Showing 101-150 of 376 cards (page 3 of 8)
Everlonging Thorns
Put two debuff counters on target ally. If your Shifting Currents face East or West, put 2+LV debuff counters on it instead.
Kongming Bonus If Everlonging Thorns is empowered, put it into its owner's material deck preserved.
Excitable Raccoon
As long as an opponent has no cards in their graveyard, Excitable Raccoon gets +1 and has vigor. (At the beginning of the your end phase, wake up this ally with vigor.)
The raccoon has found treasure in the trash.
Exia Sight
Draw a card.
Damage 20+ The next card you activate this turn costs 1 less to activate. (Apply this effect only if there are twenty or more damage counters on your champion.)
Fabricator Slime
Pride 3
Fabricator Slime enters the field with a buff counter on it.
Class Bonus β·: For each of up to three buff counters on Fabricator Slime, summon a Baby Slime token.
False Tidings
Target opponent gains control of target Crystal object you control. If they do, you draw two cards.
A momentβs distraction and a deft slip of the hand planted the seed of the kingdomβs fall.
Fast Cure
If target opponent's influence is greater than yours, recover 4. (A player's influence is equal to the total amount of cards in their hand and memory.)
Floating Memory
"The cure is ignorance."
Favorable Winds
Allies you control get +1 until end of turn.
Floating Memory (While paying for a memory cost, you may banish this card from your graveyard to pay for 1 of that cost.)
A sudden gust to turn the tide.
Fertile Grounds
At the beginning of your recollection phase, summon a token copy of an Herb item you control.
Rapid advancements in botanical research have led to greenhouse enchantments that can replicate the alchemical structure of common herbal ingredients.
Find Recipe
Scavenge 6 for a Potion card. (To scavenge an amount, reveal cards from the top of your deck until you reveal that many cards or until you reveal the specified card. Put the specified card into your hand and the rest on the bottom of your deck in a random order.)
Fireball
Class Bonus This card costs 2 less to activate. (Apply this effect only if your champion's class matches this card's class.)
Deal 1+LV damage to target unit. (LV refers to your champion's level.)
Flagrant Guide
On Enter: You may level up your champion. If you do, deal 6+X unpreventable damage to it, where X is four times that champion's base level. (Your champion levels up into a compatible champion card from your material deck, ignoring materialization costs.)
Flame Sweep
Cleave (Attack all units a chosen opponent controls. This attack can't be intercepted.)
Class Bonus Level 2+ Flame Sweep gets +1 . (Apply this effect only if your champion's class matches this card's class, and only if your champion is level 2 or higher.)
Floodborne Swing
Class BonusDeluge 3 β As long as you have three or more water element cards in your graveyard, Floodborne Swing gets +4.
"And let the waves grant me strength."
Floodborne Warrior
Deluge 2 β As long as you have two or more water element cards in your graveyard, Floodborne Warrior gets +1 and +1.
βLet courage flood all that lies before me.β
Floodward Steed
On Enter: Put a bulwark counter on target ally. (If combat damage would be dealt to an ally with any bulwark counters on it, remove one and prevent that damage instead.)
It yields only to those with the will of the flood.
Floral Arrangement
Summon a Silvershine and a Fraysia token.
Floating Memory (While paying for a memory cost, you may banish this card from your graveyard to pay for 1 of that cost.)
Arisanna often lost track of time while picking herbs.
Flourishing Qi
Whenever your Shifting Currents change from facing any direction to North while this card's activation is on the effects stack, put four charge counters on that activation.
Deal LV+X damage to target unit, where X is the amount of charge counters on this card's activation.
Flourishing Restoration
Diao Chan Bonus You may ignore this card's elemental requirements as you activate it. If you do, it costs 2 more to activate.
Recover 3. Then for each of up to two allies you don't control, recover 3 again.
Flowerbud
"Isn't a flower the most beautiful before it blooms? Full of mystery and boundless possibility β before anyone knows what its petals will reveal."
Focal Intensity
Deal 1 damage to target unit.
Merlin Bonus You may remove two sheen counters from your Fractured Memories. If you do, put two preparation counters on your champion.
Focused Flames
Class Bonus This card costs 1 less to activate. (Apply this effect only if your champion's class matches this card's class.)
Deal 4 damage to target ally.
Focusing Gem
(Exalted β This element is enabled for you as long as you have another advanced element enabled.)
Hindered (This object enters the field rested.)
β·, Banish Focusing Gem: The next card you activate this turn costs 3 less to activate.
Foraging Servant
On Enter: Gather. (To gather, summon a Blightroot, Manaroot, Silvershine, Fraysia, Razorvine, or Springleaf token, chosen at random.)
Class Bonus Floating Memory (While paying for a memory cost, you may banish this card from your graveyard to pay for 1 of that cost.)
Forbidden Teachings
If you control a Book object, glimpse 3. (To glimpse, look at that many cards from the top of your deck. Put those cards back on the top or on the bottom of your deck in any order.)
Draw a card.
"With this book, you can save your people."
Found Power
Empower 3. If you control an object named Proto Key Crest, discard up to two cards, then draw that many cards.
And in that moment, the Duchess knew she had been right all along: she was, indeed, the heroine of this tale.
Fount Seraphim
Advanced Imbue 2 (You may reserve all cards revealed as you activate this card. If at least two of them are advanced element, this card becomes imbued.)
Taunt
On Enter: If Fount Seraphim is imbued, until the beginning of your next turn, allies your opponents control enter the field rested.
Four of Diamonds
Retort 3
Cardistry β 4: Reveal up to two Suited cards from your memory. For each card revealed this way, generate a Bolt of Diamonds card and put it into your memory. This ability costs 1 less to activate for each Suited object you control with different reserve costs. Activate this ability only once.
Four of Spades
Cardistry β 4: Draw a card into your memory. This ability costs 1 less to activate for each Suited object you control with different reserve costs. Activate this ability only once.
βIt may be a cursed number, but I'll be lucky for you!β
Fractal of Duplication
Whenever Fractal of Duplication becomes rested, summon a token copy of it rested.
Reservable (While paying for a reserve cost, you may rest this object to pay for 1 of that cost.)
Two for the price of one.
Fractal of Intrusion
On Enter: You may banish a card with floating memory from your graveyard. When you do, look at target opponent's memory and discard a card from it.
Reservable (While paying for a reserve cost, you may rest this object to pay for 1 of that cost.)
Fractal of Waves
Whenever your champion levels up into a champion with base level 3, you may sacrifice Fractal of Waves. If you do, draw two cards into your memory.
Reservable (While paying for a reserve cost, you may rest this object to pay for 1 of that cost.)
Fracturize
Target item or weapon becomes a Cleric Fractal phantasia with reservable and loses all other abilities. (This effect lasts indefinitely.)
Floating Memory
"You'd stand a better chance fighting without them."
Frostbind
Negate target card activation unless its controller pays 2. Banish the card that had its activation negated this way.
"You didn't think I could only make things, did you? Y-you did? Take that back!"
Frozen Divinity
If a champion with base level 2 you donβt control would level up into a champion card, return that card to its ownerβs material deck instead.
At the beginning of your end phase, if your champion didn't level up this turn, sacrifice Frozen Divinity.
Whenever your champion levels up into a champion with base level 3, sacrifice Frozen Divinity and draw a card into your memory.
Frozen Nova
Class Bonus Efficiency (This card costs LV less to activate. LV refers to your champion's level.)
Deal 1 damage to all allies and rest them. Those allies don't wake up during their controller's next wake up phase.
Fulminating Storm
Remove up to nine enlighten counters from your champion. Deal X damage to each champion you don't control, where X is the amount of counters removed this way.
Class Bonus For every three enlighten counters removed this way, draw a card.
Galahad, Court Knight
(Unique β You can control only one object with this card's name.)
Class Bonus Galahad can attack using Sword weapons you control.
"My sword only exists for you, Arthur."
Gale's Mare
See the mighty horse, whose majestic mane whips gloriously against the wind, each gallop stirring a gust of bravado.
Ghosts of Pendragon
On Enter: You may return a regalia you control to its owner's material deck. If you do, draw two cards.
The ancestors will not rest until Aesa has found lasting peace.
Gildas, Chronicler of Aesa
(Unique β You can control only one object with this card's name.)
Balance β Gildas gets +3 as long as the amount of cards in your hand and memory are equal.
"The balance of power is a fickle thing."
Glacial Binding
You may banish a card with floating memory from your graveyard rather than pay this cardβs reserve cost.
Negate target card activation unless its controller pays 3. Banish the card that had its activation negated this way.
Glacier Remnants
At the beginning of your recollection phase, remove up to two durability counters from Glacier Remnants. Then recover X, where X is the amount of counters removed this way.
Floating Memory
Grand Crusader's Ring
Divine Relic (You can only have one card with this keyword in your material deck.)
Banish Grand Crusader's Ring: Draw a card.
The scars of battle upon this ring do not diminish its worthβthey honor the legacy it bears.
Guerrilla Advantage
Class Bonus As long as an opponent controls three or more units, this card costs 2 less to activate.
Put two preparation counters on your champion.
Gunsmith's Arsenal
Class Bonus This card costs 2 less to activate. (Apply this effect only if your champion's class matches this card's class.)
Materialize a Bullet or Gun card from your material deck. (You still pay its costs.)
Halcyon Animus
Materialize a regalia card from your material deck or banishment. (You still pay for its costs.)