Showing 201-250 of 1226 cards (page 5 of 25)
Cone of Frost
Class Bonus This card costs 1 less to activate.
Level 1+ Deal 2 damage to up to one target unit.
Level 3+ Deal 2 damage to up to one target unit.
Level 5+ Deal 2 damage to up to one target unit.
Confidant's Oath
Ciel Bonus Whenever an omen counter is put on a card in your banishment, put a refinement counter on Confidant's Oath.
2, β·, Remove two refinement counters from Confidant's Oath: Draw a card.
Conflagrant Sentinel
On Enter: You may discard a card. If you do, put a buff counter on Conflagrant Sentinel. (Allies get +1 and +1 for each buff counter on them.)
"It tastes of cherry-tart, custard, pineapple, roast turkey, toffee, and hot buttered toast."
Conniving Plans
Put the top two cards of your deck into your graveyard.
Deluge 4 β If there are four or more water element cards in your graveyard, put a preparation counter on your champion and draw a card into your memory.
"Only amateurs move without proper research."
Constellation's Blessing
Element Bonus Aethercalling (As you're looking at this card while glimpsing, you may load it into an Aetherwing weapon you control.)
Class Bonus Draw a card. Then you may load Constellation's Blessing into an Aetherwing weapon you control.
Consumption Ring
Banish Consumption Ring: Until end of turn, non-ally cards your opponents activate cost 4 more to activate. Activate this ability only during an opponent's recollection phase.
If profits are to be made, none will be shared.
Contraband Revolver
(Gun β Must be loaded to use for an attack and canβt be used with an attack card.)
Class Bonus On Attack: If the attacker is attacking a champion, Contraband Revolver gets +2 for this attack.
Converge Reflections
As an additional cost to activate this card, sacrifice a non-token item or weapon.
Destroy target item or weapon with memory cost 0 or reserve cost 4 or less. If that object was a Distortion, draw a card into your memory.
Corhazi Arsonist
Remove a preparation counter from your champion: Corhazi Arsonist gains stealth until end of turn.
If a unit hit by Corhazi Arsonist this turn would die, banish it instead.
Corhazi Outlook
On Enter: Put a preparation counter on your champion.
Class Bonus Remove a preparation counter from your champion: Opponents can't activate cards this turn. Glimpse 1. Activate this ability only during your turn.
Corhazi Trapper
On Enter: Put a preparation counter on your champion.
β·, Remove a preparation counter from your champion: Target unit's attacks get -3 until end of turn.
Well-placed traps to turn the tide.
Coriolis Ward
Prevent the next 1+LV damage that would be dealt to target unit this turn. (LV refers to your champion's level.)
If your Shifting Currents face West, draw a card into your memory.
Coronal of Rejuvenation
As an additional cost to materialize this card, banish a preserved card from your material deck.
On Enter: Banish any amount of Spell cards from your graveyard.
β·: You may play a card banished by Coronal of Rejuvenation. Activate this ability only at slow speed.
Coronation Ceremony
This card costs 2 less to activate if it targets a unique ally.
Target unit gains spellshroud until end of turn. (Objects with spellshroud canβt be targeted by Spells.)
Corsair Captain
Ranged 2 (As long as this unit is distant, its attacks get +2.)
Class Bonus Floating Memory (While paying for a memory cost, you may banish this card from your graveyard to pay for 1 of that cost.)
Cosmic Astroscope
Class Bonus If an opponent would glimpse X, you may have that player glimpse 3 instead.
β·: Glimpse 3. (To glimpse, look at that many cards from the top of your deck. Put those cards back on the top or on the bottom of your deck in any order.)
Cosmic Bolt
Starcalling β 2 (As you're looking at this card while glimpsing, you may activate it by paying this cost. If you do, put all other cards you're looking at on the bottom of your deck in any order.)
Deal 4 damage to target unit plus an additional 2 for each card named Cosmic Bolt in your graveyard and banishment.
Coup de Grace
Prepare 4 (You may remove four preparation counters from your champion as you activate this card.)
Class Bonus On Attack: If Coup de Grace was prepared, it gains critical 4. (If attack combat damage would be dealt by a source with critical 4, double that damage unless an opponent discards four cards.)
Covenant of Thorns
Class Bonus This card costs 1 less to materialize.
Ally Link (This object enters the field linked to target ally. If the link is broken, sacrifice this object.)
If damage would be dealt to your champion, that damage is dealt to linked ally instead.
Cowl of the Wild
As long as you control one or more non-Human Tamer allies, your champion gets +1 level.
Even the most defiant and untamable of beasts can be swayed with proper knowledge, patience, and respect.
Coy Bouclier
Level 2+ This card costs 2 less to activate.
Class Bonus As long as you control another ally, Coy Bouclier has taunt. (While awake, this ally with taunt must be targeted before other objects you control during your opponents' attack declarations if able.)
Crackling Incineration
Sheen 6+ This card costs 2 less to activate.
Destroy target item or weapon with memory cost 0 or reserve cost 4 or less. Then its controller puts a sheen counter on a unit they control.
"If only you could see how much I've thrown away."
Craggy Fatestone // Obstinate Cragback
Whenever an opponent materializes a card with memory cost 0, put a buff counter on Craggy Fatestone.
Guo Jia Bonus β·: Transform Craggy Fatestone. Activate this ability only if there are two or more buff counters on Craggy Fatestone.
Cram Session
Your champion gets +1 level until end of turn.
Class Bonus Floating Memory (While paying for a memory cost, you may banish this card from your graveyard to pay for 1 of that cost. Apply this effect only if your champion's class matches this card's class.)
Creative Shock
Draw two cards, then discard a card.
Class Bonus: If a fire element card was discarded, you may choose a unit and deal 2 damage to it. (Apply the additional effect only if your champion's class matches this card's class.)
Varuck holds many fiery insights.
Creeping Torment
On Enter: Put Creeping Torment on the bottom of target champion's lineage.
Inherited Effect: Whenever you draw your second card each turn, deal 2 unpreventable damage to this object.
A curse is a mere facade for karma.
Cremation Ritual
As an additional cost to activate this card, sacrifice an ally.
Draw two cards.
Embellished by flames, the former warrior's mighty countenance bred conviction in their compatriots.
Crescent Glaive
Class Bonus Level 2+ Crescent Glaive gets +1 . (Apply this effect only if your champion's class matches this card's class and only if your champion is level 2 or higher.)
The centerpiece of the Imperial Armory.
Crest of the Alliance
Whenever a fostered ally you control dies, you may banish Crest of the Alliance. If you do, draw a card.
The precarious truce across nations brokered in the face of an unstoppable force gave rise to the Allianceβhumanity's final defense.
Crimson Protective Trinket
Banish Crimson Protective Trinket: Target opponent reveals two cards at random from their memory. Banish each wind element card revealed this way.
A magical armlet that channels and disperses galestorm winds into a pleasant puff of air.
Crimson Tear
Level 1+ As long as Crimson Tear is attacking or retaliating against a Human, Crimson Tear gets +1 .
Level 2+ Whenever you activate a Reaction card that targets Crimson Tear, draw a card into your memory. Then if it's not your turn, wake up Crimson Tear.
Critical Recovery
Remove all temporary damage from target ally. If that ally is an Automaton, put a buff counter on it. (Allies get +1 power and +1 life for each buff counter on them.)
With his penultimate act, Claude used up the rest of his strength, willing Rose back from the brink.
Crumbling Reign
(Exalted β This element is enabled for you as long as you have another advanced element enabled.)
Destroy target item or weapon.
"In the presence of Her Highness, you will relinquish thine arms."
Crusader of Aesa
Crusader of Aesa enters the field rested.
Class Bonus Intercept (Whenever your champion is attacked while this ally is awake, you may redirect that attack to this ally. Apply this effect only if your champion's class matches this card's class.)
Crux Sight
You may pay an additional 2 as you activate this card. If you do, banish this card as it resolves, then return a crux element card from your graveyard to your hand. As an additional cost to activate this card, you may pay 2. If you do, banish this card as it resolves and it gains βReturn a crux element card from your graveyard to your hand.β
Draw a card.
Crystalline Mirror
Whenever a phantasia enters the field under your control, glimpse 1.
Class Bonus Banish Crystalline Mirror: Destroy target item with memory cost 0 or reserve cost 3 or less. Activate this ability only if you control three or more phantasias.
Crystalline Reality
Merlin Bonus Prepare 1
Choose one. If Crystalline Reality was prepared, choose two insteadβ
β’ Summon a Memorite Blade token.
β’ Your champion gains true sight until end of turn.
β’ Draw a card into your memory.
Crystallized Destiny
As long as you control two or more Fatestone and/or Fatebound objects, this card costs 2 less to activate.
The next time damage would be dealt to your champion this turn, prevent that damage. When 7 or more damage is prevented this way, cards your opponents activate this turn cost 2 more to activate.
Crystal of Argus
Class Bonus Your champion gets +1 level for every three enlighten counters on them. (Apply this effect only if your champion's class matches this card's class.)
In seeing all, he knew all. In knowing all, he ascended.
Crystal of Empowerment
Banish Crystal of Empowerment: Your champion gets +2 level until end of turn.
Mages often store their excess mana into such crystals. If used by even a novice mage, one might mistake them for far greater.
Cunning Broker
Stealth (This unit can't be targeted by attacks unless permitted by true sight.)
β·, Remove two preparation counters from your champion: Draw a card.
Handling coins is but second nature.
Cure the Flesh
Remove all temporary damage from target ally. Draw a card into your memory.
For their indiscriminate altruism, the Golden Sashes quickly gained popularity, concealing their true motives from the populace.
Curved Dagger
Class Bonus As long as your champion is attacking an ally, Curved Dagger gets +1 . (Apply this effect only if your champion's class matches this card's class.)
Its curved edge is perfect for slicing through the flesh of both man and monster.
Cyclonic Strike
Class Bonus 0: Suppress target ally you don't control. If you do, Cyclonic Strike gets -2 . Activate this ability only once. (To suppress an ally, banish it and return it to the field under its owner's control at the beginning of the next end phase. Activate this ability only while this card is in an intent.)
Da Qiao, Cinderbinder
Allies with frenzy counters on them don't obey their controller. (They can't attack and intercept, and their activated abilities can't be activated.)
Class Bonus β·: Choose oneβ
β’ Put a frenzy counter on target ally.
β’ Empower X, where X is the amount of allies on the field with a frenzy counter on them.
Dawn of Ashes
Upkeep β At the beginning of your recollection phase, reveal a card at random from your memory. If that card is not norm element, sacrifice Dawn of Ashes.
Non-norm element cards cost 1 more to activate.
Dazzling Courtesan
Kindle 3 (You may banish up to three fire element cards from your graveyard as you activate this card. Each one pays for (1) of this card's cost.)
The breath of the dragon favors the ambitious, and ambition lies even outside of the throne.
Deadly Opportunist
Deadly Opportunist gets +3 as long as it's attacking a rested ally.
Class Bonus Floating Memory (While paying for a memory cost, you may banish this card from your graveyard to pay for 1 of that cost.)
Death Essence Amulet
Whenever an ally you control dies while it's not your turn, you may banish Death Essence Amulet. When you do, look at target opponent's hand or memory and discard a card from it.
Should death's door find you.
Deep Sea Beastbonder
Your champion gets +1 level as long as you control an Animal or Beast ally.
Class Bonus Floating Memory (While paying for a memory cost, you may banish this card from your graveyard to pay for 1 of that cost.)