Showing 101-114 of 114 cards (page 3 of 3)
Tera Sight
Preserve (Put this card into its owner's material deck preserved as it resolves. As you materialize, you may instead return a preserved card to your hand.)
Draw a card.
See the heartbeat of life.
The Elysian Astrolabe
Hindered (This object enters the field rested.)
Materialize this card only if it's the last card in your material deck, and only if your starting material deck size was twelve.
↷: Until end of turn, you may pay 0 rather than pay a card's starcalling costs. When you do, glimpse 5.
The Eternal Kingdom
Class Bonus Domains you control have reservable. (While paying for a reserve cost, you may rest an object with reservable to pay for 1 of that cost.)
Upkeep — At the beginning of your recollection phase, you may pay 2. If you don't, sacrifice The Eternal Kingdom.
The Looking Glass
Divine Relic
Omnishroud
If this card is in your starting material deck, you may begin the game with it on the field.
Ignore the elemental requirements of Distortion cards you play.
Three Visits
As an additional cost to activate this card, rest your champion.
Class Bonus You may activate this card from your graveyard. If you do, banish it as it resolves.
Class Bonus You may activate this card from your banishment. If you do, put it on the bottom of your deck as it resolves.
Glimpse 2 and recover 2.
Tome of Abyssal Heaven
Tome of Abyssal Heaven enters the field with X page counters on it, where X is the amount of damage counters on your champion.
Other objects you control have spellshroud.
At the beginning of your recollection phase, remove eight page counters from Tome of Abyssal Heaven. If you do, draw a card. If you don't, you lose the game.
Tome of Sacred Lightning
Element Bonus You may banish a Book regalia you control to activate this card from your material deck. If you do, Tome of Sacred Lightning enters the field with all abilities of the banished card.
Class Bonus ↷: Banish a card at random from your memory. If a card was banished this way, draw a card.
Umbra Sight
Draw a card.
You may draw a card into your memory and put Umbra Sight on the bottom of your champion's lineage. When you do, deal 2 unpreventable damage to your champion for each Curse card in your champion's lineage.
Vampiric Slime
Pride 3
Class Bonus On Hit: Recover X, where X is the amount of damage dealt by this hit.
The underbelly of Gloamspire nurtures malevolent mana, leeching into the ambient crystals and beasts.
Vorpal Sword
Specter allies can't retaliate.
Merlin Bonus ↷, Banish a card from your material deck: Vorpal Sword gains spellshroud until end of turn.
Merlin Bonus On Ally Hit: You may remove a preparation counter from your champion. If you do, wake up the attacker. Trigger this ability only once per turn.
Xukong, Shifted Fates
Spellshroud
Kongming Bonus Whenever your Shifting Currents change to facing the opposite direction, reveal the top three cards of your deck and put them into your material deck preserved. Then deal 6+X damage to target unit you don't control where X is the amount of preserved cards in your material deck.
Zhao Yun, Dragonsblood
Class Bonus On Attack: You may have Zhao Yun deal 2 unpreventable damage to your champion. If you do, this attack gets +2 .
Class Bonus On Kill: Zhao Yun gains immortality. (This effect lasts indefinitely.)