Cards where:
set is P25
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Materialize the Soul

Materialize the Soul

6
Crux

Merlin Bonus Sheen 15+ This card costs 3 less to activate.

Merlin Bonus Your champion becomes all class types of target opponent's champion in addition to their other types. Then look at that opponent's material deck. You may materialize a regalia card from among them, ignoring its elemental requirements. (The class changing effect lasts indefinitely.)

Speed
Slow
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Meteoric Volley

Meteoric Volley

3
Astra

Activate this card only if your champion is attacking.

For each Aethercharge card in the attacker's intent, create a copy of it in that attacker's intent.

A barrage of stars, as mesmerizing as it is merciless.

Speed
Fast
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Miao, Spirit of Water

Miao, Spirit of Water

0
Water

On Enter: Draw seven cards.

"Tranquility within my oasis."

Level
Lv. 0
Life
15
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Mnemonic Charm

Mnemonic Charm

2
Norm

On Enter: Draw a card into your memory.

Class Bonus Sacrifice Mnemonic Charm: Empower 2.

A talisman blessed with heavenly awe.

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Morrigan, Lost Spirit

Morrigan, Lost Spirit

0
Norm

On Enter: Draw seven cards.

"Surrender yourself to my paradise."

Level
Lv. 0
Life
15
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Nocturne's Oblivion

Nocturne's Oblivion

3
Umbra

As long as you have five or more omens with different reserve costs, this card costs 2 less to activate.

Destroy target non-champion object. Banish Nocturne's Oblivion.

"I'll tear apart everything you hold dear."

Speed
Fast
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Obelith Escort

Obelith Escort

3
Norm

Prepare 2

Summon a Memorite Obelith token with a sheen counter on it. If Obelith Escort was prepared, summon an additional Memorite Obelith token with a sheen counter on it.

Speed
Slow
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Obscuring Threads

Obscuring Threads

2
Norm

Up to one target Fatestone or Fatebound object gains spellshroud until end of turn. (Objects with spellshroud can't be targeted by Spells.)

Floating Memory (While paying for a memory cost, you may banish this card from your graveyard to pay for 1 of that cost.)

Speed
Fast
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Ombreux Chevalier

Ombreux Chevalier

3
Umbra

On Enter: Return one of your omens to your hand. If you do, banish a card from your hand and put an omen counter on it. (An omen is a card in a banishment with an omen counter on it.)

"Allow me to lighten your load."

Power
3
Life
3
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Overlapping Visages

Overlapping Visages

4
Norm

Each player sacrifices an ally. If at least one non-Distortion ally and at least one Distortion ally were sacrificed this way, you summon a Lost Being token.

Speed
Slow
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Overlapping Visages

Overlapping Visages

4
Norm

Each player sacrifices an ally. If at least one non-Distortion ally and at least one Distortion ally were sacrificed this way, you summon a Lost Being token.

Speed
Slow
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Overpowering Defense

Overpowering Defense

2
Norm

Activate this card only if a Guardian unit you control is attacking.

Negate all card activations you don't control.

The best offense is a good defense.

Speed
Fast
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Peacock of Prosperity

Peacock of Prosperity

0
Luxem

Class Bonus Element Bonus Whenever you reveal this card from your memory, you may put a card named Peacock of Prosperity from your memory onto the field. If you do, draw a card into your memory.

Power
1
Life
2
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Pleiades, Celestial Genesis

Pleiades, Celestial Genesis

0
Astra

Class Bonus On Enter: Glimpse 3.

Class Bonus On Attack: Astra element Aethercharge cards in the attacker's intent gain "On Hit: Summon an Astral Shard token."

In destruction's wake, a new star ignites.

Power
2
Durability
3
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Poised Occlusion

Poised Occlusion

2
Astra

Negate target card activation. Put the card that had its activation negated this way into its owner's memory.

Class Bonus Draw a card into your memory. Your champion becomes distant.

Speed
Fast
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Poisoned Dagger

Poisoned Dagger

0
Norm

Poisoned Dagger enters the field rested.

, Banish Poisoned Dagger: Deal 1 damage to target unit. Class Bonus: Until end of turn, if that unit were to take damage, it takes that much damage plus 1 instead.

"With this we will purge the impurities."

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Portentous Tanggu

Portentous Tanggu

0
Norm

Guo Jia Bonus On Enter: Put a quest counter on your champion. (Apply this effect only if your champion is Guo Jia.)

3, Banish Portentious Tanggu Portentous Tanggu: Draw a card into your memory.

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Possessed Reaping

Possessed Reaping

3
Crux

On Ally Kill: Return the killed ally from its owner's graveyard to the field under your control rested. It becomes a Spirit in addition to its other types.

Power
4
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Priscilla, Lost Spirit

Priscilla, Lost Spirit

0
Norm

On Enter: Draw seven cards.

"Under the moonlight, the lost find their way."

Level
Lv. 0
Life
15
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Prismspire Scepter

Prismspire Scepter

0
Norm

Merlin Bonus On Enter: As a Spell, put two sheen counters on target champion you don't control.

3, Banish Prismspire Scepter: Draw a card into your memory.

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Protect Her At All Costs

Protect Her At All Costs

5
Norm

Merlin Bonus This card costs 2 less to activate.

Summon a Memorite Obelith token with two sheen counters on it. You may change the target of an attack to that token.

Speed
Fast
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Proto Key Crest

Proto Key Crest

0
Norm

On Charge 3: Return Proto Key Crest to its owner's material deck and recover 3.

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Prudent Nock

Prudent Nock

2
Norm

Draw a card into your memory. Then you may load Prudent Nock into an Aetherwing weapon you control.

In a world where nonsense rules over reason, logic may offer its own kind of magic.

Power
1
Speed
Fast
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Quiet Refraction

Quiet Refraction

2
Water

On Enter: Draw a card into your memory. Put two sheen counters on your Fractured Memories.

Whenever your champion levels up, put two sheen counters on your Fractured Memories.

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Ranger Boots

Ranger Boots

1
Norm

Hindered (This object enters the field rested.)

On Enter: Draw a card.

Class Bonus , Banish Ranger Boots: Your champion becomes distant. (Units stay distant until the end of their controller's turn.)

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Reclaim

Reclaim

2
Wind

Return target ally you control to its owner's hand.

Floating Memory

The earth beckons your return."

Speed
Fast
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Redirect Flow

Redirect Flow

4
Water

Class Bonus This card costs 2 less to activate.

You may choose new targets for target trigger.

Even as the throne remains empty, the inner court remains untouched, guarded by powerful consorts and their devoted ladies-in-waiting.

Speed
Fast
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Refluxal Ribbon

Refluxal Ribbon

0
Norm

2, Banish Refluxal Ribbon: Load target Aethercharge card from your graveyard into an Aetherwing weapon you control.

Sometimes fashion can help with function.

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Reposition

Reposition

1
Norm

Target unit becomes distant. (Units stay distant until the end of their controller's turn.)

Class Bonus Floating Memory (While paying for a memory cost, you may banish this card from your graveyard to pay for 1 of that cost.)

Speed
Fast
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Retold Fortune

Retold Fortune

2
Norm

Spell カード 1 枚までを捨てる。そうした場合、カード 1枚を引く。
Class BonusLevel 2+残留思念

「輝く一番星!星川サラです!」

Speed
Fast
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Retold Fortune

Retold Fortune

2
Norm

Spell カード 1 枚までを捨てる。そうした場合、カード 1枚を引く。

Class BonusLevel 2+ 残留思念

「輝く一番星!星川サラです!」

Speed
Fast
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Return to the Archive

Return to the Archive

2
Norm

You may sacrifice a regalia. If you do, recover 2 and draw a card.

Floating Memory

Speed
Slow
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Reverse Affliction

Reverse Affliction

1
Umbra

Banish a Curse card from your champion's lineage. If you own that card, put an omen counter on it.

"I would curse myself a thousand times if it meant that I could save you."

Speed
Fast
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Ripples of Atrophy

Ripples of Atrophy

6
Tera

Class Bonus Efficiency (This card costs LV less to activate. LV refers to your champion's level.)

Choose any amount of non-champion objects and put two wither counters on each of them.

Speed
Slow
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Rousing Rattle Drum

Rousing Rattle Drum

0
Norm

Banish Rousing Rattle Drum: Wake up target defending Animal or Beast ally.

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Sablier Guard

Sablier Guard

3
Norm

Sablier Guard gets +1 and +1 for each omen you have with different reserve costs. (An omen is a card in a banishment with an omen counter on it.)

"If you knew Time as well as I do, you wouldn't talk about wasting it."

Power
1
Life
1
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Sacramental Rite

Sacramental Rite

0
Norm

Divine Relic

On Enter: Banish a non-champion card from your material deck face down.

Banish Sacramental Rite: Your champion becomes an Ascendant in addition to its other types. You may play the banished card.

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Savage Slash

Savage Slash

2
Norm

Class Bonus Floating Memory (While paying for a memory cost, you may banish this card from your graveyard to pay for 1 of that cost. Apply this effect only if your champion's class matches this card's class.)

Savagery is a last resort, born of necessity.

Power
2
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Scepter of Fascination

Scepter of Fascination

1
Norm

On Enter: Draw a card.

Diao Chan Bonus Banish Scepter of Fascination: Wake up your champion. Put two glimmer counters on your champion. (Activate this ability only if your champion is Diao Chan.)

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Seal the Past

Seal the Past

2
Norm

Target player banishes three preserved cards from their material deck.

Floating Memory (While paying for a memory cost, you may banish this card from your graveyard to pay for 1 of that cost.)

Speed
Fast
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Seal the Past

Seal the Past

2
Norm

Target player banishes three preserved cards from their material deck.

Floating Memory

"Don't let yesterday define today."

Speed
Fast
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Season's End

Season's End

10
Tera

Diao Chan Bonus This card costs 1 less to activate for each wither counter on objects on the field.

Destroy each object with a wither counter on it.

Who would have known that such a beautiful wish could blossom only to wither into ruin?

Speed
Slow
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Second Wind

Second Wind

3
Wind

Wake up target ally. Class Bonus: That ally gets +1 until end of turn. (Apply the additional effect only if your champion's class matches this card's class.)

With a god's blessing, even humans can surpass their mortal limitations.

Speed
Fast
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Seeker's Aetherwing

Seeker's Aetherwing

0
Norm

(Aetherwing — Must be loaded to use for an attack and can’t be used with an attack card.)

Class Bonus Spellshroud (This object can't be targeted by Spells.)

Class Bonus True Sight (Attacks using this weapon can target units with stealth.)

Power
1
Durability
3
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Seep Into the Mind

Seep Into the Mind

3
Water

Target opponent puts three sheen counters on a unit they control.

Merlin Bonus Sheen 6+ Look at that opponent's memory and discard a card from it. (Apply this effect only if there are six or more sheen counters on your Fractured Memories.)

Speed
Slow
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Servile Possessions

Servile Possessions

Norm

Ciel Bonus Whenever your champion attacks, depending on the amount of omens you have—
• 1 to 2— That attack gets +1.
• 3 to 4— That attack gets +2.
• 5 or more— That attack gets +3. Draw a card into your memory.

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Shadowstrike

Shadowstrike

2
Umbra

Prepare X. X can't be 0.

Shadowstrike gets +X .

Class Bonus If Shadowstrike was prepared, it has unblockable.

Another soul claimed before even the creeping claws of dread can sink into their victim.

Power
4
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Shardforged Blade

Shardforged Blade

1
Norm

You may sacrifice a Memorite object while paying for this card's memory cost to pay for 1 of that cost.

Merlin Bonus Shardforged Blade gets +2 as long the attacker is attacking an ally with one or more sheen counters on it.

Power
1
Durability
3
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Shard of Empowerment

Shard of Empowerment

0
Norm

Banish Shard of Empowerment: Empower 2. (The next Spell card you activate this turn activates and resolves as if your champion got +2 level.)

Not even the sun itself can revive a wilting blossom.

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Shardwing Searchlight

Shardwing Searchlight

3
Norm

Summon a Memorite Shardwing token.

Sheen 4+ Summon a Memorite Shardwing token.

Until end of turn, Memorite objects you control gain "On Hit: Put a sheen counter on the hit object."

Speed
Slow
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