Showing 201-250 of 374 cards (page 5 of 8)
Meteoric Volley
Activate this card only if your champion is attacking.
For each Aethercharge card in the attacker's intent, create a copy of it in that attacker's intent.
A barrage of stars, as mesmerizing as it is merciless.
Nascent Blast
Deal 3 damage to target unit. If Nascent Blast is empowered, put it into your memory.
Navigate the Streets
้ ่ฆ 1+X๏ผX็บ็ฑไฝ ๆๆง็ domain ๆธ้ใ
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้ปๆดๅฎน้ๆ้๏ผๅฐๅฅณๆฌฒๆ็ก็ชฎใ
Necklace of Foresight
Class Bonus This card costs 1 less to materialize.
Banish Necklace of Foresight: Glimpse 4. (To glimpse, look at that many cards from the top of your deck. Put those cards back on the top or on the bottom of your deck in any order.)
Prediction is easy. Interpretation determines fate.
Nocturne's Oblivion
As long as you have five or more omens with different reserve costs, this card costs 2 less to activate.
Destroy target non-champion object. Banish Nocturne's Oblivion.
"I'll tear apart everything you hold dear."
Novice Mechanist
Foster (At the beginning of your recollection phase, if this ally hasnโt been dealt damage since the end of your previous turn, it becomes fostered.)
On Foster: Summon an Automaton Drone token.
Nullifying Lantern
Cards in graveyards are norm element.
Some say the ancestral mausoleums of Pendragon are cursedโonly traversable with the Corhazi's light.
Obelith Escort
Prepare 2
Summon a Memorite Obelith token with a sheen counter on it. If Obelith Escort was prepared, summon an additional Memorite Obelith token with a sheen counter on it.
Obscuring Threads
Up to one target Fatestone or Fatebound object gains spellshroud until end of turn. (Objects with spellshroud can't be targeted by Spells.)
Floating Memory (While paying for a memory cost, you may banish this card from your graveyard to pay for 1 of that cost.)
Ombreux Chevalier
On Enter: Return one of your omens to your hand. If you do, banish a card from your hand and put an omen counter on it. (An omen is a card in a banishment with an omen counter on it.)
"Allow me to lighten your load."
Ominous Shadow
Unblockable (This unitโs attacks canโt be intercepted and ignores taunt.)
If damage would be dealt to Ominous Shadow, prevent 3 of that damage.
Ominous Shadow may only declare attacks against units your champion has dealt combat damage to this turn.
Orb of Glitter
At the beginning of your recollection phase, glimpse 1.
Banish Orb of Glitter: Draw a card.
The fleeting iridescences that wavers in the orb shows both what could be and what could have been.
Orb of Hubris
Banish Orb of Hubris: Draw up to three cards, then shuffle that amount of cards from your hand into your deck.
Granted to many imperial alchemists upon induction, this relic symbolizes the relentless pursuit of the truth for the ascension of mankind.
Orb of Regret
Banish Orb of Regret: Shuffle up to three cards from your hand into your deck, then draw that many cards.
Nothing is powerful enough to break free of destiny's hold, but some blessed artifacts can ease it's grasp.
Ordinary Bear
Pride 2 (This ally won't obey you unless your champion is level 2 or higher.)
Class Bonus Floating Memory (While paying for a memory cost, you may banish this card from your graveyard to pay for 1 of that cost.)
Overlapping Visages
Each player sacrifices an ally. If at least one non-Distortion ally and at least one Distortion ally were sacrificed this way, you summon a Lost Being token.
Overpowering Defense
Activate this card only if a Guardian unit you control is attacking.
Negate all card activations you don't control.
The best offense is a good defense.
Peaceful Reunion
Activate this card only if you have not declared an attack this turn.
Until the beginning of your next turn, you and target player can't declare attacks. Banish Peaceful Reunion.
Peacock of Prosperity
Class Bonus Element Bonus Whenever you reveal this card from your memory, you may put a card named Peacock of Prosperity from your memory onto the field. If you do, draw a card into your memory.
Peer into Mana
Put 2+LV enlighten counters on your champion.
Few have such innate talent to probe pure mana. Fewer still can exquisitely mold it.
Penetrator Round
Renewable
โท: Load Penetrator Round into target unloaded Gun weapon you control.
Class Bonus Level 2+ On Attack: This attack gains "Combat damage dealt by this attack is unpreventable."
Pierce the Heavens
Jin Bonus As long as your champion has leveled up this turn, this attack gets +2 and has unblockable. (An attack with unblockable can't be intercepted and ignores taunt. Apply this effect only if your champion is Jin.)
Sometimes the best solution is straight forward.
Plated Bullet
Renewable (If this card would be banished from the field or an intent, put it into its owner's material deck instead.)
โท: Load Plated Bullet into target unloaded Gun weapon you control. (As a weapon is used for an attack, all of its loaded cards are put into the attacker's intent.)
Pleiades, Celestial Genesis
Class Bonus On Enter: Glimpse 3.
Class Bonus On Attack: Astra element Aethercharge cards in the attacker's intent gain "On Hit: Summon an Astral Shard token."
In destruction's wake, a new star ignites.
Poised Occlusion
Negate target card activation. Put the card that had its activation negated this way into its owner's memory.
Class Bonus Draw a card into your memory. Your champion becomes distant.
Polaris, Twinkling Cauldron
Arisanna Bonus You may activate this card from your material deck. If you do, Polaris enters the field rested.
Whenever you sacrifice an Herb, put an age counter on Polaris.
Class Bonus โท, Banish Polaris: Deal X damage to all allies. Then generate up to X Cosmic Bolt cards and shuffle them into your deck. X is the amount of age counters that were on Polaris.
Portentous Tanggu
Guo Jia Bonus On Enter: Put a quest counter on your champion. (Apply this effect only if your champion is Guo Jia.)
3, Banish Portentious Tanggu Portentous Tanggu: Draw a card into your memory.
Possessed Reaping
On Ally Kill: Return the killed ally from its owner's graveyard to the field under your control rested. It becomes a Spirit in addition to its other types.
Potion of Healing
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ฉๅ Herbs
็ง็ฒ Potion of Healing: ๆขๅพฉ 5ใ
ๅฐ็ๅฅน็ไบบ๏ผๅคฉๆๅพ๏ผๅคงๆฆๅจ้ฃ็ถๅญ่ฃกๅงใ
Powercharged Shield
Banish Powercharged Shield: Target unit with taunt gains vigor until end of turn. (Units with vigor wake up at the beginning of your end phase.)
Caution: excessive alchemical kinetic conversion may cause myo-paralysis and rapid internal disintegration.
Prismatic Edge
Class Bonus On Enter: Each player reveals all cards in their memory. If a fire element card was revealed, choose a unit and deal 3 damage to it. If a water element card was revealed, draw a card. If a wind element card was revealed, each opponent banishes a card at random from their memory.
Prismatic Spirit
On Enter: Draw six cards then choose two basic elements. Prismatic Spirit gains "Inherited Effect: This object is each of the chosen elements in addition to its other elements."
A beautiful dance of color and the enmeshment of elements make manifest its prismatic brilliance.
Prismspire Scepter
Merlin Bonus On Enter: As a Spell, put two sheen counters on target champion you don't control.
3, Banish Prismspire Scepter: Draw a card into your memory.
Protect Her At All Costs
Merlin Bonus This card costs 2 less to activate.
Summon a Memorite Obelith token with two sheen counters on it. You may change the target of an attack to that token.
Prototype Pistol
(Gun โ Must be loaded to use for an attack and can't be used with an attack card.)
Class Bonus On Enter: Prototype Pistol gets +1 until end of turn. (Apply this effect only if your champion's class matches this card's class.)
Prototype Staff
Class Bonus Memory 4+ Your champion gets +1 level. (Apply this effect only there are four or more cards in your memory.)
Level 4+ โท: You may put a card from your hand on the bottom of your deck. If you do, draw a card into your memory.
Prudent Nock
Draw a card into your memory. Then you may load Prudent Nock into an Aetherwing weapon you control.
In a world where nonsense rules over reason, logic may offer its own kind of magic.
Quickdraw Piercer
(Gun โ Must be loaded to use for an attack and can't be used with an attack card.)
Class Bonus On Banish: Draw a card. (Apply this effect only if your champion's class matches this card's class.)
Quiet Refraction
On Enter: Draw a card into your memory. Put two sheen counters on your Fractured Memories.
Whenever your champion levels up, put two sheen counters on your Fractured Memories.
Rai, Storm Seer
Rai Lineage
Rai gets +1 level for each arcane element Mage Spell card in your banishment.
"Ready yourself, otherwise it won't be a fair fight."
Ranger Boots
Hindered (This object enters the field rested.)
On Enter: Draw a card.
Class Bonus โท, Banish Ranger Boots: Your champion becomes distant. (Units stay distant until the end of their controller's turn.)
Reciprocity, Dorumegia's Call
Tonoris Bonus As long as you control two or more domains, you may activate this card from your material deck.
Tonoris Bonus Remove a durability counter from Reciprocity, โท: Negate up to one target upkeep trigger. Then if you control two or more domains, summon an Automaton Drone token.
Recruitment Officer
Class Bonus Foster
On Foster: Look at the top five cards of your deck. You may reveal an ally card from among them and put it into your hand. Put the rest of the cards on the bottom of your deck in any order.