Cards where: card type includes unique and ally

Showing 101-119 of 119 cards (page 3 of 3)

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Treacle, Drowned Mouse

Treacle, Drowned Mouse

3
Water

As long as Treacle is ephemeral, it has stealth.

Alice Bonus At the beginning of your recollection phase, recover X, where X is the amount of Specter allies you control.

Alice Bonus Ephemerate β€” 2, Discard a card. (You may activate this card from your graveyard by paying this cost. Ally cards played this way become ephemeral as they enter the field.)

Power
1
Life
4
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Triskit, Guidance Angel

Triskit, Guidance Angel

5
Luxem

(Unique β€” You can control only one object with this card's name.)

Fire, water and wind elements are enabled for you.

On Enter: You may banish your champion. If you do, Triskit becomes a unique champion with base level 3.

Power
2
Life
12
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Turm, Schwartz Rook

Turm, Schwartz Rook

3
Wind

Whenever Turm attacks with a Command card, put a buff counter on Turm.

Alice Bonus On Leave: Put the buff counters that were on Turm on a Pawn ally you control.

"To my queen, I remain loyal, no matter her decree."

Power
1
Life
3
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Tweedledee, Contrarian Poet

Tweedledee, Contrarian Poet

3
Water

Class Bonus Taunt

On Hit: Tweedledee gets -3 . (This effect lasts indefinitely.)

"Contrariwise, if it was so, it might be; and if it were so, it would be; but as it isn't, it ain't. That's logic."

Power
3
Life
4
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Tweedledum, Rattled Dancer

Tweedledum, Rattled Dancer

3
Fire

Class Bonus Stealth

Choose an opponent as you declare an attack with Tweedledum rather than a target defender. That opponent chooses a valid unit they control as the target defender.

Power
3
Life
2
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Uther, Illustrious King

Uther, Illustrious King

4
Luxem

Intercept, Vigor

On Enter: You may rest Uther. When you do, banish another target non-champion object.

On Leave: Return the banished object to the field under its owner's control rested.

Power
4
Life
4
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Verita, Queen of Hearts

Verita, Queen of Hearts

10
Fire

You may banish three or more Suited ally cards with total reserve cost 10 from your graveyard rather than pay this card's reserve cost.

Other Suited allies you control have immortality.

On Death: Suited allies you control get +1 until the end of your next turn.

Power
4
Life
4
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Vertus, Gaia's Roar

Vertus, Gaia's Roar

4
Tera

Pride 10 (This ally won't obey you unless your champion is level 10 or higher.)

Class Bonus On Enter: Allies you control get +1 for each Animal and/or Beast ally card in your graveyard until end of turn.

All cower quickly before his might.

Power
8
Life
6
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Volda, Smolder's Spite

Volda, Smolder's Spite

2
Fire

Level 2+ Fast Activation (You may activate this card at fast speed.)

Class Bonus On Enter: Until end of turn, damage dealt by fire element sources you control can't be prevented.

Power
1
Life
3
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Xia Hou Dun, Gloryseeker

Xia Hou Dun, Gloryseeker

3
Water

Ranged 2 (As long as this unit is distant, its attacks get +2 .)

Class Bonus As long as you control a Sword or Bow weapon, Xia Hou Dun gets +1 . (Apply this effect only if your champion's class matches this card's class.)

Power
1
Life
4
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Xiao Qiao, Cinderkeeper

Xiao Qiao, Cinderkeeper

2
Fire

Stealth (This unit can't be targeted by attacks unless permitted by true sight.)

Class Bonus Xiao Qiao's attacks can't be retaliated.

If a unit hit by Xiao Qiao this turn would die, banish it instead.

Power
1
Life
2
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Yuan Shao, Crown General

Yuan Shao, Crown General

3
Norm

Unique allies your opponents control have pride 2.

Level 2+ 3, β†·: As a Spell, gain control of target unique ally. Activate this ability only if there are three or more unique allies on the field you don't control.

Power
1
Life
3
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Zhang Fei, Spirited Steel

Zhang Fei, Spirited Steel

3
Wind

Class Bonus Vigor (This unit wakes up at the beginning of your end phase.)

Class Bonus At the beginning of your end phase, if Zhang Fei is the only ally you control, put a buff counter on Zhang Fei.

Power
2
Life
2
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Zhang He, Cloak of Night

Zhang He, Cloak of Night

3
Water

Class Bonus On Enter: Another target ally you control gains stealth for as long as you control Zhang He.

Victory lies not only in the clash of weapons, but in the unseen currents that steer the flow of fate.

Power
2
Life
2
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Zhang Jiao, Way of Peace

Zhang Jiao, Way of Peace

3
Norm

On Enter: Depending on the amount of cards in your memoryβ€”
β€’ 0β€” Draw two cards.
β€’ 1 to 3β€” Recover 4.
β€’ 4 to 6β€” Glimpse 4.
β€’ 7 or moreβ€” Each opponent discards a card at random from their memory.

Power
1
Life
2
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Zhang Liao, Bloodmonger

Zhang Liao, Bloodmonger

3
Exia

Taunt

On Enter: You may recover 3.

Class Bonus At the beginning of your recollection phase, if your champion has zero damage counters on them, deal 20 unpreventable damage to your champion and draw three cards.

Power
2
Life
4
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Zhao Yun, Dragonsblood

Zhao Yun, Dragonsblood

3
Exia

Class Bonus On Attack: You may have Zhao Yun deal 2 unpreventable damage to your champion. If you do, this attack gets +2 .

Class Bonus On Kill: Zhao Yun gains immortality. (This effect lasts indefinitely.)

Power
2
Life
3
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Zhou Yu, Enlightened Sage

Zhou Yu, Enlightened Sage

3
Norm

Class Bonus On Enter: Materialize a Book or Scripture card from your material deck. (You still pay its costs.)

Class Bonus At the beginning of your recollection phase, if you control a Book or Scripture object, put an enlighten counter on your champion.

Power
1
Life
3
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Zinn, Volnia Abbess

Zinn, Volnia Abbess

3
Fire

Arisanna Bonus If you would summon one or more Silvershine and/or Fraysia tokens, summon that many Volnia tokens instead.

β€œIf the price of brilliance is to burn, then so be it.”

Power
1
Life
4
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