Showing 151-183 of 183 cards (page 4 of 4)
Shattered Hope
Merlin Bonus This card costs 1 less to activate.
Glimpse 1, then draw a card.
Until end of turn, allies enter the field with an additional sheen counter on them.
Shatter the Brittle
Activate this card only if you control a Fatestone or Fatebound object.
Destroy target item or weapon with memory cost 1 or less, or with reserve cost 5 or less. If you do, its controller draws a card into their memory.
Shira, Lost Spirit
On Enter: Draw seven cards.
"Even in solitude there is fortune."
Shriveling Vines
Class Bonus This card costs 2 less to activate.
At the beginning of your end phase, put two wither counters on target non-champion non-token object you don't control.
Sidereal Spellshot
Element Bonus Aethercalling (As you're looking at this card while glimpsing, you may load it into an Aetherwing weapon you control.)
Class Bonus Glimpse X. Then you may load Sidereal Spellshot into an Aetherwing weapon you control.
Sinistre Stab
On Hit: If you have five or more omens, you may put Sinistre Stab on the bottom of the hit champion's lineage. Otherwise, put Sinistre Stab on the bottom of your champion's lineage.
Inherited Effect โ This object gets -3. (Champions have this ability as long as this card is part of its lineage.)
Smoke Bombs
Banish Smoke Bombs: Target ally gains stealth until end of turn. Draw a card.
"What you can't see can't hurt you, right?"
Spirit Blade: Terminus
Prepare 1
Terminus gets +1 for every four sheen counters on your Fractured Memories.
On Hit: If Terminus was prepared, double the amount of sheen counters on your Fractured Memories and put Terminus into its owner's memory.
Spurn to Ash
Destroy target regalia with memory cost 1 or less.
"All is fair in love and war."
Spurn to Ash
Destroy target regalia with memory cost 1 or less.
"All is fair in love and war."
Staff of Blossoming Will
On Enter: Draw a card.
Diao Chan Bonus 1, โท: Target player summons a Flowerbud token.
Diao Chan once resented being underestimated, until she realized it could be her greatest weapon.
Stalwart Shieldmate
Taunt (While awake, this ally must be targeted before other objects you control during your opponents' attack declarations if able.)
Floating Memory (While paying for a memory cost, you may banish this card from your graveyard to pay for 1 of that cost.)
Stand Before the Queen
Prevent the next 2 damage that would be dealt to target unit this turn.
Sheen 8+ The first time damage is prevented from being dealt to a unit this way, that unit gains stealth until end of turn unless an opponent pays 2.
Class Bonus Floating Memory
Starbirth
Draw a card into your memory. Then summon an Astral Shard token.
"When you look into the night sky, I hope you never forget the memories we shared."
Strengthen the Bonds
Put a buff counter on up to two target Fatestone or Fatebound objects.
The bonds between humans and their animal companions should never be underestimated.
Sudden Steel
Class Bonus Efficiency
"Eek! I'll need to formulate a bad luck dispelling potion next..."
Surveil the Winds
Class Bonus Fast Activation
Draw a card, then put a preparation counter on your champion.
"The gentle winds of calamity..."
Sword of Seeking
Class Bonus True Sight (Attacks using this weapon can target units with stealth. Apply this effect only if your champion's class matches this card's class.)
See beyond worldly perception and unveil the sacred truths hidden from the world.
Tariff Ring
Banish Tariff Ring: Until end of turn, players can't declare attacks unless they pay 2 for each attack declaration. Activate this ability only during an opponent's recollection phase.
If profits are to be made, bring enough to share.
Tariff Ring
Tariff Ringใ่ฟฝๆพใใ๏ผใฟใผใณ็ตไบๆใพใงใใใฌใคใคใผใฏๆปๆๅฎฃ่จใใจใซ2ใๆฏๆใใชใ้ใใๆปๆใงใใชใใใใฎ่ฝๅใฏๅฏพๆฆ็ธๆใฎๅๆณใใงใคใบใซใฎใฟ่ตทๅใงใใใ
ใ็ดๆใ ใใใ
Thunderclap
Level 3+ This card cost 2 less to activate.
Deal 4 damage to target ally.
"With my power unleashed, feel heaven's wrath."
Torch Marshal
Class Bonus Torch Marshal gets +1. (Apply this effect only if your champion's class matches this card's class.)
As an additional cost to declare an attack with this ally, pay 2.
Undeniable Truth
As an additional cost to activate this card, sacrifice an ally.
Draw a card, then put a preparation counter on your champion.
Undercurrent Vantage
Glimpse 3. Your champion becomes distant. (Units stay distant until the end of their controller's turn.)
Class Bonus Floating Memory (While paying for a memory cost, you may banish this card from your graveyard to pay for 1 of that cost.)
Unstable Fractal
Hindered (This object enters the field rested.)
Reservable
Class Bonus 3, โท, Sacrifice Unstable Fractal: As a Spell, destroy target item with memory cost 0 or reserve cost 5 or less.
Veiled Dash
Class Bonus This card costs 2 less to activate.
Up to two target units become distant, then reveal any amount of wind element cards from your memory. Prevent the next X damage that would be dealt to each of those units this turn where X is the amount of wind element cards revealed this way.
Vigil Rempart
Class Bonus Vigil Rempart gets +2. (Apply this effect only if your champion's class matches this card's class.)
Beware what lurks in the mushroom forest, for ingesting its fungi may trigger eerie transformations.
Water Resonance Bauble
Banish Water Resonance Bauble: Draw a card. Activate this ability only if an opponent controls a water element champion.
"At but a word, I will be at your service."
Whimsy's Warden
Intercept (Whenever your champion is attacked while this ally is awake, you may redirect that attack to this ally.)
As long as you have two or more omens, Whimsy's Warden gets +2.
Will to Save
You may rest your champion. If you do, put a preparation counter on them.
Floating Memory
Wind Resonance Bauble
Banish Wind Resonance Bauble: Draw a card. Activate this ability only if an opponent controls a wind element champion.
โItโs no use going back to yesterday, because I was a different person then.โ