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Showing 1451-1500 of 3478 cards (page 30 of 70)

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Hydroguard Retainer

Hydroguard Retainer

3
Water

Taunt (While awake, this ally must be targeted before other units you control during your opponent's attack declarations if able.)

Whenever your Shifting Currents change from facing North to West, draw a card.

Power
1
Life
4
๐Ÿƒ
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Hydroguard Retainer

Hydroguard Retainer

3
Water

Taunt (While awake, this ally must be targeted before other units you control during your opponent's attack declarations if able.)

Whenever your Shifting Currents change from facing North to West, draw a card.

Power
1
Life
4
๐Ÿƒ
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Hydroguard Retainer

Hydroguard Retainer

3
Water

Taunt

Whenever your Shifting Currents change from facing North to West, draw a card.

Bound by duty and devotion, they were willing to lay their lives down for the crown.

Power
1
Life
4
๐Ÿƒ
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Hymn of Gaia's Grace

Hymn of Gaia's Grace

3
Tera

Glimpse 3. Draw a card.

You may put an Animal or Beast ally card with reserve cost LV or less from your hand onto the field. If you do, you may change the target of an attack that targets your champion to that ally.

Speed
Fast
๐Ÿƒ
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Hymn of Gaia's Grace

Hymn of Gaia's Grace

3
Tera

Glimpse 3. Draw a card.

You may put an Animal or Beast ally card with reserve cost LV or less from your hand onto the field. If you do, you may change the target of an attack that targets your champion to that ally.

Speed
Fast
๐Ÿƒ
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Hypothermia

Hypothermia

2
Water

Target rested ally gets -4 until end of turn.

Rest once, and you may never rise again.

Speed
Slow
๐Ÿƒ
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Hypothermia

Hypothermia

2
Water

Target rested ally gets -4 until end of turn.

Rest once, and you may never rise again.

Speed
Slow
๐Ÿƒ
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Hypothermia

Hypothermia

2
Water

็›ฎๆจ™ๅพ…ๅ‘ฝ็‹€ๆ…‹็š„ ally ็ฒๅพ— -4 ็›ดๅˆฐๅ›žๅˆ็ตๆŸใ€‚

280ๅ„„ๅ…‰ๅนดๅค–็š„้ญ”ๅŠ›๏ผŒๅŒ–็‚บๆญŒ่ฒใ€‚

Speed
Slow
๐Ÿƒ
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Hypothermia

Hypothermia

2
Water

็›ฎๆจ™ๅพ…ๅ‘ฝ็‹€ๆ…‹็š„ ally ็ฒๅพ— -4 ็›ดๅˆฐๅ›žๅˆ็ตๆŸใ€‚

280ๅ„„ๅ…‰ๅนดๅค–็š„้ญ”ๅŠ›๏ผŒๅŒ–็‚บๆญŒ่ฒใ€‚

Speed
Slow
๐Ÿƒ
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Hypothermia

Hypothermia

2
Water

Target rested ally gets -4 until end of turn.

"Will you, won't you, will you, won't you,
Won't you join the dance?"

Speed
Slow
๐Ÿƒ
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Icebound Slam

Icebound Slam

7
Water

Class Bonus This card costs 2 less to activate.

On Attack: Put the top five cards of your deck into your graveyard. Then if there are five or more water element cards in your graveyard, Icebound Slam gets +5 .

Power
3
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Idle Fatestone

Idle Fatestone // Bolstered Boar

2
Norm

On Enter: Look at the top four cards of your deck and then put them back in any order.
Guo Jia Bonus โ†ท, 2: Reveal the top card of your deck. If that card's reserve cost is even, put a buff counter on Idle Fatestone. Otherwise, transform Idle Fatestone. (Zero is even.)

Back Face:

Bolstered Boar

As long as Bolstered Boar has two or more buff counters on it, it has steadfast, taunt, vigor, and retort 2.

Power
0
Life
2
๐Ÿƒ
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Idle Thoughts

Idle Thoughts

1
Norm
Card Type
Action โ€” Mage Skill

Look at the top four cards of your deck and then put them back in any order.

Floating Memory (While paying for a memory cost, you may banish this card from your graveyard to pay for 1 of that cost.)

Speed
Slow
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Idle Thoughts

Idle Thoughts

1
Norm
Card Type
Action โ€” Mage Skill

Look at the top four cards of your deck and then put them back in any order.

Floating Memory (While paying for a memory cost, you may banish this card from your graveyard to pay for 1 of that cost.)

Speed
Slow
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Idle Thoughts

Idle Thoughts

1
Norm
Card Type
Action โ€” Mage Skill

Look at the top four cards of your deck and then put them back in any order.

Floating Memory

"Woh, so tall. Which tower should I visit first?"

Speed
Slow
๐Ÿƒ
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Idle Thoughts

Idle Thoughts

1
Norm
Card Type
Action โ€” Mage Skill

Look at the top four cards of your deck and then put them back in any order.

Floating Memory (While paying for a memory cost, you may banish this card from your graveyard to pay for 1 of that cost.)

Speed
Slow
๐Ÿƒ
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Idle Thoughts

Idle Thoughts

1
Norm
Card Type
Action โ€” Mage Skill

Look at the top four cards of your deck and then put them back in any order.

Floating Memory (While paying for a memory cost, you may banish this card from your graveyard to pay for 1 of that cost.)

Speed
Slow
๐Ÿƒ
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Idle Thoughts

Idle Thoughts

1
Norm
Card Type
Action โ€” Mage Skill

Look at the top four cards of your deck and then put them back in any order.

Floating Memory (While paying for a memory cost, you may banish this card from your graveyard to pay for 1 of that cost.)

Speed
Slow
๐Ÿƒ
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Idle Thoughts

Idle Thoughts

1
Norm
Card Type
Action โ€” Mage Skill

Look at the top four cards of your deck and then put them back in any order.

Floating Memory (While paying for a memory cost, you may banish this card from your graveyard to pay for 1 of that cost.)

Speed
Slow
๐Ÿƒ
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Idle Thoughts

Idle Thoughts

1
Norm
Card Type
Action โ€” Mage Skill

Look at the top four cards of your deck and then put them back in any order.

Floating Memory (While paying for a memory cost, you may banish this card from your graveyard to pay for 1 of that cost.)

Speed
Slow
๐Ÿƒ
Image coming soon
Idle Thoughts

Idle Thoughts

1
Norm
Card Type
Action โ€” Mage Skill

Look at the top four cards of your deck and then put them back in any order.

Floating Memory (While paying for a memory cost, you may banish this card from your graveyard to pay for 1 of that cost.)

Speed
Slow
๐Ÿƒ
Image coming soon
Idle Thoughts

Idle Thoughts

1
Norm
Card Type
Action โ€” Mage Skill

Look at the top four cards of your deck and then put them back in any order.

Floating Memory (While paying for a memory cost, you may banish this card from your graveyard to pay for 1 of that cost.)

Speed
Slow
๐Ÿƒ
Image coming soon
Idle Thoughts

Idle Thoughts

1
Norm
Card Type
Action โ€” Mage Skill

Look at the top four cards of your deck and then put them back in any order.

Floating Memory (While paying for a memory cost, you may banish this card from your graveyard to pay for 1 of that cost.)

Speed
Slow
๐Ÿƒ
Image coming soon
Idle Thoughts

Idle Thoughts

1
Norm
Card Type
Action โ€” Mage Skill

Look at the top four cards of your deck and then put them back in any order.

Floating Memory (While paying for a memory cost, you may banish this card from your graveyard to pay for 1 of that cost.)

Speed
Slow
๐Ÿƒ
Image coming soon
Idle Thoughts

Idle Thoughts

1
Norm
Card Type
Action โ€” Mage Skill

Look at the top four cards of your deck and then put them back in any order.

Floating Memory (While paying for a memory cost, you may banish this card from your graveyard to pay for 1 of that cost.)

Speed
Slow
๐Ÿƒ
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Ignis Deus

Ignis Deus

2
Fire

Activate this card only if your champion is a Spirit.

Materialize a champion card with base level 1 from your material deck. If you do, for the rest of the game, non-Spirit champions you control can't level up.

Speed
Fast
๐Ÿƒ
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Ignited Stab

Ignited Stab

1
Fire

Prepare 1 (You may remove a preparation counter from your champion as you activate this card.)

Class Bonus On Attack: If Ignited Stab was prepared, it gets +2 . (Apply this effect only if your champion's class matches this card's class.)

Power
2
๐Ÿƒ
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Ignited Stab

Ignited Stab

1
Fire

Prepare 1 (You may remove a preparation counter from your champion as you activate this card.)

Class Bonus On Attack: If Ignited Stab was prepared, it gets +2 . (Apply this effect only if your champion's class matches this card's class.)

Power
2
๐Ÿƒ
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Ignite Fate

Ignite Fate

3
Fire
Card Type
Action โ€” Mage Spell

Deal 2 damage to each champion.

Floating Memory (While paying for a memory cost, you may banish this card from your graveyard to pay for 1 of that cost.)

The clash of two sisters that would alter fate.

Speed
Slow
๐Ÿƒ
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Ignite the Soul

Ignite the Soul

1
Fire
Card Type
Action โ€” Mage Spell

Deal 1 damage to target unit.

Class Bonus Floating Memory (While paying for a memory cost, you may banish this card from your graveyard to pay for 1 of that cost. Apply this effect only if your champion's class matches this card's class.)

Speed
Fast
๐Ÿƒ
Image coming soon
Ignite the Soul

Ignite the Soul

1
Fire
Card Type
Action โ€” Mage Spell

Deal 1 damage to target unit.

Class Bonus Floating Memory (While paying for a memory cost, you may banish this card from your graveyard to pay for 1 of that cost. Apply this effect only if your champion's class matches this card's class.)

Speed
Fast
๐Ÿƒ
Image coming soon
Ignite the Soul

Ignite the Soul

1
Fire
Card Type
Action โ€” Mage Spell

Deal 1 damage to target unit.

Class Bonus Floating Memory (While paying for a memory cost, you may banish this card from your graveyard to pay for 1 of that cost. Apply this effect only if your champion's class matches this card's class.)

Speed
Fast
๐Ÿƒ
Image coming soon
Ignite the Soul

Ignite the Soul

1
Fire
Card Type
Action โ€” Mage Spell

Deal 1 damage to target unit.

Class Bonus Floating Memory (While paying for a memory cost, you may banish this card from your graveyard to pay for 1 of that cost. Apply this effect only if your champion's class matches this card's class.)

Speed
Fast
๐Ÿƒ
Image coming soon
Ignition Draw

Ignition Draw

3
Fire

As long as your champion is distant, this card costs 2 less to activate.

Look at the top six cards of your deck. Banish up to two Aethercharge cards from among them and put the rest on the bottom of your deck in any order. Until end of turn, you may activate the banished cards.

Speed
Fast
๐Ÿƒ
Image coming soon
Illuminate Secrets

Illuminate Secrets

2
Luxem

Deal an amount of damage to target unit equal to its owner's influence minus your influence. (A player's influence is equal to the total amount of cards in their hand and memory.)

The light protects those unjustly oppressed.

Speed
Fast
๐Ÿƒ
Image coming soon
Illuminating Charge

Illuminating Charge

3
Luxem

Reveal all cards in your memory. You may put up to two Animal cards from among them onto the field.

For her unmatched kindness and diligence, Guo Jia was admired by both her peers and forest creatures of Sanguo alike.

Speed
Slow
๐Ÿƒ
Image coming soon
Illusory Armsmaster

Illusory Armsmaster

2
Exalted
Water

Class Bonus Fast Activation (You may activate this card at fast speed.)

Class Bonus On Enter: Target Warrior weapon you control gains spellshroud until end of turn. Put two durability counters on it.

Power
2
Life
2
๐Ÿƒ
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Imbue in Frost

Imbue in Frost

3
Water

Target Sword weapon you control gets +2 until end of turn.

Class Bonus Floating Memory (While paying for a memory cost, you may banish this card from your graveyard to pay for 1 of that cost.)

Speed
Slow
๐Ÿƒ
Image coming soon
Imbue in Frost

Imbue in Frost

3
Water

Target Sword weapon you control gets +2 until end of turn.

Class Bonus Floating Memory (While paying for a memory cost, you may banish this card from your graveyard to pay for 1 of that cost.)

Speed
Slow
๐Ÿƒ
Image coming soon
Immaterial Dissolution

Immaterial Dissolution

4
Norm
Card Type
Action โ€” Mage Spell

Level 2+ This card costs 1 less to activate. (Apply this effect only if your champion is level 2 or higher.)

Destroy up to three target non-regalia token objects with total reserve cost 4 or less.

Speed
Slow
๐Ÿƒ
Image coming soon
Immolation Trap

Immolation Trap

2
Fire

Class Bonus This card costs 2 less to activate. (Apply this effect only if your champion's class matches this card's class.)

Destroy target damaged ally.

The din of the battlefield can lead to deadly oversight.

Speed
Fast
๐Ÿƒ
Image coming soon
Immolation Trap

Immolation Trap

2
Fire

Class Bonus This card costs 2 less to activate. (Apply this effect only if your champion's class matches this card's class.)

Destroy target damaged ally.

Even the slightest misstep can be deadly.

Speed
Fast
๐Ÿƒ
Image coming soon
Impact Hammer

Impact Hammer

0
Fire

Class Bonus Impact Hammer gets +1 . (Apply this effect only if your championโ€™s class matches this cardโ€™s class.)

Whenever a unit uses this weapon for an attack, deal 3 damage to it.

Power
2
Durability
2
๐Ÿƒ
Image coming soon
Impassioned Tutor

Impassioned Tutor

2
Fire
Card Type
Ally โ€” Mage Human

On Attack: Your champion gets +1 level until end of turn.

"Let me show you how it's done!"

Power
1
Life
3
๐Ÿƒ
Image coming soon
Impassioned Tutor

Impassioned Tutor

2
Fire
Card Type
Ally โ€” Mage Human

On Attack: Your champion gets +1 level until end of turn.

"Let me show you how it's done!"

Power
1
Life
3
๐Ÿƒ
Image coming soon
Impassioned Tutor

Impassioned Tutor

2
Fire
Card Type
Ally โ€” Mage Human

On Attack: Your champion gets +1 level until end of turn.

"Let me show you how it's done!"

Power
1
Life
3
๐Ÿƒ
Image coming soon
Impassioned Tutor

Impassioned Tutor

2
Fire
Card Type
Ally โ€” Mage Human

On Attack: Your champion gets +1 level until end of turn.

"Let me show you how it's done!"

Power
1
Life
3
๐Ÿƒ
Image coming soon
Imperial Accord

Imperial Accord

2
Exalted
Water

(Exalted โ€” This element is enabled for you as long as you have another advanced element enabled.)

Negate target advanced element card activation unless its controller pays 6. You may banish the card that had its activation negated this way.

Speed
Fast
๐Ÿƒ
Image coming soon
Imperial Alchemist

Imperial Alchemist

2
Wind
Card Type
Ally โ€” Cleric Human

Class Bonus On Enter: Gather. (To gather, summon a Blightroot, Manaroot, Silvershine, Fraysia, Razorvine, or Springleaf token, chosen at random.)

Whenever you brew a Potion, put a buff counter on Imperial Alchemist.

Power
1
Life
3
๐Ÿƒ
Image coming soon
Imperial Apprentice

Imperial Apprentice

2
Water
Card Type
Ally โ€” Mage Human

Whenever you activate a Spell card, you may banish a card with floating memory from your graveyard. If you do, draw a card.

Class Bonus Floating Memory (While paying for a memory cost, you may banish this card from your graveyard to pay for 1 of that cost.)

Power
1
Life
2
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