion gets +1 level. (Apply this effect only there are four or more cards in your memory.)
Level 4+ β·: You may put a card from your hand on the bottom of your deck. If you do, draw a card into your memory.
Provoking Stand
Target ally gains taunt until the beginning of your next turn. If that ally is unique, draw a card into your memory.
"How about we talk this over a cup of wine? No? Don't say I didn't try to spare you!"
Prudent Nock
Draw a card into your memory. Then you may load Prudent Nock into an Aetherwing weapon you control.
In a world where nonsense rules over reason, logic may offer its own kind of magic.
Purge in Flames
Efficiency (This card costs LV less to activate. LV refers to your champion's level.)
Deal 2 damage to all units except for your champion. Class Bonus: Deal 3 damage to those units instead. (Apply the additional effect only if your champion's class matches this card's class.)
Purification
Recover 2. Then choose up to two Curse cards from your championβs lineage and discard them. For each card discarded this way, recover 2.
Let go of your hatred. Discard your malice. Only then will you find peace.
Purifying Thurible
X, Banish Purifying Thurible: Target opponent banishes X cards from their graveyard. If X is 3 or greater, draw a card into your memory.
May your souls finally rest, and may those who tormented them be damned.
Pyroclastic Flow
Deal 2 damage to all units.
Long dormant lava veins erupted as Azoth shuddered. Plumes of molten rock drowned the Oasis in an inferno.
Queen's Cinderhog
(Exalted β This element is enabled for you as long as you have another advanced element enabled.)
Class BonusStealth (This unit canβt be targeted by attacks unless permitted by true sight.)
A forsaken royal who swore fealty to the queen.
Queen's Gambit
As an additional cost to activate this card, sacrifice a Chessman ally.
On Enter: Draw a card into your memory. If the sacrificed ally was a Queen, summon three Pawn Piece tokens.
Alice Bonus Chessman allies you control have "On Enter: This ally gets +1 until end of turn."
Quickdraw Piercer
(Gun β Must be loaded to use for an attack and can't be used with an attack card.)
Class Bonus On Banish: Draw a card. (Apply this effect only if your champion's class matches this card's class.)
Quicksilver Grail
Divine Relic (You can only have one card with this keyword in your material deck.)
On Enter: Banish a non-champion card from your material deck face down.
Banish Quicksilver Grail: You may play the banished card. (You still pay for its costs.)
Quickstep Treads
On Enter: Draw a card.
Class Bonus As long as your champion is distant and it's your turn, cards your opponents activate cost 2 more to activate.
Victory favors the hand that moves first in the draw.
Quiet Refraction
On Enter: Draw a card into your memory. Put two sheen counters on your Fractured Memories.
Whenever your champion levels up, put two sheen counters on your Fractured Memories.
"Naive of me to think the solution would be so simple."
Quietus Blade
Class Bonus As long as there are no cards in your material deck, Quietus Blade gets +4 and has "3, β·: Quietus Blade gains spellshroud until end of turn."
In silence, it finds strength.
Radiant Vega
Diana Bonus 2, β·, Remove two durability counters from Radiant Vega: Negate target card activation unless its controller pays X, where X is the amount of Aethercharge cards loaded into Radiant Vega. Activate this ability only if your champion is distant.
Rai, Archmage
Rai Lineage (Rai, Archmage must be leveled from a previous level "Rai" champion.)
Inherited Effect: Whenever you activate your first Mage action card each turn, put an enlighten counter on your champion. (Your champion has this ability as long as this card is part of its lineage.)
Rai, Mana Weaver
Rai Lineage (Rai, Mana Weaver must be leveled from a previous level "Rai" champion.)
β·, Remove four enlighten counters from Rai: Copy target Mage Spell card activation. You may choose new targets for the copy.
Raised Slash
Class Bonus On Attack: Put a buff counter on up to two target Suited allies you control. (Apply this effect only if your champion's class matches this card's class.)
βYour gamble has been found wanting. Surely you are capable of more?β
Rai, Spellcrafter
On Enter: Put two enlighten counters on Rai. (You may remove three enlighten counters from your champion to draw a card.)
"Mana runs richly through this world's leylines. I will make use of its abundance."
Rai, Storm Seer
Rai Lineage (Rai, Storm Seer must be leveled from a previous level "Rai" champion.)
Rai gets +1 level for each arcane element Mage Spell card in your banishment.
"Ready yourself, otherwise it won't be a fair fight."
Rallied Advance
Class Bonus On Attack: Wake up target ally you control. (Apply this effect only if your champion's class matches this card's class.)
The mighty shoulder the biggest burdens so others may advance.
Rally the Peasants
Class Bonus This card costs 3 less to activate if an opponent controls three or more allies.
Look at the top six cards of your deck. You may reveal a Human card from among them and put it into your hand. Put the rest on the bottom of your deck in any order.
Ranger Boots
Hindered (This object enters the field rested.)
On Enter: Draw a card.
Class Bonus β·, Banish Ranger Boots: Your champion becomes distant. (Units stay distant until the end of their controller's turn.)
Ranger Strides
On Enter: Draw a card.
Banish Ranger Strides: Target Ranger unit gains ranged 4 until end of turn. (As long as that unit is distant, its attacks get +4.)
Essential for long-ranged combat.
Ravaging Tempest
Efficiency (This card costs LV less to activate. LV refers to your champion's level.)
Banish all allies. For each ally banished this way, its controller draws a card.
Ravenous Pyre
Class Bonus On Enter: Draw a card and discard a card.
Whenever a champion you don't control levels up, deal 2 damage to it.
Raze the Land
Destroy target domain.
Floating Memory
Fires raged unchecked and smoke blotted out the sky. Nothing but rumble remained in the aftermath.
Razor Broadhead
β·: Load Razor Broadhead into target unloaded Bow weapon you control.
On Attack: If the attacker is distant, Razor Broadhead gets +3 .
First crafted for beasts, then adapted for armor.
Rebellious Bull
Rebellious Bull enters the field rested.
Pride 3 (This ally won't obey you unless your champion is level 3 or higher.)
Though strong and resilient, these prideful beasts are difficult to make submit.
Reciprocity, Dorumegia's Call
Tonoris Bonus As long as you control two or more domains, you may activate this card from your material deck.
Tonoris Bonus Remove a durability counter from Reciprocity, β·: Negate up to one target upkeep trigger. Then if you control two or more domains, summon an Automaton Drone token.
Reckless Researcher
Class Bonus On Enter: You may banish a fire element card from your graveyard. If you do, choose a unit and deal 2 damage to it. (Apply this effect only if your champion's class matches this card's class.)
"Oh no! not again!"
Reconstructive Surgery
Choose one β
β’ Put a buff counter on target Automaton ally.
β’ Level 2+ Return an Automaton ally card from your graveyard to your memory. (Choose this option only if your champion is level 2 or higher.)
Recruitment Officer
Class Bonus Foster
On Foster: Look at the top five cards of your deck. You may reveal an ally card from among them and put it into your hand. Put the rest of the cards on the bottom of your deck in any order.