Showing 201-250 of 297 cards (page 5 of 6)
Reactivate Drone
Summon an Automaton Drone token rested with a buff counter on it.
Ephemerate β 2 (You may activate this card from your graveyard by paying this cost. Action cards played this way become ephemeral on the effects stack.)
Reciprocity, Dorumegia's Call
Tonoris Bonus As long as you control two or more domains, you may activate this card from your material deck.
Tonoris Bonus Remove a durability counter from Reciprocity, β·: Negate up to one target upkeep trigger. Then if you control two or more domains, summon an Automaton Drone token.
Reckoning's Wake
Look at the top 3+X cards of your deck, where X is the amount of Distortion objects you control. Put those cards back on top of your deck in any order.
Floating Memory (While paying for a memory cost, you may banish this card from your graveyard to pay for 1 of that cost.)
Recruitment Officer
Class Bonus Foster
On Foster: Look at the top five cards of your deck. You may reveal an ally card from among them and put it into your hand. Put the rest of the cards on the bottom of your deck in any order.
Rescue the Heir
Level 1+ As long as you control a unique ally, this card costs 1 less to activate.
Return target ally you control to its owner's memory.
Resolute Stand
Level 2+ You may activate this card without paying its reserve cost. If you do, skip your next draw phase.
If target unit would be dealt attack combat damage this turn, prevent 3 of that damage.
"...with boundless resolve and forsakenness."
Resplendent Kite Shield
On Enter: Put a refinement counter on Resplendent Kite Shield. Class Bonus: Put two refinement counters on it instead.
β·, Remove a refinement counter from Resplendent Kite Shield: Prevent the next 1 damage that would be dealt to your champion this turn.
Return to the Depths
The next time damage would be dealt to your champion this turn, prevent all but 1 of that damage.
Ciel Bonus When 3 or more damage is prevented this way, you may banish a card from your graveyard and put an omen counter on it.
Reverse Affliction
Banish a Curse card from your champion's lineage. If you own that card, put an omen counter on it.
"I would curse myself a thousand times if it meant that I could save you."
Righteous Retribution
Class Bonus This card costs 2 less to activate.
The next time damage would be dealt to your champion this turn, prevent 5 of that damage. Your championβs first attack during your next turn gets +X , where X is the amount of damage prevented this way.
Right of Realm
Whenever you activate a domain card, you may sacrifice Right of Realm. If you do, that domain enters the field without any of its upkeep abilities.
Floating Memory (While paying for a memory cost, you may banish this card from your graveyard to pay for 1 of that cost.)
Rilewind Sentinel
Class Bonus Foster (At the beginning of your recollection phase, if this ally hasnβt been dealt damage since the end of your previous turn, it becomes fostered.)
As long as Rilewind Sentinel is fostered, allies you control have vigor.
Ritai Guard
Class Bonus Equestrian β As long as you control a Horse ally, Ritai Guard has taunt and vigor. (While awake, this ally with taunt must be targeted before other units you control during your opponent's attack declarations if able. This ally with vigor wakes up at the beginning of your end phase.)
Rivulet Adjutant
Class Bonus Taunt (While awake, this ally must be targeted before other objects you control during your opponents' attack declarations if able.)
On Death: Banish Rivulet Adjutant and put an omen counter on it.
Rousing Slam
Class Bonus Level 2+ On Attack: The attacker gains vigor and taunt until the beginning of your next turn. (Units with vigor wake up at the beginning of your end phase.)
A goading and invigorating challenge to fight.
Royal Oathguard
(Exalted β This element is enabled for you as long as you have another advanced element enabled.)
Intercept, Vigor
Clashing swords echo across the black and white tiles of the Tricastles, soldiers always at the ready.
Rusted Warshield
Banish Rusted Warshield: Prevent the next 2 damage that would be dealt to your champion this turn. Draw a card into your memory.
A relic of a previous age, this iron shield still has enough structural integrity to block a fatal strike.
Sablemere, Warden's Grip
Nico Bonus As long as an opponent has three or more cards in their graveyard, you may pay 3 to activate this card from your material deck.
Nico Bonus 3+X, Banish Sablemere: Generate an Icebound Slam card and put it into your memory. Then put X lash counters on your champion.
Sablier Guard
Sablier Guard gets +1 and +1 for each omen you have with different reserve costs. (An omen is a card in a banishment with an omen counter on it.)
"If you knew Time as well as I do, you wouldn't talk about wasting it."
Sanctified Paladin
Foster
As long as Sanctified Paladin is fostered, it gets +3 and +3, and has vigor.
On Foster: Draw two cards.
Savage Smash
Class Bonus Floating Memory (While paying for a memory cost, you may banish this card from your graveyard to pay for 1 of that cost. Apply this effect only if your championβs class matches this cardβs class.)
An impact that leaves your brain rattling.
Schwartz Castler
Commanded Will 1 (As long as this unit is attacking using a Command card, it gets +1.)
Alice Bonus On Enter: If an opponent controls a unit with an even life stat, summon a Pawn Piece token.
Seasoned Shieldmaster
Whenever an ally you control becomes fostered, draw a card into your memory.
Class Bonus Fostered allies you control get +1 and +1 . (Apply this effect only if your champion's class matches this card's class.)
Sentinel Fabricator
3, β·: Summon an Automaton Drone token with a buff counter on it.
Once an alchemist masters the composition and synthesis of an object, improvements follow.
Servant's Obligation
Hindered
Ciel Bonus As long as your champion hasn't been attacked dealt combat damage this turn, your champion has taunt.
Ciel Bonus 3, β·, Banish Servant's Obligation: Summon a Vacuous Servant token.
Servile Possessions
Ciel Bonus Whenever your champion attacks, depending on the amount of omens you haveβ
β’ 1 to 2β That attack gets +1.
β’ 3 to 4β That attack gets +2.
β’ 5 or moreβ That attack gets +3. Draw a card into your memory.
Shield Fragmentation
As an additional cost to activate this card, sacrifice a Shield.
Deal 4 damage to target unit.
"The best offense is a good defense."
Shield of Parvati
Ally Link (This object enters the field linked to target ally. If the link is broken, sacrifice this object.)
If linked ally would take damage, prevent 2 of that damage and sacrifice Shield of Parvati instead.
Justice cannot be attained without sacrifice.
Shilowen, Peaceful Beginnings
Whenever an ally enters the field, you may remove two durability counters from Shilowen. If you do, put a bulwark counter on that ally. (If combat damage would be dealt to an ally with any bulwark counters on it, remove one and prevent that damage instead.)
Shred to Ribbons
Class Bonus As long as the attacker is attacking an ally with 5 or more, Shred to Ribbons gets +3 . (Apply this effect only if your championβs class matches this cardβs class.)
"I must stop the casualties."
Siege Mauler
As long as Siege Mauler is attacking a domain, it gets +2 .
"For the Schwartz Queen! For Lucenia!"
Sinistre Stab
On Hit: If you have five or more omens, you may put Sinistre Stab on the bottom of the hit champion's lineage. Otherwise, put Sinistre Stab on the bottom of your champion's lineage.
Inherited Effect β This object gets -3. (Champions have this ability as long as this card is part of its lineage.)
Six of Spades
Stealth
Cardistry β 6: Six of Spades loses stealth and gets +2 until end of turn. You may change the target of an attack to Six of Spades. This ability costs 1 less to activate for each Suited object you control with different reserve costs. Activate this ability only once.
Smashing Force
Class Bonus On Attack: You may banish two fire element cards from your graveyard. When you do, destroy target item or weapon with memory cost 0 or reserve cost 4 or less.
An immense swing over-calibrated into a shattering impact.
Smash with Obelisk
As an additional cost to activate this card, sacrifice a domain you control.
Smash with Obelisk gets +X where X is the reserve cost of the sacrificed domain.
Destructive power with the weight of the world.
Soutirer Vortex
As long as you have three or more omens with different reserve costs, this card costs 3 less to activate.
Your omens have βWhenever an opponent activates a card with the same reserve cost as this omen, recover 1 and deal 1 damage to their champion.β
Spring Cleaning
Put one of your omens into your graveyard. If you do, look at the top three cards of your deck. Banish one of them and put an omen counter on it. Put the rest on the bottom of your deck in any order.
Ciel Bonus Floating Memory
Stalwart Shieldmate
Taunt (While awake, this ally must be targeted before other objects you control during your opponents' attack declarations if able.)
Floating Memory (While paying for a memory cost, you may banish this card from your graveyard to pay for 1 of that cost.)
Stand Fast
Activate this card only during your end phase.
Wake up target ally you control. It gains taunt and gets +1 until the beginning of your next turn. (An awake ally with taunt must be targeted before other units you control during your opponents' attack declarations if able.)
Stocked Outpost
(Siegeable β This domain can be attacked. It takes damage in the form of removing durability counters.)
On Enter: Draw a card into your memory.
On Destroy: If it's an opponent's turn, that opponent draws a card into their memory.
Storm of Thorns
If damage would be dealt to a unit you control this turn, prevent 1 of that damage. If the damage prevented had a unit as its source, deal 1 damage to that unit.
Class Bonus Floating Memory
Subjugating Lash
As long as your champion has twelve or more damage counters on them, Subjugating Lash gets +2 .
Savor the pain.
Summon Retinue
Summon two Vacuous Servant tokens rested. Then if you have three or more omens, wake them up.
"For Aurefall, we stand."
Summon Sentinels
Class Bonus This card costs 1 less to activate for each domain you control.
Summon two Automaton Drone tokens each with a buff counter on them.
Sunglory Sentinel
Class Bonus Foster (At the beginning of your recollection phase, if this ally hasnβt been dealt damage since the end of your previous turn, it becomes fostered.)
As long as Sunglory Sentinel is fostered and is attacking a champion, it gets +2 .
Surge Protector
Until end of turn, target Shield item you control gains βIf damage would be dealt to your champion, prevent that damage and sacrifice this object instead.β
A broken shield is much cheaper to replace than a broken body.
Sworn Windhand
Class Bonus Taunt
Sworn Windhand has retort 2+X, where X is the amount of omens you have. (As long as this ally is retaliating, it gets that much .)
"Would you like some tea? I just brewed a fresh pot!"
Synthetic Strike
As long as the attacker is attacking an Automaton unit, Synthetic Strike gets +1 .
Malice cuts true.
Take Point
Your champion gains taunt until the beginning of your next turn. (While awake, this unit must be targeted before other units you control during your opponents' attack declarations if able.)
Class Bonus Floating Memory