Showing 101-150 of 334 cards (page 3 of 7)
Fireworks Display
Deal 1 damage to all units target player controls. Until end of turn, if a unit that player controls would die, banish it instead.
An explosion is perfect for both friends and enemies. The only difference is just the distance.
Flamebreak Chorus
Class Bonus Fast Activation (You may activate this card at fast speed.)
Target ally gets +2 until end of turn. If it's defending, wake it up, and it gets an additional +LV until end of turn.
Flamewing Fowl
Class Bonus As long as Flamewing Fowl is attacking a champion, it gets +1 . (Apply this effect only if your championβs class matches this cardβs class.)
A majestic bird that is often mistaken for the legendary phoenix by foreigners.
Flashfire Horse
Fast Activation (You may activate this card at fast speed.)
Hailing from southern Sanguo, this breed is famous for its flaming mane and incredible speed.
Floating Peace
Recover 1+X, where X is the amount of Fatestone and Fatebound objects you control.
Floating Memory (While paying for a memory cost, you may banish this card from your graveyard to pay for 1 of that cost.)
Floodbloom
At the beginning of your recollection phase, banish the top two cards of your deck.
See beyond mere appearances.
Flowerbud
"Isn't a flower the most beautiful before it blooms? Full of mystery and boundless possibility β before anyone knows what its petals will reveal."
Fluvial Fatestone // Mocking Otter
Fast Activation (You may activate this card at fast speed.)
On Enter: Target ally you control gets +2 until end of turn.
Guo Jia Bonus 4, β·: Put the top two cards of your deck into your graveyard. Transform Fluvial Fatestone.
Foraging Fox
On Enter: Look at the top five cards of your deck. You may reveal a Fatestone card from among them and put it into your memory. Put the rest on the bottom of your deck in any order.
Who knows what treasures you'll dig up?
Forest Cake
On Enter: Draw a card.
Class Bonus Whenever an Animal or Beast ally enters the field under your control, you may sacrifice Forest Cake. If you do, put a buff counter on that ally.
Forgelight Blade
Class Bonus Forgelight Blade gets +1 . (Apply this effect only if your championβs class matches this cardβs class.)
On Enter: Deal 4 damage to your champion.
Molten power radiates from within.
Forgetful Concoction
Brew β One Root, One Herb
Hindered (This object enters the field rested.)
β·, Sacrifice Forgetful Concoction: Banish two cards at random from target opponent's memory. Return those cards to their memory at the beginning of their next end phase. Draw a card.
Fractal of Mana
Reservable (While paying for a reserve cost, you may rest this object to pay for 1 of that cost.)
Class Bonus β·: Empower 1. (The next Spell card you activate this turn activates and resolves as if your champion got +1 level.)
Fractal of Rain
Imbue 2
At the beginning of your recollection phase, if Fractal of Rain is imbued, target player puts the top card of their deck into their graveyard.
Reservable (While paying for a reserve cost, you may rest this object to pay for 1 of that cost.)
Fractal of Refreshment
Reservable
On Enter: You may reveal up to three water element cards from your memory and put them on the bottom of your deck in any order. Then draw that many cards into your memory.
Fractal of Sparks
Reservable (While paying for a reserve cost, you may rest this object to pay for 1 of that cost.)
Class Bonus β·: Deal 1 damage to target champion. (Activate this ability only if your championβs class matches this cardβs class.)
Fragmented Spirit of Fire
On Enter: Glimpse 6. Draw six cards. Then summon a Spirit Shard token.
Fissures skate across Flagma's mantle. Gouts of flame torch the Oasis. Uncontrollable magma spills forth as the fragmented leyline burns itself to a cinder.
Fragmented Spirit of Water
On Enter: Glimpse 6. Draw six cards. Then summon a Spirit Shard token.
Relentless hail stabs the frozen air. Hoarfrost chokes Krustal of life. Crystalline daggers of ice form from the deluge of rain as the fragmented leyline shatters.
Fragmented Spirit of Wind
On Enter: Glimpse 6. Draw six cards. Then summon a Spirit Shard token.
The thunderclouds darken above. Windscream pierces through the barriers of Winbless. Tempests of madness drive the fragmented leyline to the brink.
Framework Sidearm
(Gun β Must be loaded to use for an attack and canβt be used with an attack card.)
Class Bonus You may pay 3 to activate this card from your material deck.
A lightweight frame for covert operations.
Fraternal Garrison
Jin Bonus Whenever another ally enters the field under your control, Fraternal Garrison gets +1 until end of turn. (Apply this effect only if your champion is Jin.)
United on the battlefield. United in victory.
Frost Shard
Class Bonus As long as your champion has leveled up this turn, you may activate this card from your graveyard. If you do, banish it as it resolves.
Deal 2 damage to target unit. If that unit is rested, deal 3 damage to it instead.
Frostbind
Negate target card activation unless its controller pays 2. Banish the card that had its activation negated this way.
"O'Lumina who shelters us, bind those who seek us harm in frost. Grant us peace under your blessing."
Frostbitten Etui
Level 2+ Banish Frostbitten Etui: Negate all on enter triggers from target ally you don't control unless its controller pays 3.
It is said that Cao Cao's lucky charm, that brought countless victories, was stored in this frozen box.
Gather Slimes
Class Bonus Fast Activation
Reveal the top five cards of your deck. Recover X where X is the amount of Slime ally cards revealed this way. Put a Slime ally card from among them into your hand and the rest on the bottom of your deck in any order.
Gearstride Gloves
On Enter: Put a preparation counter on your champion.
Class Bonus Level 2+ Banish Gearstride Gloves: The next Reaction card you activate this turn costs 1 less to activate.
A fusion of gears and gust in one's palm.
Ghostsight Glass
3, β·: Target unit gains true sight until end of turn. Activate this ability only at slow speed. (Units with true sight can attack units with stealth.)
A bronze mirror from the furnaces of Ritai, rumored to have been forged with Suzaku's flames.
Ghostsight Mare
True Sight (This ally can attack units with stealth.)
Rumored to be descended from a demonic beast, this breed has spectral senses, valued for guarding against restless spirits on haunted battlegrounds.
Glimmer Essence Amulet
Whenever a phantasia you control is destroyed while it's not your turn, you may banish Glimmer Essence Amulet. If you do, draw a card.
Foxes in Sanguo were revered for their cleverness, yet despised by some as symbols of debauchery.
Hairpin of Transience
Class Bonus Banish Hairpin of Transience: Put three wither counters on target non-champion object. (At the beginning of a player's main phase, if they control one or more objects with wither counters on them, for each of those objects, they sacrifice it unless they pay (1) for each wither counter on it, then remove wither counters.)
Halcyon Prism
Banish Halcyon Prism: Glimpse 3. (To glimpse, look at that many cards from the top of your deck. Put those cards back on the top or on the bottom of your deck in any order.)
Many seek to see the future, yet are unprepared for the truths they'll uncover.
Halocline Scout
Class Bonus On Enter: Rest target unit. (Apply this effect only if your champion's class matches this card's class)
Class Bonus Other allies you control get +1 as long as they're attacking rested units.
Hemorrhaging Rend
Damage 20+ Cleave (Attack all units a chosen opponent controls. This attack can't be intercepted. Apply this effect only if there are twenty or more damage counters on your champion.)
As much as he clung to life, without his humanity, he wondered if he was living at all.
Hoarfrost Spine
(Bow β Must be loaded to use for an attack and can't be used with an attack card.)
On Enter: Look at the top card of your deck. You may put that card into your graveyard.
Beware of frostbite.
Hypothermia
Target rested ally gets -4 until end of turn.
"Will you, won't you, will you, won't you,
Won't you join the dance?"
Idle Fatestone // Bolstered Boar
On Enter: Look at the top four cards of your deck and then put them back in any order.
Guo Jia Bonus β·, 2: Reveal the top card of your deck. If that card's reserve cost is even, put a buff counter on Idle Fatestone. Otherwise, transform Idle Fatestone. (Zero is even.)
Illuminating Charge
Reveal all cards in your memory. You may put up to two Animal cards from among them onto the field.
For her unmatched kindness and diligence, Guo Jia was admired by both her peers and forest creatures of Sanguo alike.
Imperial Assassin
Class Bonus Stealth (This unit can't be targeted by attacks unless permitted by true sight. Apply this effect only if your championβs class matches this cardβs class.)
Loyal to whoever bears the Imperial Seal.
Imperial Seal
Divine Relic (You can only have one card with this keyword in your material deck.)
Banish Imperial Seal: All basic elements are enabled for you until end of turn. (Fire, water, and wind are basic elements.)
Incandescent Reliquary
Class Bonus This card costs 1 less to materialize.
At the beginning of your recollection phase, if you are the player with the least influence, draw a card. (A player's influence is equal to the total amount of cards in their hand and memory.)
Incapacitate
Class Bonus This card costs 2 less to activate. (Apply this effect only if your champion's class matches this card's class.)
Negate target action card activation.
Never leave your back exposed.
Inert Sword
As an additional cost to materialize this weapon, pay 2.
Class Bonus Inert Sword gets +1. (Apply this effect only if your champion's class matches this card's class.)
Ingress of Sanguine Ire
Activate this card only during an opponent's end phase.
Your champion's first attack during your next turn gets +3 . If your champion hasn't taken damage this turn, draw two cards into your memory.
Invigorating Concoction
Brew β One Flower, One Herb (You may sacrifice the listed objects rather than pay this card's reserve cost.)
Hindered (This object enters the field rested.)
β·, Sacrifice Invigorating Concoction: Put two buff counters on up to one target ally. Draw a card.
Invigoration
Class Bonus This card costs 2 less to activate. (Apply this effect only if your champion's class matches this card's class.)
Put LV buff counters on target rested ally.
"Bow down before your rightful emperor!"
Juggle Knives
Deal 1 damage to target champion.
Class Bonus Draw a card. (Apply this effect only if your champion's class matches this card's class.)
"I'm afraid that's a bust."
Key Slime Pudding
Banish Key Slime Pudding: Until end of turn, Slime allies that enter the field under your control enter with an additional buff counter on them.
A tasty snack enjoyed by slime but also by those adventurous enough to try it.
Krustallan Longsword
Class Bonus As long as you have four or more water element cards in your graveyard, Kustallan Longsword Krustallan Longsword gets +1 . (Apply this effect only if your championβs class matches this cardβs class.)
Forged from ancestral Krusteel and sheathed in frost.