Cards where: card type includes ally
Cards Images Table

Showing 351-400 of 566 cards (page 8 of 12)

← Previous
Page 8 of 12
Next β†’
πŸƒ
Image coming soon
Nocturnal Blossom

Nocturnal Blossom

1
Wind

Stealth (This unit can't be targeted by attacks unless permitted by true sight.)

At the beginning of your end phase, recover 1. (To recover, remove that many damage counters from your champion.)

Power
0
Life
1
πŸƒ
Image coming soon
Noire, Ace of Spades

Noire, Ace of Spades

1
Norm

As long as you control another Suited ally, Noire has stealth.

On Enter: Depending on the total reserve cost of Suited objects you controlβ€”
β€’ 6β€” Put a buff counter on Noire.
β€’ 10β€” Put two buff counters on Noire.
β€’ 21β€” Put four buff counters on Noire.

Power
1
Life
1
πŸƒ
Image coming soon
Novice Healer

Novice Healer

3
Norm

Class Bonus On Enter: Recover 3. (To recover, remove that many damage counters from your champion. Apply this effect only if your champion’s class matches this card’s class.)

Though fresh from training, her passion for service mends even the most garish of wounds.

Power
2
Life
2
πŸƒ
Image coming soon
Novice Mechanist

Novice Mechanist

2
Norm

Foster (At the beginning of your recollection phase, if this ally hasn’t been dealt damage since the end of your previous turn, it becomes fostered.)

On Foster: Summon an Automaton Drone token.

Power
1
Life
2
πŸƒ
Image coming soon
Ombreux Chevalier

Ombreux Chevalier

3
Umbra

On Enter: Return one of your omens to your hand. If you do, banish a card from your hand and put an omen counter on it. (An omen is a card in a banishment with an omen counter on it.)

"Allow me to lighten your load."

Power
3
Life
3
πŸƒ
Image coming soon
Ominous Shadow

Ominous Shadow

3
Umbra

Unblockable (This unit’s attacks can’t be intercepted and ignores taunt.)

If damage would be dealt to Ominous Shadow, prevent 3 of that damage.

Ominous Shadow may only declare attacks against units your champion has dealt combat damage to this turn.

Power
1
Life
4
πŸƒ
Image coming soon
Ordinary Bear

Ordinary Bear

3
Norm

Pride 2 (This ally won't obey you unless your champion is level 2 or higher.)

Class Bonus Floating Memory (While paying for a memory cost, you may banish this card from your graveyard to pay for 1 of that cost.)

Power
2
Life
3
πŸƒ
Image coming soon
Ordinary Horse

Ordinary Horse

3
Norm

Floating Memory (While paying for a memory cost, you may banish this card from your graveyard to pay for 1 of that cost.)

There's nothing that special about it. It's just a horse.

Power
1
Life
3
πŸƒ
Image coming soon
Ouragan Sentinel

Ouragan Sentinel

4
Wind

Ciel Bonus On Enter: Summon a Vacuous Servant token. (Apply this effect only if your champion is Ciel.)

β€œI've told Papa I don't need guards anymoreβ€”I guess I'll just have to prove it to him!”

Power
1
Life
2
πŸƒ
Image coming soon
Outrider of Waves

Outrider of Waves

3
Water

Ranged 2 (As long as this unit is distant, its attacks get +2 .)

May this arrow be guided by Genbu's flowing wisdom.

Power
1
Life
4
πŸƒ
Image coming soon
Overlord Mk III

Overlord Mk III

4
Norm

As an additional cost to activate this card, sacrifice four Powercells.

Intercept, Spellshroud, Steadfast, True Sight

At the beginning of your end phase, you may banish an Automaton card from your graveyard. If you do, put a buff counter on Overlord Mk III and draw a card.

Power
5
Life
5
πŸƒ
Image coming soon
Owl Familiar

Owl Familiar

1
Norm

Class Bonus On Enter: Glimpse 2. (To glimpse, look at that many cards from the top of your deck. Put those cards back on the top or on the bottom of your deck in any order. Apply this effect only if your champion's class matches this card's class.)

Power
1
Life
1
πŸƒ
Image coming soon
Palace Guard

Palace Guard

3
Norm

Taunt (While awake, this ally must be targeted before other units you control during your oppent's attack declarations if able.)

Class Bonus Retort 2 (As long as this ally is retaliating, it gets +2 .)

Power
1
Life
3
πŸƒ
Image coming soon
Pang Tong, Young Phoenix

Pang Tong, Young Phoenix

3
Luxem

Balance β€” If damage would be dealt to a unit you control while the amount of cards in your hand and memory are equal, prevent all but 3 of that damage.

"May you see that all is balanced in the light."

Power
2
Life
4
πŸƒ
Image coming soon
Parcenet, Royal Maid

Parcenet, Royal Maid

2
Wind

Level 2+ Stealth (This unit can't be targeted by attacks unless permitted by true sight.)

β†·: Glimpse 1. Reveal the top card of your deck. When you reveal a wind element card this way, another target ally you control gains stealth until end of turn.

Power
1
Life
3
πŸƒ
Image coming soon
Patient Rogue

Patient Rogue

2
Fire

Class Bonus Patient Rogue has stealth as long as it's awake. (This unit can't be targeted by attacks unless permitted by true sight.)

At the beginning of your recollection phase, Patient Rogue gets +3 until end of turn.

Power
0
Life
2
πŸƒ
Image coming soon
Pawn Piece

Pawn Piece

2
Norm

Alice Bonus Commanded Will 1 (As long as this unit is attacking using a Command card, it gets +1.)

Alice Bonus On Hit: If 7 or more damage was dealt, you may sacrifice Pawn Piece. If you do, summon a Queen Piece token.

Though many may look down on a pawn, they forget that only a pawn has the potential of a queen.

Power
0
Life
2
πŸƒ
Image coming soon
Peacock of Prosperity

Peacock of Prosperity

0
Luxem

Class Bonus Element Bonus Whenever you reveal this card from your memory, you may put a card named Peacock of Prosperity from your memory onto the field. If you do, draw a card into your memory.

Power
1
Life
2
πŸƒ
Image coming soon
Pelagic Fatestone

Pelagic Fatestone // Slick Torrentrider

4
Water

On Enter: Draw a card into your memory.

Guo Jia Bonus Whenever this card is banished from your graveyard to pay for a memory cost, put it onto the field transformed.

Floating Memory

Back Face:

Slick Torrentrider

At the beginning of your recollection phase, put the top card of your deck into your graveyard.

Power
0
Life
3
πŸƒ
Image coming soon
Peppered Chef

Peppered Chef

2
Fire

On Enter: You may sacrifice another ally. If you do, Peppered Chef gets +2 until end of turn.

β€œHe only does it to annoy, because he knows it teases.”

Power
2
Life
1
πŸƒ
Image coming soon
Perse, Relentless Raptor

Perse, Relentless Raptor

3
Wind

Ranged 2 (As long as this unit is distant, its attacks get +2 .)

β†·: Suppress target ally, item, or weapon. Activate this ability only if Perse is distant.

A merciless bounty hunter whose talons never miss.

Power
1
Life
3
πŸƒ
Image coming soon
Phalanx Captain

Phalanx Captain

5
Wind

Class Bonus This card costs 1 less to activate for each Human ally you control. (Apply this effect only if your champion's class matches this card's class.)

Other Human allies you control get +1 as long as they're attacking.

Power
1
Life
4
πŸƒ
Image coming soon
Poised Bowman

Poised Bowman

3
Wind

Ranged 3 (As long as this unit is distant, its attacks get +3 .)

On Enter: Poised Bowman gains vigor until end of turn. (At the beginning of the end phase, wake up this ally with vigor.)

Power
1
Life
3
πŸƒ
Image coming soon
Poised Rearguard

Poised Rearguard

3
Wind

Hindered (This ally enters the field rested.)

Class Bonus Equestrian β€” On Enter: If you control a Horse ally, wake up Poised Rearguard.

Trained in the capital of the Yunzhou Domain, these soldiers often originate from the local farmlands.

Power
3
Life
3
πŸƒ
Image coming soon
Pole-armed Steed

Pole-armed Steed

3
Norm

Jin Bonus On Enter: Materialize a Polearm regalia card from your material deck.

Seldom thanked, these horses must overcome treacherous terrain and brave battlefields to bring supplies to soldiers.

Power
1
Life
3
πŸƒ
Image coming soon
Portside Pirate

Portside Pirate

3
Water

Class Bonus Banish a card with floating memory from your graveyard: Put a buff counter on Portside Pirate and it gains stealth until end of turn. (This unit can’t be targeted by attacks unless permitted by true sight.)

Power
1
Life
1
πŸƒ
Image coming soon
Port Smuggler

Port Smuggler

2
Norm

Class Bonus Port Smuggler's attacks can't be intercepted. (Apply this effect only if your champion's class matches this card's class.)

Anything is possible with some coin and a glib tongue.

Power
1
Life
2
πŸƒ
Image coming soon
Possessed Remnant

Possessed Remnant

3
Umbra

Tristan Bonus On Death: Summon an Ominous Shadow token and recover 3. (Apply this effect only if your champion is Tristan.)

Artistic visions turn into haunting nightmares.

Power
3
Life
1
πŸƒ
Image coming soon
Powered Armsmaster

Powered Armsmaster

2
Umbra

Ranged 3

Class Bonus Whenever you sacrifice a Powercell, Powered Armsmaster becomes distant.

On Death: Summon a Powercell token.

Your own personal arsenal. Just add power.

Power
1
Life
2
πŸƒ
Image coming soon
Powered Bishop

Powered Bishop

3
Fire

Memory 4+ Powered Bishop gets +1 .

On Death: Summon a Powercell token.

β€œNeed a spokesperson? Our orator model contains self-modulating power for a crowd of any size!”
β€” Gearstride Automatics Advertisement

Power
1
Life
3
πŸƒ
Image coming soon
Powered Defender

Powered Defender

3
Water

Class Bonus Level 2+ Taunt (While awake, this unit must be targeted before other units you control during your opponents’ attack declarations if able.)

Whenever Powered Defender is dealt damage, summon a Powercell token.

Power
1
Life
4
πŸƒ
Image coming soon
Powered Sentinel

Powered Sentinel

3
Fire

Class Bonus On Enter: Deal 3 damage to your champion and summon a Powercell token rested. (Apply this effect only if your champion’s class matches this card’s class.)

β€œIdeal for protection! Just keep away from farmland.”
β€” Gearstride Automatics Advertisement

Power
2
Life
3
πŸƒ
Image coming soon
Powered Swordsman

Powered Swordsman

4
Water

Class Bonus On Death: Summon a Powercell token. (Apply this effect only if your champion’s class matches this card’s class.)

β€œTired of pesky pirates? These portside units run on self-powered fuel cells that are fully waterproof!”
β€” Gearstride Automatics Advertisement

Power
2
Life
4
πŸƒ
Image coming soon
Pride's Smith

Pride's Smith

2
Norm

On Enter: Put a durability counter on target Warrior weapon you control.

”I could go for some plum-cake about now...”

Power
1
Life
3
πŸƒ
Image coming soon
Pride's Vanguard

Pride's Vanguard

3
Norm

Ambush (This ally may retaliate against attackers while not defending.)

Retort 2 (As long as this ally is retaliating, it gets +2.)

”I should win easy.”

Power
1
Life
3
πŸƒ
Image coming soon
Priestess of Flame

Priestess of Flame

2
Fire

Class Bonus On Enter: You may have Priestess of Flame deal 3 damage to your champion. If you do, gather twice. (To gather, summon a Blightroot, Manaroot, Silvershine, Fraysia, Razorvine, or Springleaf token, chosen at random.)

Power
1
Life
2
πŸƒ
Image coming soon
Prodigious Burstmage

Prodigious Burstmage

5
Fire
Card Type
Ally β€” Mage Human

Class Bonus On Death: Draw a card, then discard a card. (Apply this effect only if your champion's class matches this card's class.)

A mage who sought out the truth of this world, and through her efforts, arrived at one word. Explosion.

Power
3
Life
2
πŸƒ
Image coming soon
Promising Recruit

Promising Recruit

3
Norm

Level 2+ At the beginning of your end phase, put a buff counter on Promising Recruit. (Allies get +1 and +1 for each buff counter on them. Apply this effect only if your champion is level 2 or higher.)

Instincts hone quickly on the battlefield.

Power
1
Life
2
πŸƒ
Image coming soon
Pupil of Sacred Flames

Pupil of Sacred Flames

3
Fire
Card Type
Ally β€” Mage Human

Class Bonus On Attack: You may banish a fire element card from your graveyard. If you do, empower 2.

Kongming Bonus On Death: If your Shifting Currents face East, each player draws a card and then you may change the direction of your Shifting Currents to a different direction of your choice.

Power
2
Life
2
πŸƒ
Image coming soon
Purling Footman

Purling Footman

2
Water

On Attack: Look at the top card of your deck. You may put it into your graveyard.

β€œFor the Duchess. An invitation from the Queen to play croquet.”

Power
1
Life
2
πŸƒ
Image coming soon
Quadrille's Gryphon

Quadrille's Gryphon

3
Wind

Whenever you activate a Melody or Harmony card, put a buff counter on Quadrille's Gryphon. (Allies get +1 and +1 for each buff counter on them.)

β€œLet's sing! Though, I may have forgotten the words.”

Power
1
Life
2
πŸƒ
Image coming soon
Queen Piece

Queen Piece

6
Norm

Alice Bonus As long as you control one or more Chessman Pawn allies, prevent all damage that would be dealt to Queen Piece.

Alice Bonus Commanded Will 6 (As long as this unit is attacking using a Command card, it gets +6.)

Power
1
Life
4
πŸƒ
Image coming soon
Queen's Cinderhog

Queen's Cinderhog

3
Exalted
Fire

(Exalted β€” This element is enabled for you as long as you have another advanced element enabled.)

Class BonusStealth (This unit can’t be targeted by attacks unless permitted by true sight.)

A forsaken royal who swore fealty to the queen.

Power
4
Life
2
πŸƒ
Image coming soon
Rainweaver Mage

Rainweaver Mage

3
Water
Card Type
Ally β€” Mage Human

Class Bonus On Enter: You may banish a card with floating memory from your graveyard. If you do, empower 4. (The next Spell card you activate this turn activates and resolves as if your champion got +4 level.)

Power
2
Life
3
πŸƒ
Image coming soon
Rebellious Bull

Rebellious Bull

5
Norm

Rebellious Bull enters the field rested.

Pride 3 (This ally won't obey you unless your champion is level 3 or higher.)

Though strong and resilient, these prideful beasts are difficult to make submit.

Power
3
Life
4
πŸƒ
Image coming soon
Reckless Researcher

Reckless Researcher

3
Fire
Card Type
Ally β€” Mage Human

Class Bonus On Enter: You may banish a fire element card from your graveyard. If you do, choose a unit and deal 2 damage to it. (Apply this effect only if your champion's class matches this card's class.)

"Oh no! not again!"

Power
1
Life
1
πŸƒ
Image coming soon
Reconnaissance Scout

Reconnaissance Scout

2
Wind

Fast Activation

Ranged 2

Class Bonus On Enter: Another target unit you control becomes distant. Prevent the next 1 damage that would be dealt to that unit this turn.

Power
1
Life
2
πŸƒ
Image coming soon
Recruitment Officer

Recruitment Officer

3
Wind

Class Bonus Foster

On Foster: Look at the top five cards of your deck. You may reveal an ally card from among them and put it into your hand. Put the rest of the cards on the bottom of your deck in any order.

Power
1
Life
3
πŸƒ
Image coming soon
Recursive Confidant

Recursive Confidant

2
Crux

Class Bonus On Enter: Until end of turn, you may activate target Warrior attack card in your banishment. (You still pay its costs.)

"Ghosts around the castle grounds? Don't be ridiculous. There are no such things as ghosts."

Power
2
Life
3
πŸƒ
Image coming soon
Red Hare, Unrivaled Stallion

Red Hare, Unrivaled Stallion

2
Fire

Pride 3 (This ally won't obey you unless your champion is level 3 or higher. You can't attack with, intercept with, or activate abilities of allies that don't obey you.)

As long as you control a fire or tera element unique Human ally, Red Hare loses pride, and has "On Attack: You may discard a card. If you do, draw a card."

Power
3
Life
3
← Previous
Page 8 of 12
Next β†’