Cards where: class is cleric
Cards Images Table

Showing 301-350 of 468 cards (page 7 of 10)

← Previous
Page 7 of 10
Next β†’
πŸƒ
Image coming soon
Perfect Repulsion

Perfect Repulsion

2
Water

The next time target unit you control would take exactly X damage this turn, prevent that damage, where X is the amount of cards in your memory. Draw a card if damage was prevented this way. (X is calculated only as this card resolves.)

Speed
Fast
πŸƒ
Image coming soon
Phantasmagoria

Phantasmagoria

Non-Specter cards in your graveyard lose all abilities.

Alice Bonus Whenever a Specter ally you control dies, put a haunt counter on Phantasmagoria.

Alice Bonus At the beginning of your end phase, you may put all cards from your graveyard on the bottom of your deck in any order. If you do, put the top X cards from your deck into your graveyard, where X is the amount of haunt counters on Phantasmagoria.

πŸƒ
Image coming soon
Poisonous Apple

Poisonous Apple

0
Norm

On Enter: Choose a player. That player gains control of Poisonous Apple.

Whenever a card with floating memory is banished from your graveyard, deal 2 unpreventable damage to your champion.

πŸƒ
Image coming soon
Poisonous Breezecap

Poisonous Breezecap

3
Wind

If Poisonous Breezecap would be suppressed, you may sacrifice it instead. If you do, each opponent banishes a card at random from their memory.

On Enter: Draw a card into your memory.

Wonderland teemed with all manner of fungi.

πŸƒ
Image coming soon
Polaris, Twinkling Cauldron

Polaris, Twinkling Cauldron

1
Norm

Arisanna Bonus You may activate this card from your material deck. If you do, Polaris enters the field rested.

Whenever you sacrifice an Herb, put an age counter on Polaris.

Class Bonus β†·, Banish Polaris: Deal X damage to all allies. Then generate up to X Cosmic Bolt cards and shuffle them into your deck. X is the amount of age counters that were on Polaris.

πŸƒ
Image coming soon
Polishing Flourish

Polishing Flourish

2
Norm

Remove all sheen counters from units you control.

Floating Memory (While paying for a memory cost, you may banish this card from your graveyard to pay for 1 of that cost.)

"I just remembered, where is the Golden Queen?"

Speed
Fast
πŸƒ
Image coming soon
Potion Infusion: Blaze

Potion Infusion: Blaze

1
Fire

Rest target Potion. If you do, it gains β€œOn Sacrifice: Deal 4 damage to target attacking ally” until end of turn.

β€œFlagma’s Oasis grows these incredible chili pods! When crushed and mixed with an accelerant, it generates an intense exothermic reaction!”

Speed
Fast
πŸƒ
Image coming soon
Potion Infusion: Clarity

Potion Infusion: Clarity

7
Water

Class Bonus This card costs 2 less to activate. (Apply this effect only if your champion's class matches this card's class.)

Rest target Potion. If you do, it gains "On Sacrifice: Draw two cards" until end of turn. (This trigger would resolve before the Potion's ability.)

Speed
Fast
πŸƒ
Image coming soon
Potion Infusion: Frostbite

Potion Infusion: Frostbite

1
Water

Rest target Potion. If you do, it gains "On Sacrifice: Rest target unit. The next time that unit would take damage from a water element source this turn, it takes that much damage plus 4 instead" until end of turn. (This trigger would resolve before the Potion's ability.)

Speed
Fast
πŸƒ
Image coming soon
Potion Infusion: Growth

Potion Infusion: Growth

2
Wind

Rest target Potion. If you do, put LV age counters on it. (LV refers to your champion’s level.)

β€œWith similarities to a beaker of consumable ethanol, different decoctions can be enhanced or strengthened by chronological movement!”

Speed
Slow
πŸƒ
Image coming soon
Potion Infusion: Seal

Potion Infusion: Seal

2
Water

Rest target Potion. If you do, it gains β€œOn Sacrifice: Negate target card activation unless its controller pays 2” until end of turn.

Floating Memory (While paying for a memory cost, you may banish this card from your graveyard to pay for 1 of that cost.)

Speed
Fast
πŸƒ
Image coming soon
Potion Infusion: Starlight

Potion Infusion: Starlight

3
Astra

Class Bonus Starcalling β€” 1

Rest target Potion. If you do, it gains "On Sacrifice: Until end of turn, your champion gets +4 level" until end of turn. (This trigger would resolve before the Potion's ability.)

Speed
Slow
πŸƒ
Image coming soon
Potion of Healing

Potion of Healing

3
Norm

Brew β€” Two Herbs (You may sacrifice the listed objects rather than pay this card's reserve cost.)

Sacrifice Healing Potion Potion of Healing: Recover 5. (To recover, remove that many damage counters from your champion.)

πŸƒ
Image coming soon
Powercell

Powercell

1
Norm

1, β†·, Sacrifice Powercell: Target Automaton ally gets +2 until end of turn.

β€œRecharge your Gearstride Automatons with our proprietary powercell! Only the best on the market.”
β€” Gearstride Automatics Advertisement

πŸƒ
Image coming soon
Powered Bishop

Powered Bishop

3
Fire

Memory 4+ Powered Bishop gets +1 .

On Death: Summon a Powercell token.

β€œNeed a spokesperson? Our orator model contains self-modulating power for a crowd of any size!”
β€” Gearstride Automatics Advertisement

Power
1
Life
3
πŸƒ
Image coming soon
Priestess of Flame

Priestess of Flame

2
Fire

Class Bonus On Enter: You may have Priestess of Flame deal 3 damage to your champion. If you do, gather twice. (To gather, summon a Blightroot, Manaroot, Silvershine, Fraysia, Razorvine, or Springleaf token, chosen at random.)

Power
1
Life
2
πŸƒ
Image coming soon
Prima Materia

Prima Materia

4
Astra

Arisanna Bonus Brew β€” Four Herbs with different names

β†·: Draw a card into your memory. If Prima Materia was brewed, the next time an astra element source you control would deal damage to one or more units this turn, it deals that much damage plus 3 to those units instead.

πŸƒ
Image coming soon
Primordial Ritual

Primordial Ritual

2
Water

As an additional cost to activate this card, sacrifice an ally.

Target player puts the top two cards of their deck into their graveyard.

Floating Memory

Speed
Fast
πŸƒ
Image coming soon
Profane Bindings

Profane Bindings

2
Umbra

Negate target card activation. Banish the card that had its activation negated this way. Put Profane Bindings on the bottom of your champion's lineage.

Inherited Effect β€” This object gets -5. (Champions have this ability as long as this card is part of its lineage.)

Speed
Fast
πŸƒ
Image coming soon
Protective Fractal

Protective Fractal

4
Water

Reservable (While paying for a reserve cost, you may rest this object to pay for 1 of that cost.)

β†·: Prevent the next 1 damage that would be dealt to target champion this turn.

πŸƒ
Image coming soon
Proto Key Crest

Proto Key Crest

0
Norm

On Charge 3: Return Proto Key Crest to its owner's material deck and recover 3.

A silent sigil of allegiance to a forbidden cause.

πŸƒ
Image coming soon
Prototype Staff

Prototype Staff

0
Norm

Class Bonus Memory 4+ Your champion gets +1 level. (Apply this effect only there are four or more cards in your memory.)

Level 4+ β†·: You may put a card from your hand on the bottom of your deck. If you do, draw a card into your memory.

πŸƒ
Image coming soon
Purging Tempest

Purging Tempest

2
Wind

Until end of turn, if one or more cards would enter target player's graveyard from anywhere except the field, banish them instead.

”I prefer my books without pictures, conversations, or interruption.”

Speed
Fast
πŸƒ
Image coming soon
Purification

Purification

1
Norm

Recover 2. Then choose up to two Curse cards from your champion’s lineage and discard them. For each card discarded this way, recover 2.

Let go of your hatred. Discard your malice. Only then will you find peace.

Speed
Slow
πŸƒ
Image coming soon
Purifying Thurible

Purifying Thurible

0
Wind

X, Banish Purifying Thurible: Target opponent banishes X cards from their graveyard. If X is 3 or greater, draw a card into your memory.

May your souls finally rest, and may those who tormented them be damned.

πŸƒ
Image coming soon
Queen Piece

Queen Piece

6
Norm

Alice Bonus As long as you control one or more Chessman Pawn allies, prevent all damage that would be dealt to Queen Piece.

Alice Bonus Commanded Will 6 (As long as this unit is attacking using a Command card, it gets +6.)

Power
1
Life
4
πŸƒ
Image coming soon
Queen's Gambit

Queen's Gambit

2
Norm

As an additional cost to activate this card, sacrifice a Chessman ally.

On Enter: Draw a card into your memory. If the sacrificed ally was a Queen, summon three Pawn Piece tokens.

Alice Bonus Chessman allies you control have "On Enter: This ally gets +1 until end of turn."

πŸƒ
Image coming soon
Quicksilver Grail

Quicksilver Grail

0
Norm

Divine Relic (You can only have one card with this keyword in your material deck.)

On Enter: Banish a non-champion card from your material deck face down.

Banish Quicksilver Grail: You may play the banished card. (You still pay for its costs.)

πŸƒ
Image coming soon
Rapid Combustion

Rapid Combustion

4
Fire

Kindle 4 (You may banish up to four fire element cards from your graveyard as you activate this card. Each one pays for (1) of this card's cost.)

Destroy target item or weapon with memory cost 0 or reserve cost 3 or less that entered the field this turn.

Speed
Fast
πŸƒ
Image coming soon
Ravenous Pyre

Ravenous Pyre

2
Fire

Class Bonus On Enter: Draw a card and discard a card.
Whenever a champion you don't control levels up, deal 2 damage to it.

πŸƒ
Image coming soon
Razorgale Calling

Razorgale Calling

4
Wind

Class Bonus This card costs 2 less to activate. (Apply this effect only if your champion's class matches this card's class.)

Whenever you activate a wind element card, deal 1 damage to target champion.

πŸƒ
Image coming soon
Razorvine

Razorvine

1
Norm

Sacrifice Razorvine: Put a card from your hand on the bottom of your deck. If you do, draw a card.

πŸƒ
Image coming soon
Rearing Rebound

Rearing Rebound

3
Wind

Suppress target ally. (To suppress an ally, banish it and return it to the field under its owner's control at the beginning of the next end phase.)

Equestrian β€” If you control a Horse ally, draw a card into your memory.

Speed
Fast
πŸƒ
Image coming soon
Rebounding Gust

Rebounding Gust

3
Wind

This card costs 2 less to activate as long as it's targeting an attacking ally.
Return target ally to its owner's memory.

"The winds call for you to come home."

Speed
Fast
πŸƒ
Image coming soon
Reconstructive Surgery

Reconstructive Surgery

2
Norm

Choose one β€”
β€’ Put a buff counter on target Automaton ally.
β€’ Level 2+ Return an Automaton ally card from your graveyard to your memory. (Choose this option only if your champion is level 2 or higher.)

Speed
Slow
πŸƒ
Image coming soon
Redirect Flow

Redirect Flow

4
Water

Class Bonus This card costs 2 less to activate.

You may choose new targets for target trigger.

Even as the throne remains empty, the inner court remains untouched, guarded by powerful consorts and their devoted ladies-in-waiting.

Speed
Fast
πŸƒ
Image coming soon
Refabrication

Refabrication

3
Neos

You may sacrifice two tokens rather than pay this card's reserve cost.

If your influence is five or less, draw two cards. (A player's influence is equal to the total amount of cards in their hand and memory.)

Speed
Fast
πŸƒ
Image coming soon
Reflected Blight

Reflected Blight

1
Umbra

Return target card from your graveyard to your memory. Then put Reflected Blight on the bottom of your champion's lineage. When you do, deal 1 unpreventable damage to your champion for each Curse card in your champion’s lineage.

Speed
Fast
πŸƒ
Image coming soon
Reflect the Skies

Reflect the Skies

3
Astra

Class Bonus This card costs 1 less to activate.

Put the bottom four cards of your deck on top of your deck in a random order. Glimpse 2.

Look down and past your reflection. See the skies spread out before you. Peer into the cosmos anew.

Speed
Slow
πŸƒ
Image coming soon
Refracted Twilight

Refracted Twilight

6
Astra

Brew β€” Two Silvershine, Three Herbs

Banish Refracted Twilight: The next time you activate an ability of target Potion this turn, copy that ability twice. You may choose new targets for those copies.

πŸƒ
Image coming soon
Regal Expulsion

Regal Expulsion

2
Water

Negate target card activation if that card was activated from a material deck.

"Looks like today's fortune isn't in your favor! Try again next time."

Speed
Fast
πŸƒ
Image coming soon
Regal Inquisition

Regal Inquisition

2
Exalted
Norm

Look at target opponent's hand and memory. Discard any amount of cards from among them. For each card discarded this way, that opponent reveals the top card of their deck and puts it into their hand.

"Queens have to be dignified, you know!"

Speed
Slow
πŸƒ
Image coming soon
Regenerate

Regenerate

2
Norm

Draw a card into your memory.

Class Bonus Damage 10+ Recover 2. (To recover, remove that many damage counters from your champion. Apply this effect only if there are ten or more damage counters on your champion.)

Speed
Fast
πŸƒ
Image coming soon
Remnant of Will

Remnant of Will

1
Umbra

Put two haunt counters on your Phantasmagoria and recover 4.

Alice Bonus Ephemerate β€” 1 (You may activate this card from your graveyard by paying this cost. Action cards played this way become ephemeral on the effects stack.)

Speed
Slow
πŸƒ
Image coming soon
Repelling Palmblast

Repelling Palmblast

5
Wind

Return all allies with 2 or less to their owner's memories.

Floating Memory (While paying for a memory cost, you may banish this card from your graveyard to pay for 1 of that cost.)

Speed
Slow
πŸƒ
Image coming soon
Reprogram

Reprogram

2
Norm

Up to one target ally gets -1 until end of turn. If that ally is an Automaton, put two debuff counters on it instead. (Allies get -1 power and -1 life for each debuff counter on them.)

Floating Memory

Speed
Fast
πŸƒ
Image coming soon
Restorative Flame

Restorative Flame

2
Fire

Banish up to three fire element cards from your graveyard. For each card banished this way, recover 2. (To recover, remove that many damage counters from your champion.)

Speed
Fast
πŸƒ
Image coming soon
Restoring Embers

Restoring Embers

4
Fire

Kindle 4 (You may banish up to four fire element cards from your graveyard as you activate this card. Each one pays for (1) of this card’s cost.)

Recover 4. Then if your influence is four or less, draw a card into your memory.

Speed
Fast
πŸƒ
Image coming soon
Revealing Mesmer

Revealing Mesmer

3
Norm

2, β†·: Each champion loses spellshroud until end of turn.

2, β†·: Change the target of an activation or trigger that targets a phantasia you control to Revealing Mesmer.

πŸƒ
Image coming soon
Revitalizing Cleanse

Revitalizing Cleanse

5
Water

Reveal all cards in your memory. Recover X where X is the amount of water element cards revealed this way. Draw a card. (To recover, remove that many damage counters from your champion.)

A healing prayer for the pure of soul.

Speed
Fast
← Previous
Page 7 of 10
Next β†’