Showing 1101-1150 of 1520 cards (page 23 of 31)
Scale of Souls
Class Bonus Balance β At the beginning of your recollection phase, if the amount of cards in your hand and memory are equal, recover 2.
2, β·: Return a card from your memory to your hand.
Scarlet Tassel
Regalia Link (This object enters the field linked to target regalia. If the link is broken, sacrifice this object.)
2, β·: Linked regalia gains omnishroud until end of turn. (An object with omnishroud canβt be targeted by activations, materializations, or triggers.)
Scathing Seminary
Class Bonus Balance β On Enter: As a Spell, if the amount of cards in your hand and memory are equal, deal 2 unpreventable damage to target unit.
"Let us all return to Flagma's flames, the divine crucible from which we were kindled."
Scatter Essence
Destroy target phantasia.
Floating Memory
"Invasive hexes won't be tolerated within this castle."
Scattering Gusts
Suppress up to two target allies. (To suppress an ally, banish it and return it to the field under its owner's control at the beginning of the next end phase.)
Class Bonus Put an enlighten counter on your champion.
Scavenge the Distillery
Class Bonus This card costs 1 less to activate.
Return up to one target Potion item card from your graveyard to your hand.
Abandoned workshops often contain useful draughts.
Scavenging Raccoon
On Enter: Banish up to two target cards from a single graveyard.
With a nose for trash and an eye for treasure, these relentless scavengers will stop at nothing to fill their hoards with trinkets and baubles.
Scepter of Awakening
Diao Chan Bonus As long as you control four or more phantasias, you may activate this card from your material deck.
2, β·: Target phantasia you control becomes an ally in addition to its other types with base power and life equal to its reserve cost until end of turn. Put a buff counter on it.
Scepter of Fascination
On Enter: Draw a card.
Diao Chan Bonus Banish Scepter of Fascination: Wake up your champion. Put two glimmer counters on your champion. (Activate this ability only if your champion is Diao Chan.)
Scepter of Lumina
Whenever your champion levels up, deal 4 damage to target champion you don't control.
Level 3+ 5, Banish Scepter of Lumina: Draw a card. (Activate this ability only if your champion is level 3 or higher.)
Scorched Conquest
(Exalted β This element is enabled for you as long as you have another advanced element enabled.)
Destroy up to three target domains.
"Is this what I'll become? Is this what I'm capable of?"
Scorchfire Assassin
Class Bonus On Attack: You may remove up to three preparation counters from your champion. For each counter removed this way, this attack gets +2 . (Apply this effect only if your championβs class matches this cardβs class.)
Practiced restraint, explosive fury.
Scorching Imperilment
Class Bonus This card costs 2 less to activate. (Apply this effect only if your champion's class matches this card's class.)
At the beginning of each player's end phase, that player may discard a card. If they do, they draw a card.
Scorching Trap
Class Bonus If itβs not your turn, you may remove a preparation counter from your champion to activate this card from your memory without paying its reserve cost.
Deal 2 damage to target attacking unit.
Scry the Skies
Glimpse LV. Draw a card into your memory. (To glimpse, look at that many cards from the top of your deck. Put those cards back on the top or on the bottom of your deck in any order.)
The skies hold secrets only privy to the few versed in its signs.
Scry the Stars
Class Bonus You may banish a card named Scry the Skies from your graveyard rather than pay this card's reserve cost.
Until end of turn, cards you look at while glimpsing have "Starcalling β X", where X is that card's reserve cost. Glimpse 3.
Seafletched Serpent
Pride 2 (This ally wonβt obey you unless your champion is level 2 or higher. You canβt attack with, intercept with, or activate abilities of allies that donβt obey you.)
Class Bonus On Hit: You may load Seafletched Serpent into target unloaded Bow weapon you control.
Slither or quiver, it bites all the same.
Seal the Past
Target player banishes three preserved cards from their material deck.
Floating Memory (While paying for a memory cost, you may banish this card from your graveyard to pay for 1 of that cost.)
Searing Rebuke
Prevent the next 3 damage that would be dealt to your champion this turn.
Class Bonus Whenever damage is prevented this way, deal 3 damage to target champion you don't control.
Searing Truth
Deal 2 damage to target unit.
Guo Jia Bonus Put a quest counter on your champion. (Apply this effect only if your champion is Guo Jia.)
Seaside Rangefinder
Ranged 2 (As long as this unit is distant, its attacks get +2 .)
Class Bonus Element Bonus 2, Banish this card from your graveyard: Target unit becomes distant. (Activate this ability only if your champion's class matches this card's class.)
Seaside Ringleader
Class Bonus Element Bonus 2, Banish Seaside Ringleader this card from your graveyard: Draw a card into your memory. Until end of turn, Animal and Beast ally cards you activate this turn enter the field with an additional buff counter on them.
Seasoned Shieldmaster
Whenever an ally you control becomes fostered, draw a card into your memory.
Class Bonus Fostered allies you control get +1 and +1 . (Apply this effect only if your champion's class matches this card's class.)
Season's End
Diao Chan Bonus This card costs 1 less to activate for each wither counter on objects on the field.
Destroy each object with a wither counter on it.
Who would have known that such a beautiful wish could blossom only to wither into ruin?
Seasprite Diver
As long as an opponent has four or more cards in their graveyard, this card costs 1 less to activate.
On Enter: Banish target card in a graveyard.
Some find solace in the ocean among the aquatic.
Second Wind
Wake up target ally. Class Bonus: That ally gets +1 until end of turn. (Apply the additional effect only if your champion's class matches this card's class.)
With invigorating winds riding at the tail, an army's assault can press forward.
Seed of Nature
Seed of Nature enters the field rested.
On Enter: Your champion gets +2 level until end of turn.
Class Bonus β·, Banish Seed of Nature: Your champion gets +2 level until end of turn.
Seeker's Aetherwing
(Aetherwing β Must be loaded to use for an attack and canβt be used with an attack card.)
Class Bonus Spellshroud (This object can't be targeted by Spells.)
Class Bonus True Sight (Attacks using this weapon can target units with stealth.)
Seeker's Rifle
Class Bonus True Sight (Attacks using this weapon can target units with stealth.)
Class Bonus Spellshroud
On Kill: You may pay 2. If you do, materialize a Bullet card from your material deck.
Seep Into the Mind
Target opponent puts three sheen counters on a unit they control.
Merlin Bonus Sheen 6+ Look at that opponent's memory and discard a card from it. (Apply this effect only if there are six or more sheen counters on your Fractured Memories.)
Seer's Sword
Class Bonus On Attack: Glimpse 2. (To glimpse, look at that many cards from the top of your deck. Put those cards back on the top or on the bottom of your deck in any order.)
Even a simple enchantment grants great advantage.
Seiryuu's Command
As long as you control an arcane element Shenju ally, ignore this card's elemental requirements as you activate it.
Until end of turn, whenever target Beast attacks, trigger all of its on attack abilities twice.
Seize Fate
Jin Bonus This card costs 2 less to activate.
For the rest of the game, if your champion would take damage, remove that many damage counters from them instead and then if there are zero damage counters on your champion, banish your champion.
Sempiternal Sage
Preserve (When this ally dies, put it into its owner's material deck preserved. As you materialize, you may instead return a preserved card to your hand.)
Class Bonus On Attack: You may recover 3. If you don't, empower 3.
Sentinel Fabricator
3, β·: Summon an Automaton Drone token with a buff counter on it.
Once an alchemist masters the composition and synthesis of an object, improvements follow.
Serum of Wisdom
Brew β Three Herbs
Sacrifice Serum of Wisdom: Glimpse 3. Draw a card into your memory.
Steep with silvershine for a more aromatic finish or blightroot for a delicate astringent note.
Servant's Obligation
Hindered
Ciel Bonus As long as your champion hasn't been attacked dealt combat damage this turn, your champion has taunt.
Ciel Bonus 3, β·, Banish Servant's Obligation: Summon a Vacuous Servant token.
Servile Possessions
Ciel Bonus Whenever your champion attacks, depending on the amount of omens you haveβ
β’ 1 to 2β That attack gets +1.
β’ 3 to 4β That attack gets +2.
β’ 5 or moreβ That attack gets +3. Draw a card into your memory.
Set Ablaze
Deal 4 damage to target ally.
Class Bonus Level 3+ Deal 3 damage to each champion controlled by the same player as that ally.
"The Imperial Academy never taught me this."
Shackled Theurgist
Taunt
As long as Shackled Theurgist is ephemeral, it gets +4.
On Death: Target opponent may sacrifice an ally. If they don't, return Shackled Theurgist to the field. It gets +2 until end of turn and becomes ephemeral.
The chains of the past weigh heavy.
Shadeblood Coating
Banish Shadeblood Coating: Up to three target units you control gain "On Hit: Put a preparation counter on your champion" until end of turn.
This ominous oil ravenously drinks in blood to sharpen the next strike.
Shadecursed Hunter
Ranged 5, Stealth
On Death: Put Shadecursed Hunter on the bottom of your champion's lineage.
Inherited Effect: This object has gets -2 .
A soul bargained for the thrill of the hunt.
Shadow Resonance
Recover 2, then draw a card. (To recover, remove that many damage counters from your champion.)
Tristan Bonus If your champion has four or more preparation counters on them, summon an Ominous Shadow token.
Shadow's Claw
As long as you have four or more preparation counters on your champion, you may activate this card from your material deck.
Tristan Bonus Phantasia allies you control can attack using Shadow's Claw. When they do, put a durability counter on Shadow's Claw.
Shadowstrike
Prepare X. X can't be 0.
Shadowstrike gets +X .
Class Bonus If Shadowstrike was prepared, it has unblockable. (An attack with unblockable can't be intercepted and ignores taunt.)
Shadow's Twin
Whenever Shadow's Twin becomes loaded, it gets +2 until end of turn.
Class Bonus Whenever an attack using this weapon triggers an On Hit ability, that ability is triggered an additional time.
Shangxiang, Fierce Princess
Imbue 3 (You may reserve all cards revealed as you activate this card. If at least three of them are norm element, this card becomes imbued.)
If damage would be dealt to Shangxiang from a non-norm element source while Shangxiang is imbued, prevent 2 of that damage.
Shardforged Blade
You may sacrifice a Memorite object while paying for this card's memory cost to pay for 1 of that cost.
Merlin Bonus Shardforged Blade gets +2 as long as the attacker is attacking an ally with one or more sheen counters on it.
Shard of Empowerment
Banish Shard of Empowerment: Empower 2. (The next Spell card you activate this turn activates and resolves as if your champion got +2 level.)
A fragment of a legendary crystal lost to time. Its power is rumored to be beyond mortal control.