Showing 351-400 of 670 cards (page 8 of 14)
Lightveil Agent
Class Bonus Stealth (This unit can't be targeted by attacks unless permitted by true sight.)
Whenever you recover, put a buff counter on Lightveil Agent.
Lightweaver's Assault
Reveal all cards in your memory. Choose any amount of units and deal damage equal to the amount of cards revealed this way split among them.
Class Bonus Element Bonus Whenever you reveal Lightweaver's Assault from your memory, choose a unit and deal 2 damage to it.
Lightweaver's Infinite Shaping
Zander Bonus Cards you reveal from your memory have all abilities of each other card revealed this way from your memory.
On Enter: Reveal all cards in your memory.
At the beginning of your end phase, sacrifice Lightweaver's Infinite Shaping.
Limitless Defiance
For each damage counter on your champion, banish the top card of your deck.
Jin Bonus Until end of turn, you may activate Warrior action and Warrior attack cards banished this way without paying their reserve cost. When you do, wake up your champion.
Liquidation
Deluge 10 β If there are ten or more water element cards in your graveyard, deal 7 damage to target unit.
"Drown."
Liturgy of Corruption
Put a buff counter on target ally. If that ally is fostered, put two additional buff counters on it and deal 6 unpreventable damage to your champion.
With that, Krustal became encapsulated in ice.
Lorraine, Blademaster
Lorraine Lineage (Lorraine, Blademaster must be leveled from a previous level "Lorraine" champion.)
On Enter: Until end of turn, Lorraine's attacks get +2 and gain "On Kill: Draw a card."
"Let me show you true swordistry."
Lorraine, Spirit Ruler
Lorraine Lineage (Lorraine, Spirit Ruler must be leveled from a previous level "Lorraine" champion.)
On Enter: Choose a Sword regalia card with memory cost 1 or less from your banishment and put it onto the field. It enters the field with three additional durability counters on it.
Lorraine, Wandering Warrior
On Enter: Materialize a weapon card with memory cost 0 from your material deck.
βThis beautiful world we have been tasked to save... It carries such a stench of smoke and ash.β
Luminescent Slash
Mordred Bonus This card costs 2 less to activate for each other attack card you've activated this turn.
Mordred Bonus Luminescent Slash gets +2 for each other attack card you've activated this turn.
The air and earth part for the king's sword.
Luminous Surge
Target unit's next attack this turn gets +3. Recover 3.
Class Bonus Element Bonus Whenever you reveal this card from your memory, target unit's next attack this turn gets +1.
Lunar Conduit
Class Bonus This card costs 1 less to materialize.
Whenever you activate an astra element card, put a charge counter on Lunar Conduit.
3, β·: As a Spell, deal an amount of damage to target unit equal to the amount of charge counters on Lunar Conduit. Then remove a charge counter from Lunar Conduit.
Lunar Seer
Starcalling β 1 (As youβre looking at this card while glimpsing, you may activate it by paying this cost. If you do, put all other cards youβre looking at on the bottom of your deck in any order.)
Class Bonus β·: Glimpse 2.
Lunete, Frostbinder Priest
Allies your opponents control enter the field rested.
Balance β Lunete gets +3 as long as the amount of cards in your hand and memory are equal.
"Kneel. Your ceaseless violence is not welcome here."
Lurking Assailant
Lurking Assailant has stealth as long as it's awake.
Level 1+ Lurking Assailant may retaliate against attackers while not defending.
Some assassins prove their skill with a dagger, others prove it with a glib tongue and twisted schemes.
Luxem Sight
Element Bonus Whenever you reveal this card from your memory, recover 3. (To recover, remove that many damage counters from your champion. Apply this effect only if your champion's element matches this card's element.)
Draw a card.
Maiden of Waning Bloom
Diao Chan Bonus On Enter: Up to one target opponent summons two Flowerbud tokens. (Apply this effect only if your champion is Diao Chan.)
Diao Chan Bonus On Attack: The defending player sacrifices a Flowerbud. If they do, they summon your choice of an Acerbica, Floodbloom, Nightshade, or Washuru token.
Manifest Threat
If target ally has a debuff counter on it, destroy that ally. Otherwise, put a debuff counter on it.
Floating Memory
"Oh my, aren't you the perfect test subject? Mind if I take a peek under your skin?"
Mark the Target
Deal 1 damage to target unit.
Class Bonus Put a preparation counter on your champion. (Apply this effect only if your champion's class matches this card's class.)
Try and run.
Meiren of Verdancy
Kongming Bonus Whenever your Shifting Currents change from facing East to South, recover 4.
Class Bonus Floating Memory
Meltdown
Level 2+ This card costs 1 less to activate. (Apply this effect only if your champion is level 2 or higher.)
Destroy target domain, item, or weapon.
"It is with fire that we must combat fire."
Mendcall Mercy
Class Bonus This card costs 1 less to activate.
Target player recovers X, where X is three times their champion's base level. If that player is an opponent, you gain the Crowd's Favor status.
Mercenary's Blade
Class Bonus You may remove a preparation counter from your champion to activate this card from your material deck. (Apply this effect only if your championβs class matches this cardβs class.)
A razor-sharp shiv prepared at a moment's notice.
Merlin, Kingslayer
Merlin Lineage
At the beginning of your recollection phase, put a level counter on Merlin. Then, if there's an even amount of level counters on Merlin, draw a card and Merlin's attacks get +2 until end of turn.
Message in Shadows
Ally Link
On Enter: Glimpse 2.
As long as linked ally has stealth, it gets +2.
A letter from the Proto Archiveβs favored messenger.
Meteoric Slime
Pride 3
Class Bonus At the beginning of your end phase, glimpse 2. Then reveal the top two cards of your deck. When you do, as a Spell, deal X damage to target unit where X is the lowest reserve cost among the revealed cards.
Meteor Strike
Starcalling β 3
As long as Meteor Strike is being starcalled, it has βDeal 3 damage to all units except for your champion.β Otherwise, it has βDestroy target non-champion object.β
Miasmic Fog
All allies get -1.
The air became dense as a looming dread washed over the battlefield, burdened by a future where victory never comes.
Minister of Ceremony
β·: As a Spell, deal 3 damage to target unit. Activate this ability only at slow speed and only if your Shifting Currents face East.
The greatest victory is that which requires no battle.
Mirrordepth's Blade
On Banish: Look at the top card of your deck. You may put it into your graveyard.
Forged in the image of a legendary lake, it reflects its wielder's heart.
Mnemonic Charm
On Enter: Draw a card into your memory.
Class Bonus Sacrifice Mnemonic Charm: Empower 2. (The next Spell card you activate this turn activates and resolves as if your champion got +2 level. Activate this ability only if your champion's class matches this card's class.)
Mob Vantage
Class Bonus As long as an opponent controls three or more units, this card costs 2 less to activate.
Your champion becomes distant. Draw a card into your memory.
When enemies cluster, arrows are likelier to hit.
Mordred, Aurelian Regent
Mordred Lineage
On Enter: Mordred's next attack this turn gets +3 and gains "On Hit: Recover 3."
Whenever you activate a luxem element card, delevel Mordred.
Mordred, Burnished Avenger
Flawless Spirit of Mordred Lineage
On Enter: Look at the top card of your deck. If its an attack card, you may banish it. If you do, you may activate that card this turn.
Mordred Bonus Inherited Effect β As long as Mordred has leveled up this turn, the first attack card you activate this turn costs 2 less to activate.
Mordred, Fated Luminary
Mordred Lineage
Mordred can level up into champions of the same base level. When he does, draw two cards.
Attack cards in your graveyard have floating memory and "Ephemerate β X", where X is that card's reserve cost. (You may activate cards with ephemerate from your graveyard by paying that cost. Attack cards played this way become ephemeral in the intent.)
Mordred, Flawless Blade
Attack cards in your graveyard have floating memory. (While paying for a memory cost, you may banish a card with floating memory from your graveyard to pay for 1 of that cost.)
"Do try to keep up, won't you?"
Nascent Barrier
Class Bonus Prevent the next 1+LV damage that would be dealt to your champion this turn.
Level 3+ Glimpse 3. (To glimpse, look at that many cards from the top of your deck. Put those cards back on the top or on the bottom of your deck in any order.)
Nascent Blast
Deal 3 damage to target unit. If Nascent Blast is empowered, put it into your it's owner's memory.
βWith the Luopan, the Golden Sashes shall lead a new future for Sanguo and carve our own path.β
β Zhang Jiao, Savior of Peace
Navigate the Streets
Glimpse 1+X, where X is the amount of domains you control. (To glimpse, look at that many cards from the top of your deck. Put those cards back on the top or on the bottom of your deck in any order.)
Floating Memory
Necklace of Foresight
Class Bonus This card costs 1 less to materialize.
Banish Necklace of Foresight: Glimpse 4. (To glimpse, look at that many cards from the top of your deck. Put those cards back on the top or on the bottom of your deck in any order.)
Prediction is easy. Interpretation determines fate.
Neos Sight
Draw a card. If you control eight or more objects, draw a card into your memory.
Strength in numbers.
Nia, Mistveiled Scout
Class Bonus Stealth (This unit can't be targeted by attacks unless permitted by true sight.)
On Enter: Look at target opponent's memory, then choose any card name.
Cards with the chosen name cost 1 more to play.
Nimble Court Assassin
Ambush, Vigor
On Enter: You gain agility 3 for this turn. (Agility 3 β Return three cards from your memory to your hand at the beginning of the end phase.)