Showing 1051-1100 of 1365 cards (page 22 of 28)
Shackled Theurgist
Taunt
As long as Shackled Theurgist is ephemeral, it gets +4.
On Death: Target opponent may sacrifice an ally. If they don't, return Shackled Theurgist to the field. It gets +2 until end of turn and becomes ephemeral.
The chains of the past weigh heavy.
Shadow's Claw
As long as you have four or more preparation counters on your champion, you may activate this card from your material deck.
Tristan Bonus Phantasia allies you control can attack using Shadow's Claw. When they do, put a durability counter on Shadow's Claw.
Shangxiang, Fierce Princess
Imbue 3 (You may reserve all cards revealed as you activate this card. If at least three of them are norm element, this card becomes imbued.)
If damage would be dealt to Shangxiang from a non-norm element source while Shangxiang is imbued, prevent 2 of that damage.
Sharpen Blade
Target Dagger weapon gets +2 until end of turn.
Class Bonus Put a preparation counter on your champion. (Apply this effect only if your championβs class matches this cardβs class.)
The glint of steel begets the sheen of blood.
Sharpening Stone
Banish Sharpening Stone: Up to one target Dagger or Sword weapon you control gets +1 until end of turn. Draw a card.
Only neglect begets a dulled edge.
Shatterfall Keep
β·, Banish a card with floating memory from your graveyard: Put the top two cards of your deck into your graveyard.
Upkeep β At the beginning of your recollection phase, if there are less than three water element cards in your graveyard, sacrifice Shatterfall Keep.
Shattering Discharge
You may activate this card from your banishment as long as there's a charge counter on it.
Class Bonus Whenever this card is banished from your memory, put a charge counter on it.
Deal 2 unpreventable damage to target champion. Banish Shattering Discharge.
Sheath of Faceted Lapis
Warrior Weapon Link (This object enters the field linked to target Warrior weapon. If the link is broken, sacrifice this object.)
On Enter: Draw a card.
Class Bonus Level 2+ Linked weapon gets +2 .
Shimmercloak Assassin
Stealth (This unit can't be targeted by attacks unless permitted by true sight.)
"I need an Auto-Maid, but make it keep out of sight somehow. They are an eyesore for my guests."
β Custom Dorumegian Noble Commission
Shimmering Refraction
Deal X damage to target unit, where X is the amount of phantasias you control.
Diao Chan Bonus If Shimmering Refraction was activated from your memory, draw a card into your memory.
Shock Therapy
Class Bonus Element Bonus Whenever this card is banished from your memory, put an enlighten counter on your champion.
Deal an amount of damage to target ally equal to the amount of enlighten counters on your champion.
Shout at Your Pets
If you control an Animal or Beast ally, your champion gets +1 level until end of turn.
Class Bonus You may discard a card. If you do, draw a card. (Apply this effect only if your champion's class matches this card's class.)
Shred to Ribbons
Class Bonus As long as the attacker is attacking an ally with 5 or more, Shred to Ribbons gets +3 . (Apply this effect only if your championβs class matches this cardβs class.)
The bigger they are, the harder they fall.
Shroud in Mist
Class Bonus This card costs 2 less to activate. (Apply this effect only if your champion's class matches this card's class.)
Units you control gain stealth until end of turn. (Units with stealth can't be targeted by attacks unless permitted by true sight.)
Shu Frontliner
Equestrian β As long as you control a Horse ally, this card costs 1 less to activate.
Class Bonus Floating Memory (While paying for a memory cost, you may banish this card from your graveyard to pay for 1 of that cost.)
Sidestep
Level 2+ This card costs 1 less to activate. (Apply this effect only if your champion is level 2 or higher.)
Target ally gains stealth until end of turn. (This unit can't be targeted by attacks unless permitted by true sight.)
Siege Mauler
As long as Siege Mauler is attacking a domain, it gets +2 .
"For the Schwartz Queen! For Lucenia!"
Sighing Crownwing
(Exalted β This element is enabled for you as long as you have another advanced element enabled.)
Class Bonus Stealth
Class Bonus On Attack: Put a buff counter on target Animal or Beast ally you control without a buff counter on it.
Silent Firebrand
Class Bonus Kindle 2 (You may banish up to two fire element cards from your graveyard as you activate this card. Each one pays for (1) of this card's cost.)
"Ready to play with fire?"
Singeing Leap
Deal 1 damage to your champion. Then your champion becomes distant.
Class Bonus Ephemerate β 2 (You may activate this card from your graveyard by paying this cost. Action cards played this way become ephemeral on the effects stack.)
Sinister Mindreaver
Class Bonus Fast Activation
Ambush (This ally may retaliate against attackers while not defending.)
On Champion Hit: Look at that opponentβs memory. You may discard up to two cards from it. If you do, they draw that many cards into their memory.
Sink into Oblivion
Target player puts the top three cards of their deck into their graveyard.
In that deep and quiet comfort, do not lose sight of the surface.
Siphoning Fractal
Whenever an ally dies, deal 1 damage to target champion you donβt control and recover 1.
Reservable (While paying for a reserve cost, you may rest this object to pay for 1 of that cost.)
βSouls are a zero-sum game.β
Skewering Advance
Command Chessman (A Chessman ally you control performs this attack.)
On Kill: If the killed unit had an even life stat, draw a card.
Skilled Aerotheurge
Ranged 2
On Hit: If Skilled Aerotheurge is distant, you may load target wind element Aethercharge card from your graveyard into an Aetherwing weapon you control.
Class Bonus Floating Memory
Skilled Plainsman
Class Bonus Equestrian β On Enter: If you control a Horse ally, put a buff counter on Skilled Plainsman. (Allies get +1 and +1 for each buff counter on them. Apply this effect only if your championβs class matches this cardβs class.)
Skirting Step
Imbue 2 (You may reserve all cards revealed as you activate this card. If at least two of them are wind element, this card becomes imbued.)
Target unit becomes distant. If Skirting Step is imbued, prevent the next 1 damage that would be dealt to that unit this turn and draw a card.
Slay the King
Class Bonus On Attack: You may banish a card from your material deck. If you do, Slay the King gains "On Kill: You may play the banished card."
Treachery strikes deadliest in the heart.
Sleety Retreat
Deluge 4 β As long as there are four or more water element cards in your graveyard, this card costs 2 less to activate.
Target Ranger unit becomes distant. If that unit is defending, end the combat phase unless an opponent pays 2.
Sleight of Hand
Target Suited ally you control gains stealth until end of turn. (Units with stealth can't be targeted by attacks unless permitted by true sight.)
Class Bonus Draw a card into your memory. (Apply this effect only if your champion's class matches this card's class.)
Slice and Dice
Prepare 3
On Hit: If Slice and Dice was prepared, you may have the attacker declare an additional attack. If you do, create a copy of Slice and Dice in that attacker's intent except it isn't prepared and it gets +3 .
Slip Away
Imbue 2 (You may reserve all cards revealed as you activate this card. If at least two of them are umbra element, this card becomes imbued.)
Target unit becomes distant. If Slip Away is imbued, that unit also gains stealth and spellshroud until end of turn.
Slipstream Vault
Class Bonus This card costs 1 less to activate if it targets a unique ally. (Apply this effect only if your champion's class matches this card's class.)
Target ally you control becomes distant. Negate all card activations targeting it. (Units stay distant until the end of their controller's turn.)
Sly Songstress
Class Bonus Stealth (This unit can't be targeted by attacks unless permitted by true sight.)
Whenever you activate a Harmony or a Melody card, you may discard a card. If you do, draw a card.
Smack with Flute
On Attack: Your champion gets +1 level until end of turn.
Class Bonus Floating Memory (While paying for a memory cost, you may banish this card from your graveyard to pay for 1 of that cost.)
Smashing Force
Class Bonus On Attack: You may banish two fire element cards from your graveyard. When you do, destroy target item or weapon with memory cost 0 or reserve cost 4 or less.
An immense swing over-calibrated into a shattering impact.
Smash with Obelisk
As an additional cost to activate this card, sacrifice a domain you control.
Smash with Obelisk gets +X where X is the reserve cost of the sacrificed domain.
Destructive power with the weight of the world.
Smoke Bombs
Banish Smoke Bombs: Target ally gains stealth until end of turn. Draw a card. (Units with stealth can't be targeted by attacks unless permitted by true sight.)
"Where'd they go? They were right there!"
β Very Attentive Guard
Smoke Out
Deal 1 damage to target unit. If that unit has stealth, deal 4 damage to it instead.
"I know exactly where you're hiding."
Snow Fairy
Stealth (This unit can't be targeted by attacks unless permitted by true sight.)
On Enter: Rest target ally you don't control. That ally doesn't wake up during its controller's wake up phase as long as you control Snow Fairy.
Snow White, Weiss Queen
Level 1+ On Enter: Rest target champion. It doesn't wake up during its controller's next wake up phase.
Level 1+ If a rested champion you don't control would level up into a champion card, return that card to its owner's material deck instead.
Solar Pinnacle
As long as your Shifting Currents face North, this card has Fast Activation. (You may activate this card at fast speed.)
Deal 2 damage to target unit. Empower 2. (The next Spell card you activate this turn activates and resolves as if your champion got +2 level.)
Solar Providence
Draw a card, then discard a card.
Kongming Bonus You may change the direction of your Shifting Currents to a different direction of your choice. When you change it from facing South to North this way, deal 3 damage to target champion.
Song of Frost
Class Bonus You may banish a card with floating memory from your graveyard rather than pay this card's reserve cost.
If a unit is attacking, end the combat phase. (As a phase ends, banish all triggers, activations, and materializations on the effects stack.)
Song of Return
Class Bonus This card costs 1 less to activate. (Apply this effect only if your champion's class matches this card's class.)
Return up to two target allies you control to their owner's hands.
Sorrowcaller
Class Bonus On Champion Hit: Reveal the hit opponentβs memory. Deal an amount of unpreventable damage to the hit champion equal to the amount of cards with reserve cost 3 or greater revealed this way.
Punish the guilty. Harvest the weak.
Soultrace Tessellation
Prepare 1
Put three sheen counters on target unit. If Soultrace Tessellation was prepared, put an additional sheen counter on that unit for every three cards in your banishment.
Soutirer Vortex
As long as you have three or more omens with different reserve costs, this card costs 3 less to activate.
Your omens have βWhenever an opponent activates a card with the same reserve cost as this omen, recover 1 and deal 1 damage to their champion.β