Showing 151-200 of 255 cards (page 4 of 6)
Organize the Alliance
Target ally becomes fostered.
Class Bonus Floating Memory (While paying for a memory cost, you may banish this card from your graveyard to pay for 1 of that cost.)
Ornamental Greatsword
Class Bonus On Enter: Target ally you control gets +1 until end of turn. (Apply this effect only if your champion's class matches this card's class.)
An ornate and pristine sword used ceremoniously with great effect, though dull of edge.
Ouragan Sentinel
Ciel Bonus On Enter: Summon a Vacuous Servant token. (Apply this effect only if your champion is Ciel.)
βI've told Papa I don't need guards anymoreβI guess I'll just have to prove it to him!β
Overlord Mk III
As an additional cost to activate this card, sacrifice four Powercells.
Intercept, Spellshroud, Steadfast, True Sight
At the beginning of your end phase, you may banish an Automaton card from your graveyard. If you do, put a buff counter on Overlord Mk III and draw a card.
Overpowering Defense
Activate this card only if a Guardian unit you control is attacking.
Negate all card activations you don't control.
The best offense is a good defense.
Overwhelming Swing
Class Bonus Level 2+ Combat damage dealt by this attack is unpreventable. (Apply this effect only if your champion's class matches this card's class and only if your champion is level 2 or higher.)
Palace Guard
Taunt (While awake, this ally must be targeted before other units you control during your oppent's attack declarations if able.)
Class Bonus Retort 2 (As long as this ally is retaliating, it gets +2 .)
Palvor Sword
Level 1+On Enter: Banish all cards in target player's graveyard face down until Palvor Sword leaves the field.
Outsiders would never understand that the greatest curse was the burden of saving the world.
Plea for Peace
Until the beginning of your next turn, players can't declare attacks unless they pay 1 for each attack declaration.
"It doesn't have to be like this, Ciel! Come to your senses!"
Poised Rearguard
Hindered (This ally enters the field rested.)
Class Bonus Equestrian β On Enter: If you control a Horse ally, wake up Poised Rearguard.
Trained in the capital of the Yunzhou Domain, these soldiers often originate from the local farmlands.
Powercharged Shield
Banish Powercharged Shield: Target unit with taunt gains vigor until end of turn. (Units with vigor wake up at the beginning of your end phase.)
Powered Defender
Class Bonus Level 2+ Taunt (While awake, this unit must be targeted before other units you control during your opponentsβ attack declarations if able.)
Whenever Powered Defender is dealt damage, summon a Powercell token.
Powered Sentinel
Class Bonus On Enter: Deal 3 damage to your champion and summon a Powercell token rested. (Apply this effect only if your championβs class matches this cardβs class.)
βIdeal for protection! Just keep away from farmland.β
β Gearstride Automatics Advertisement
Pristine Scourge
Ciel Bonus This card costs 1 less to activate for each of up to two omens you have.
Look at target opponent's memory and discard a card from among them. If you have five or more omens with different reserve costs, discard an additional card from among them.
Prototype Shield
Unit Link (This object enters the field linked to target unit. If the link is broken, sacrifice this object.)
Class Bonus If damage would be dealt to linked unit while itβs attacking, prevent 3 of that damage. (This also prevents damage that would be dealt by a retaliating defender.)
Provoke Obstinance
Class Bonus Whenever you activate this card, if there's exactly one target for its activation, draw a card into your memory.
Up to five target objects you control gain spellshroud until end of turn. Prevent the next 2 damage that would be dealt to each of those targets this turn if they're units.
Provoking Stand
Target ally gains taunt until the beginning of your next turn. If that ally is unique, draw a card into your memory.
"How about we talk this over a cup of wine? No? Don't say I didn't try to spare you!"
Radiant Repudiation
Prevent the next 4 damage that would be dealt to target neos element unit this turn. Whenever damage is prevented this way, deal 2 damage to target unit.
"Dare you defy creation?"
Rafale's Slash
Ciel Bonus On Attack: You may pay 3. If you do, summon a Vacuous Servant token rested. (Apply this effect only if your champion is Ciel.)
βNone could understand the bliss of serving Miss Alice. Come, let me show you a taste.β
Rallied Advance
Class Bonus On Attack: Wake up target ally you control. (Apply this effect only if your champion's class matches this card's class.)
The mighty shoulder the biggest burdens so others may advance.
Ravishing Finale
As an additional cost to activate this card, banish two cards with floating memory from your graveyard.
Nico Bonus On Champion Hit: For each damage counter on the hit champion, their controller puts the top two cards from their deck into their graveyard.
Reciprocity, Dorumegia's Call
Tonoris Bonus As long as you control two or more domains, you may activate this card from your material deck.
Tonoris Bonus Remove a durability counter from Reciprocity, β·: Negate up to one target upkeep trigger. Then if you control two or more domains, summon an Automaton Drone token.
Reckoning's Wake
Look at the top 3+X cards of your deck, where X is the amount of Distortion objects you control. Put those cards back on top of your deck in any order.
Floating Memory (While paying for a memory cost, you may banish this card from your graveyard to pay for 1 of that cost.)
Recruitment Officer
Class Bonus Foster
On Foster: Look at the top five cards of your deck. You may reveal an ally card from among them and put it into your hand. Put the rest of the cards on the bottom of your deck in any order.
Rescue the Heir
Level 1+ As long as you control a unique ally, this card costs 1 less to activate.
Return target ally you control to its owner's memory.
Resolute Stand
Level 2+ You may activate this card without paying its reserve cost. If you do, skip your next draw phase.
If target unit would be dealt attack combat damage this turn, prevent 3 of that damage.
"...with boundless resolve and forsakenness."
Resplendent Kite Shield
On Enter: Put a refinement counter on Resplendent Kite Shield. Class Bonus: Put two refinement counters on it instead.
β·, Remove a refinement counter from Resplendent Kite Shield: Prevent the next 1 damage that would be dealt to your champion this turn.
Return to the Depths
The next time damage would be dealt to your champion this turn, prevent all but 1 of that damage.
Ciel Bonus When 3 or more damage is prevented this way, you may banish a card from your graveyard and put an omen counter on it.
Reverse Affliction
Banish a Curse card from your champion's lineage. If you own that card, put an omen counter on it.
"I would curse myself a thousand times if it meant that I could save you."
Right of Realm
Whenever you activate a domain card, you may sacrifice Right of Realm. If you do, that domain enters the field without any of its upkeep abilities.
Floating Memory (While paying for a memory cost, you may banish this card from your graveyard to pay for 1 of that cost.)
Righteous Retribution
Class Bonus This card costs 2 less to activate.
The next time damage would be dealt to your champion this turn, prevent 5 of that damage. Your championβs first attack during your next turn gets +X , where X is the amount of damage prevented this way.
Rilewind Sentinel
Class Bonus Foster (At the beginning of your recollection phase, if this ally hasnβt been dealt damage since the end of your previous turn, it becomes fostered.)
As long as Rilewind Sentinel is fostered, allies you control have vigor.
Ritai Guard
Class Bonus Equestrian β As long as you control a Horse ally, Ritai Guard has taunt and vigor. (While awake, this ally with taunt must be targeted before other units you control during your opponent's attack declarations if able. This ally with vigor wakes up at the beginning of your end phase.)
Rivulet Adjutant
Class Bonus Taunt (While awake, this ally must be targeted before other objects you control during your opponents' attack declarations if able.)
On Death: Banish Rivulet Adjutant and put an omen counter on it.
Rousing Slam
Class Bonus Level 2+ On Attack: The attacker gains vigor and taunt until the beginning of your next turn. (Units with vigor wake up at the beginning of your end phase.)
Royal Oathguard
(Exalted β This element is enabled for you as long as you have another advanced element enabled.)
Intercept, Vigor
Clashing swords echo across the black and white tiles of the Tricastles, soldiers always at the ready.
Rusted Warshield
Banish Rusted Warshield: Prevent the next 2 damage that would be dealt to your champion this turn. Draw a card into your memory.
Sablier Guard
Sablier Guard gets +1 and +1 for each omen you have with different reserve costs. (An omen is a card in a banishment with an omen counter on it.)
"If you knew Time as well as I do, you wouldn't talk about wasting it."
Savage Smash
Class Bonus Floating Memory (While paying for a memory cost, you may banish this card from your graveyard to pay for 1 of that cost. Apply this effect only if your championβs class matches this cardβs class.)
An impact that leaves your brain rattling.
Seasoned Shieldmaster
Whenever an ally you control becomes fostered, draw a card into your memory.
Class Bonus Fostered allies you control get +1 and +1 . (Apply this effect only if your champion's class matches this card's class.)
Servant's Obligation
Hindered
Ciel Bonus As long as your champion hasn't been attacked dealt combat damage this turn, your champion has taunt.
Ciel Bonus 3, β·, Banish Servant's Obligation: Summon a Vacuous Servant token.
Servile Possessions
Ciel Bonus Whenever your champion attacks, depending on the amount of omens you haveβ
β’ 1 to 2β That attack gets +1.
β’ 3 to 4β That attack gets +2.
β’ 5 or moreβ That attack gets +3. Draw a card into your memory.
Shield Fragmentation
As an additional cost to activate this card, sacrifice a Shield.
Deal 4 damage to target unit.
"The best offense is a good defense."
Shield of Parvati
Ally Link (This object enters the field linked to target ally. If the link is broken, sacrifice this object.)
If linked ally would take damage, prevent 2 of that damage and sacrifice Shield of Parvati instead.
Justice cannot be attained without sacrifice.
Shred to Ribbons
Class Bonus As long as the attacker is attacking an ally with 5 or more, Shred to Ribbons gets +3 . (Apply this effect only if your championβs class matches this cardβs class.)
The bigger they are, the harder they fall.
Siege Mauler
As long as Siege Mauler is attacking a domain, it gets +2 .
"For the Schwartz Queen! For Lucenia!"
Sinistre Stab
On Hit: If you have five or more omens, you may put Sinistre Stab on the bottom of the hit champion's lineage. Otherwise, put Sinistre Stab on the bottom of your champion's lineage.
Inherited Effect β This object gets -3. (Champions have this ability as long as this card is part of its lineage.)