Cards where: element is advanced
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Showing 301-350 of 406 cards (page 7 of 9)

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Scry the Stars

Scry the Stars

3
Astra

Class Bonus You may banish a card named Scry the Skies from your graveyard rather than pay this card's reserve cost.

Until end of turn, cards you look at while glimpsing have "Starcalling β€” X", where X is that card's reserve cost. Glimpse 3.

Speed
Slow
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Season's End

Season's End

10
Tera

Diao Chan Bonus This card costs 1 less to activate for each wither counter on objects on the field.

Destroy each object with a wither counter on it.

Who would have known that such a beautiful wish could blossom only to wither into ruin?

Speed
Slow
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Seed of Nature

Seed of Nature

0
Tera

Seed of Nature enters the field rested.

On Enter: Your champion gets +2 level until end of turn.

Class Bonus β†·, Banish Seed of Nature: Your champion gets +2 level until end of turn.

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Seiryuu's Command

Seiryuu's Command

2
Arcane

As long as you control an arcane element Shenju ally, ignore this card's elemental requirements as you activate it.

Until end of turn, whenever target Beast attacks, trigger all of its on attack abilities twice.

Speed
Fast
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Seize Fate

Seize Fate

6
Exia

Jin Bonus This card costs 2 less to activate.

For the rest of the game, if your champion would take damage, remove that many damage counters from them instead and then if there are zero damage counters on your champion, banish your champion.

Speed
Slow
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Sempiternal Sage

Sempiternal Sage

3
Tera

Preserve (When this ally dies, put it into its owner's material deck preserved. As you materialize, you may instead return a preserved card to your hand.)

Class Bonus On Attack: You may recover 3. If you don't, empower 3.

Power
3
Life
3
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Sentinel Fabricator

Sentinel Fabricator

0
Neos

3, β†·: Summon an Automaton Drone token with a buff counter on it.

Once an alchemist masters the composition and synthesis of an object, improvements follow.

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Shackled Theurgist

Shackled Theurgist

2
Umbra

Taunt

As long as Shackled Theurgist is ephemeral, it gets +4.

On Death: Target opponent may sacrifice an ally. If they don't, return Shackled Theurgist to the field. It gets +2 until end of turn and becomes ephemeral.

The chains of the past weigh heavy.

Power
0
Life
2
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Shadeblood Coating

Shadeblood Coating

0
Umbra

Banish Shadeblood Coating: Up to three target units you control gain "On Hit: Put a preparation counter on your champion" until end of turn.

This ominous oil ravenously drinks in blood to sharpen the next strike.

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Shadecursed Hunter

Shadecursed Hunter

2
Umbra

Ranged 5, Stealth

On Death: Put Shadecursed Hunter on the bottom of your champion's lineage.

Inherited Effect: This object has gets -2 .

A soul bargained for the thrill of the hunt.

Power
2
Life
1
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Shadow Resonance

Shadow Resonance

2
Umbra

Recover 2, then draw a card. (To recover, remove that many damage counters from your champion.)

Tristan Bonus If your champion has four or more preparation counters on them, summon an Ominous Shadow token.

Speed
Fast
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Shadow's Claw

Shadow's Claw

0
Umbra

As long as you have four or more preparation counters on your champion, you may activate this card from your material deck.

Tristan Bonus Phantasia allies you control can attack using Shadow's Claw. When they do, put a durability counter on Shadow's Claw.

Power
1
Durability
3
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Shadowstrike

Shadowstrike

2
Umbra

Prepare X. X can't be 0.

Shadowstrike gets +X .

Class Bonus If Shadowstrike was prepared, it has unblockable. (An attack with unblockable can't be intercepted and ignores taunt.)

Power
4
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Shadow's Twin

Shadow's Twin

1
Umbra

Whenever Shadow's Twin becomes loaded, it gets +2 until end of turn.

Class Bonus Whenever an attack using this weapon triggers an On Hit ability, that ability is triggered an additional time.

Power
1
Durability
5
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Shattering Discharge

Shattering Discharge

1
Arcane

You may activate this card from your banishment as long as there's a charge counter on it.

Class Bonus Whenever this card is banished from your memory, put a charge counter on it.

Deal 2 unpreventable damage to target champion. Banish Shattering Discharge.

Speed
Fast
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Shifting Mirage

Shifting Mirage

3
Umbra

Class Bonus This card costs 1 less to activate.

Your champion gains stealth until end of turn unless an opponent pays 2.

Tristan Bonus Summon an Ominous Shadow token.

Speed
Fast
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Shock Therapy

Shock Therapy

2
Arcane

Class Bonus Element Bonus Whenever this card is banished from your memory, put an enlighten counter on your champion.

Deal an amount of damage to target ally equal to the amount of enlighten counters on your champion.

Speed
Fast
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Shriveling Vines

Shriveling Vines

5
Tera

Class Bonus This card costs 2 less to activate.

At the beginning of your end phase, put two wither counters on target non-champion non-token object you don't control.

"The blight always lies under the surface."

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Shuang Ji of Sacrifice

Shuang Ji of Sacrifice

1
Exia

Class Bonus For every five damage counters on your champion, Shuang Ji of Sacrifice gets +1 .

On Enter: You may have Shuang Ji of Sacrifice deal 5 unpreventable damage to your champion. If you do, draw a card.

Power
1
Durability
3
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Sidereal Spellshot

Sidereal Spellshot

X
Astra

Element Bonus Aethercalling (As you're looking at this card while glimpsing, you may load it into an Aetherwing weapon you control.)

Class Bonus Glimpse X. Then you may load Sidereal Spellshot into an Aetherwing weapon you control.

Power
2
Speed
Fast
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Sighing Crownwing

Sighing Crownwing

2
Exalted
Wind

(Exalted β€” This element is enabled for you as long as you have another advanced element enabled.)

Class Bonus Stealth

Class Bonus On Attack: Put a buff counter on target Animal or Beast ally you control without a buff counter on it.

Power
1
Life
2
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Silvie, Earth's Tune

Silvie, Earth's Tune

3
Tera

Silvie Lineage (Silvie, Earth's Tune must be leveled from a previous level "Silvie" champion.)

On Enter: Reveal cards from the top of your deck until you reveal a tera element Animal or Beast ally card. Put that card into your hand and the rest on the bottom of your deck in a random order.

Level
Lv. 3
Life
25
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Silvie, Loved by All

Silvie, Loved by All

3
Tera

Silvie Lineage (Silvie, Loved by All must be leveled from a previous level "Silvie" champion.)

Animal and Beast allies you control get +1 and have intercept.

"I'm so happy I met you all!"

Level
Lv. 3
Life
25
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Silvie, Slime Sovereign

Silvie, Slime Sovereign

3
Tera

Silvie Lineage

On Enter: The next Slime ally card you activate this turn costs 2 less to activate and enters the field with two additional buff counters on it.

Ignore the elemental requirements of advanced element Slime cards you activate.

Level
Lv. 3
Life
25
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Sinister Mindreaver

Sinister Mindreaver

2
Umbra

Class Bonus Fast Activation

Ambush (This ally may retaliate against attackers while not defending.)

On Champion Hit: Look at that opponent’s memory. You may discard up to two cards from it. If you do, they draw that many cards into their memory.

Power
2
Life
1
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Sinistre Stab

Sinistre Stab

3
Umbra

On Hit: If you have five or more omens, you may put Sinistre Stab on the bottom of the hit champion's lineage. Otherwise, put Sinistre Stab on the bottom of your champion's lineage.

Inherited Effect β€” This object gets -3. (Champions have this ability as long as this card is part of its lineage.)

Power
4
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Siphoning Fractal

Siphoning Fractal

2
Umbra

Whenever an ally dies, deal 1 damage to target champion you don’t control and recover 1.

Reservable (While paying for a reserve cost, you may rest this object to pay for 1 of that cost.)

β€œSouls are a zero-sum game.”

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Slay the King

Slay the King

2
Crux

Class Bonus On Attack: You may banish a card from your material deck. If you do, Slay the King gains "On Kill: You may play the banished card."

Treachery strikes deadliest in the heart.

Power
4
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Slime King

Slime King

3
Tera

As an additional cost to activate this card, banish three Slime ally cards each with different elements from your graveyard.

Pride 4, Taunt

Element Bonus On Leave: You may put any number of the Slime ally cards banished by Slime King onto the field under your control.

Power
4
Life
5
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Slime Totem

Slime Totem

0
Tera

Slime allies you control have vigor. (These units wake up at the beginning of your end phase.)

Though it is merely a replica, the loyalty of Slime King's subjects knows no bounds, and slimes travel from across the forest just to bask in its presence.

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Slip Away

Slip Away

2
Umbra

Imbue 2 (You may reserve all cards revealed as you activate this card. If at least two of them are umbra element, this card becomes imbued.)

Target unit becomes distant. If Slip Away is imbued, that unit also gains stealth and spellshroud until end of turn.

Speed
Fast
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Smash with Obelisk

Smash with Obelisk

3
Neos

As an additional cost to activate this card, sacrifice a domain you control.

Smash with Obelisk gets +X where X is the reserve cost of the sacrificed domain.

Destructive power with the weight of the world.

Power
6
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Sorrowcaller

Sorrowcaller

0
Umbra

Class Bonus On Champion Hit: Reveal the hit opponent’s memory. Deal an amount of unpreventable damage to the hit champion equal to the amount of cards with reserve cost 3 or greater revealed this way.

Punish the guilty. Harvest the weak.

Power
1
Durability
1
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Soultrace Tessellation

Soultrace Tessellation

2
Crux

Prepare 1

Put three sheen counters on target unit. If Soultrace Tessellation was prepared, put an additional sheen counter on that unit for every three cards in your banishment.

Speed
Fast
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Soutirer Vortex

Soutirer Vortex

6
Umbra

As long as you have three or more omens with different reserve costs, this card costs 3 less to activate.

Your omens have ”Whenever an opponent activates a card with the same reserve cost as this omen, recover 1 and deal 1 damage to their champion.”

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Sovereign Sanctuary

Sovereign Sanctuary

3
Exalted
Norm

If a unit you control would be dealt damage, prevent 2 of that damage.

At the beginning of your recollection phase, sacrifice Sovereign Sanctuary and draw a card into your memory.

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Spectral Haunting

Spectral Haunting

6
Umbra

Alice Bonus This card costs 4 less to activate if it targets a Specter card.

Return target ally card from your graveyard to the field. It becomes ephemeral. (If an ephemeral object would leave the field, banish it instead.)

Speed
Slow
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Spellshield: Arcane

Spellshield: Arcane

3
Arcane

Class Bonus This card costs 1 less to activate.

The next time damage would be dealt to your champion this turn, prevent that damage. Put an amount of enlighten counters on your champion equal to the amount of damage prevented this way.

Speed
Fast
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Spellshield: Astra

Spellshield: Astra

4
Astra

Class Bonus This card costs 2 less to activate.

The next time damage would be dealt to your champion this turn, prevent that damage. Glimpse X, where X is the amount of damage prevented this way.

Speed
Fast
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Spellshield: Tera

Spellshield: Tera

3
Tera

Class Bonus This card costs 1 less to activate.

The next time damage would be dealt to your champion this turn, prevent that damage. Reveal an amount of cards from the top of your deck equal to the amount of damage prevented this way and put them into your material deck preserved.

Speed
Fast
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Spirelle, Schwartz Queen

Spirelle, Schwartz Queen

2
Umbra

On Enter: As a Spell, deal 3 damage to target unit. Then you may banish a card from your hand or memory face down.

2, β†·, Reveal a card banished by Spirelle with reserve cost X: Negate each activation of cards with reserve cost X. Put each card negated this way and each card banished by Spirelle into their owner's memories. Then trigger each of Spirelle's on enter abilities.

Power
0
Life
4
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Spirit Blade: Ascension

Spirit Blade: Ascension

1
Crux

As an additional cost to activate this card, return a Sword regalia you own to your material deck.

Choose a Sword regalia card from your material deck or banishment and put it onto the field.

With the spirits' aid, even a worn sword may be transfigured into a divine relic.

Speed
Fast
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Spirit Blade: Dispersion

Spirit Blade: Dispersion

0
Crux

Remove all durability counters from any amount of Sword weapons you control, then banish them. Choose any amount of units and deal damage equal to the amount of durability counters removed this way split among them.

When spirits take, they pay in kind.

Speed
Fast
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Spirit Blade: Ensoul

Spirit Blade: Ensoul

6
Crux

Choose any amount of Sword weapon cards with memory cost 1 or less from your banishment and/or material deck and put them onto the field. Until end of turn, Sword weapons you control can attack as though they were allies. At the beginning of your next end phase, sacrifice all Sword weapons you control.

Speed
Slow
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Spirit Blade: Ghost Strike

Spirit Blade: Ghost Strike

0
Crux

On Attack: You may banish a card from your material deck. If you do, your champion's attacks get +1 until end of turn.

An attack empowered with haunting vengeance.

Power
1
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Spirit Blade: Infusion

Spirit Blade: Infusion

2
Crux

This card costs 2 less to activate if your champion has dealt combat damage this turn.

Until end of turn, target Sword weapon gets +3 and "On Champion Hit: Draw a card."

A blade empowered with spiritual might.

Speed
Fast
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Spirit Blade: Terminus

Spirit Blade: Terminus

2
Crux

Prepare 1

Terminus gets +1 for every four sheen counters on your Fractured Memories.

On Hit: If Terminus was prepared, double the amount of sheen counters on your Fractured Memories and put Terminus into its owner's memory.

Power
2
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Spirit's Blessing

Spirit's Blessing

1
Crux

As an additional cost to activate this card, return a regalia you control to its owner's material deck.
Wake up your champion. Draw a card.

Spirits bestow their favor upon those who offer tribute in earnest.

Speed
Fast
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Stabilizing Capacitance

Stabilizing Capacitance

1
Arcane

Put any amount of cards from your memory on the bottom of your deck in any order. Then draw that many cards into your memory.

Class Bonus Level 7+ Draw a card.

Speed
Slow
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Staff of Blossoming Will

Staff of Blossoming Will

1
Tera

On Enter: Draw a card.

Diao Chan Bonus 1, β†·: Target player summons a Flowerbud token.

Diao Chan once resented being underestimated, until she realized it could be her greatest weapon.

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