Showing 101-130 of 130 cards (page 3 of 3)
Shuang Ji of Sacrifice
Class Bonus For every five damage counters on your champion, Shuang Ji of Sacrifice gets +1 .
On Enter: You may have Shuang Ji of Sacrifice deal 5 unpreventable damage to your champion. If you do, draw a card.
Sidereal Spellshot
Element Bonus Aethercalling (As you're looking at this card while glimpsing, you may load it into an Aetherwing weapon you control.)
Class Bonus Glimpse X. Then you may load Sidereal Spellshot into an Aetherwing weapon you control.
Silvie, Loved by All
Silvie Lineage (Silvie, Loved by All must be leveled from a previous level "Silvie" champion.)
Animal and Beast allies you control get +1 and have intercept.
"I'm so happy I met you all!"
Silvie, Slime Sovereign
Silvie Lineage
On Enter: The next Slime ally card you activate this turn costs 2 less to activate and enters the field with two additional buff counters on it.
Ignore the elemental requirements of advanced element Slime cards you activate.
Sinistre Stab
On Hit: If you have five or more omens, you may put Sinistre Stab on the bottom of the hit champion's lineage. Otherwise, put Sinistre Stab on the bottom of your champion's lineage.
Inherited Effect β This object gets -3. (Champions have this ability as long as this card is part of its lineage.)
Slime King
As an additional cost to activate this card, banish three Slime ally cards each with different elements from your graveyard.
Pride 4, Taunt
Element Bonus On Leave: You may put any number of the Slime ally cards banished by Slime King onto the field under your control.
Slime Totem
Slime allies you control have vigor. (These units wake up at the beginning of your end phase.)
Though it is merely a replica, the loyalty of Slime King's subjects knows no bounds, and slimes travel from across the forest just to bask in its presence.
Smash with Obelisk
As an additional cost to activate this card, sacrifice a domain you control.
Smash with Obelisk gets +X where X is the reserve cost of the sacrificed domain.
Destructive power with the weight of the world.
Spellshield: Arcane
Class Bonus This card costs 1 less to activate.
The next time damage would be dealt to your champion this turn, prevent that damage. Put an amount of enlighten counters on your champion equal to the amount of damage prevented this way.
Spellshield: Astra
Class Bonus This card costs 2 less to activate.
The next time damage would be dealt to your champion this turn, prevent that damage. Glimpse X, where X is the amount of damage prevented this way.
Spirit Blade: Ascension
As an additional cost to activate this card, return a Sword regalia you own to your material deck.
Choose a Sword regalia card from your material deck or banishment and put it onto the field.
With the spirits' aid, even a worn sword may be transfigured into a divine relic.
Spirit Blade: Dispersion
Remove all durability counters from any amount of Sword weapons you control, then banish them. Choose any amount of units and deal damage equal to the amount of durability counters removed this way split among them.
When spirits take, they pay in kind.
Spirit Blade: Ghost Strike
On Attack: You may banish a card from your material deck. If you do, your champion's attacks get +1 until end of turn.
An attack empowered with haunting vengeance.
Spirit Blade: Infusion
This card costs 2 less to activate if your champion has dealt combat damage this turn.
Until end of turn, target Sword weapon gets +3 and "On Champion Hit: Draw a card."
A blade empowered with spiritual might.
Spirit Blade: Terminus
Prepare 1
Terminus gets +1 for every four sheen counters on your Fractured Memories.
On Hit: If Terminus was prepared, double the amount of sheen counters on your Fractured Memories and put Terminus into its owner's memory.
Spirit's Blessing
As an additional cost to activate this card, return a regalia you control to its owner's material deck.
Wake up your champion. Draw a card.
Spirits bestow their favor upon those who offer tribute in earnest.
Staff of Blossoming Will
On Enter: Draw a card.
Diao Chan Bonus 1, β·: Target player summons a Flowerbud token.
Diao Chan once resented being underestimated, until she realized it could be her greatest weapon.
Starbirth
Draw a card into your memory. Then summon an Astral Shard token.
"When you look into the night sky, I hope you never forget the memories we shared."
Storm Slime
Pride 3
On Enter: As a Spell, deal damage to target unit equal to the number of Slime cards in your banishment.
Class Bonus On Death: You may banish two cards at random from your memory. If you do, draw two cards.
Summon Sentinels
Class Bonus This card costs 1 less to activate for each domain you control.
Summon two Automaton Drone tokens each with a buff counter on them.
Tera Sight
Preserve (Put this card into your its owner's material deck preserved as it resolves. As you materialize, you may instead return a preserved card to your hand.)
Draw a card.
See the heartbeat of life.
Tonoris, Genesis Aegis
Tonoris Lineage
At the beginning of your recollection phase, choose one that hasnβt been chosenβ
β’ Summon an Obelisk of Armaments token.
β’ Summon an Obelisk of Fabrication token.
β’ Summon an Obelisk of Protection token.
Tristan, Shadowdancer
Tristan Lineage
On Enter: Summon two Ominous Shadow tokens and put a preparation counter on Tristan.
Remove two preparation counters from Tristan: Change the target of an attack that targets Tristan to a phantasia ally you control.
Umbral Tithe
This card costs 1 less to activate for each Curse card in each champion's lineage.
Each player draws two cards into their memory. Then deal 4 damage to each champion controlled by players with six or more cards in their memory.
Umbra Sight
Draw a card.
You may draw a card into your memory and put Umbra Sight on the bottom of your champion's lineage. When you do, deal 2 unpreventable damage to your champion for each Curse card in your champion's lineage.
Verdant Scepter
Class Bonus On Enter: You may banish a Slime ally you control. If you do, put an amount of refinement counters on Verdant Scepter equal to the banished ally's power plus 1.
β·, Remove a refinement counter from Verdant Scepter: Put a buff counter on each of up to two Slime allies you control then draw a card.
Verdant Slime
Pride 5
Class Bonus Taunt
On Enter: Destroy up to one target regalia with memory cost 0. If you don't, put two buff counters on Verdant Slime.
Vertus, Gaia's Roar
Pride 10 (This ally won't obey you unless your champion is level 10 or higher.)
Class Bonus On Enter: Allies you control get +1 for each Animal and/or Beast ally card in your graveyard until end of turn.
All cower quickly before his might.
Violet Haze
All units you control become distant, then put Violet Haze on the bottom of target champion's lineage.
Inherited Effect: This object has gets -2 .
Obscure their sight, then dampen their senses.
Zander, Blinding Steel
Zander Lineage (Zander, Blinding Steel must be leveled from a previous level "Zander" champion.)
At the beginning of your recollection phase, you may reveal all cards in your memory. For each luxem element card revealed, each opponent puts a card from their hand into their memory.