Showing 1-50 of 271 cards (page 1 of 6)
Acolyte of Cultivation
Class Bonus As long as you've activated a Spell card this turn, this card costs 3 less to activate. (Apply this effect only if your champion's class matches this card's class.)
The pursuit of transcendence by any means.
Advent of the Stormcaller
Class Bonus Efficiency
Reveal the top LV cards of your deck. You may banish any amount of arcane element cards from among them. For each card banished this way, choose a unit and deal 2 damage to it. Put the rest of the revealed cards on the top or on the bottom of your deck in any order.
Anger the Skies
Deal 3 damage to all allies. Class Bonus: Deal 4 damage to those allies instead.
Those beneath darkened clouds can do little once the raucous thundering begins.
Apprentice Aeromancer
Class Bonus On Enter: Empower 2. (The next Spell card you activate this turn activates and resolves as if your champion got +2 level.)
Class Bonus Whenever you activate a wind element Spell card, Apprentice Aeromancer gets +1 until end of turn.
Arcane Blast
Efficiency (This card costs LV less to activate. LV refers to your champion's level.)
Deal 11 damage to target champion.
Power enough to level entire fortifications, only an arm's length away.
Arcane Disposition
Draw two cards. At the beginning of the next end phase, discard your hand.
Class Bonus: Draw a card.
Controlling such chaotic mana requires great finesse and some degree of luck.
Arcane Elemental
Class Bonus This card costs 1 less to activate for each arcane element card in your banishment.
Pride 7 (This ally won't obey you unless your champion is level 7 or higher.)
On Attack: At the beginning of the next end phase, banish Arcane Elemental.
Arcane Sight
Your champion gets +1 level until end of turn.
Draw a card.
"If only you could see what I see, Lorraine. Even you might abandon the sword."
β Rai Kyouki
Arcanist's Prism
At the beginning of your recollection phase, put all cards from your memory on the bottom of your deck in any order, then draw that many cards.
"Such a curious thing. It seems as though it's alive."
β Rai Kyouki
Art of War
Divine Relic
Players can't declare attacks with allies that entered the field this turn.
While paying for a memory cost, you may banish Art of War to pay for 1 of that cost.
Ashen Riffle
Reveal the top four cards of your deck. Banish up to two Suited non-action cards revealed this way and put the rest on the bottom of your deck in any order. For as long as those cards remain banished, you may activate them.
"It's time to create a winning hand."
Avalon, Cursed Isle
Upkeep β Whenever you materialize a card, sacrifice Avalon.
Whenever you activate a water element card, target player puts the top two cards of their deck into their graveyard.
What once was a paradise, now lies desecrated.
Axis Gale Scholar
As long as your Shifting Currents face North, Axis Gale Scholar gets +2 .
As long as your Shifting Currents face South, allies you control get +1 .
"No matter the direction, the winds grant us guidance."
Bagua of Cardinal Fate
Depending on your Shifting Currents' directionβ
β’ Northβ Put a buff counter on an ally you control.
β’ Southβ Return an ally you control to your owner's hand.
β’ Westβ Glimpse 3. Draw a card.
β’ Eastβ Wake up each defending ally. They each get +2 until end of turn.
Bagua of Vital Demise
As long as your Shifting Currents face West, you may activate this card from your material deck.
Deal 4 damage to target unit. If your Shifting Currents face East, put this card into its owner's material deck preserved.
Barrier Servant
Intercept (Whenever your champion is attacked while this ally is awake, you may redirect that attack to this ally.)
Remove two enlighten counters from your champion: The next time damage would be dealt to Barrier Servant this turn, prevent that damage.
Beseech the Winds
Materialize a card from your material deck. (You still pay for its costs.)
Camelot's splendor arises from the blessing of the winds.
Blitz Mage
Some mage circles will lend specialized troops excelling in both swiftness and destructive capability.
Break Apart
This card costs 2 more to activate if it targets a regalia.
Destroy target item or weapon.
Let me help you tidy up!
Briar's Spindle
Banish Briar's Spindle: Wake up each Chessman ally you control. Activate this ability only during an opponent's turn.
β·: The next Chessman card you activate this turn costs 2 less to activate. Activate this ability only if you control a Chessman King ally.
Bubble Mage
On Enter: Rest target unit. Class Bonus: Until end of turn, if that unit would take damage, it takes that much damage plus 1 instead.
The ocean's effervescence provides a much needed soothing calm in the sweltering heat.
Burst Asunder
Class Bonus This card costs 2 less to activate.
Deal 2 damage to target unit. Then you may sacrifice any amount of Fractals. For each Fractal sacrificed this way, deal an additional 2 damage to that unit.
Cao Cao, Aspirant of Chaos
Equestrian β As long as you control a Horse ally, this card costs 3 less to activate.
Class Bonus On Attack: You may banish a card with floating memory from your graveyard. If you do, deal 2 damage to each rested unit you don't control.
Careful Study
Efficiency (This card costs LV less to activate. LV refers to your champion's level.)
Put five enlighten counters on your champion. (You may remove three enlighten counters from your champion to draw a card.)
Ceasing Edict
As long as your Shifting Currents face South, this card costs 2 less to activate.
Kongming Bonus If a unit is attacking, end the combat phase. (As a phase ends, banish all triggers, activations, and materializations on the effects stack.)
Chamber of Reflections
Hindered (This object enters the field rested.)
β·, Sacrifice Chamber of Reflections: Search your deck for a non-advanced element non-Distortion domain card with reserve cost 3 or less and put it onto the field. Then shuffle your deck.
Channel Manifold Desire
As an additional cost to activate this card, banish a preserved card from your material deck.
Empower X+2, where X is the reserve cost of the banished card. Then if your Shifting Currents face North, you may put a preserved card from your material deck into your hand.
Channel the Wind
Put an enlighten counter on your champion. (You may remove three enlighten counters from your champion to draw a card.)
Class Bonus Floating Memory (While paying for a memory cost, you may banish this card from your graveyard to pay for 1 of that cost.)
Channeling Stone
Banish Channeling Stone: The next card you activate this turn costs 2 less to activate.
Charged with excess magic, these stones enable apprentice mages to cast powerful spells beyond their capabilities.
Charged Alchemist
Class Bonus As long as you control a Powercell, Charged Alchemist gets +1 and your champion gets +1 level. (Apply this effect only if your championβs class matches this cardβs class.)
βA tutor designed specifically for you!β
β Gearstride Automatics Advert
Chibi, Battle of Red Cliffs
Players can't declare attacks with allies unless they pay 1 for each attack declaration.
With her vast army, Cao Cao could not have foreseen the alliance of Sun Quan, Liu Bei, and Kongming, nor the momentous outcome this battle would bring.
Chilling Touch
Banish a card at random from target opponent's memory. Return that card to their memory at the beginning of their next end phase.
Floating Memory (While paying for a memory cost, you may banish this card from your graveyard to pay for 1 of that cost.)
Claimed From Beyond
Banish target non-champion object if one of its types matches one of the types card types among cards in your banishment. (Types include: ally, domain, item, phantasia, and weapon. Supertypes and subtypes are excluded.)
Cloudstone Orb
On Enter: Empower X, where X is the amount of wind element non-champion objects you control.
Class Bonus 3: Return Cloudstone Orb to its owner's material deck. (Activate this ability only if your champion's class matches this card's class.)
Clumsy Apprentice
On Enter: Deal 2 damage to your champion. Draw a card.
Nothing better than building snowmen and indulging in a warm flame on a snow day.
Conduit of Bloodfire
On Enter: Remove all damage counters from each champion your opponents control. For every four counters removed this way, put a buff counter on Conduit of Bloodfire.
"Your pain gives me strength."
Conduit of the Mad Mage
Whenever you activate a Mage Spell action, wake up Conduit of the Mad Mage, and it gets +1 until end of turn.
At the beginning of your end phase, sacrifice Conduit of the Mad Mage.
Floating Memory
Cone of Frost
Class Bonus This card costs 1 less to activate.
Level 1+ Deal 2 damage to up to one target unit.
Level 3+ Deal 2 damage to up to one target unit.
Level 5+ Deal 2 damage to up to one target unit.
Coriolis Ward
Prevent the next 1+LV damage that would be dealt to target unit this turn. (LV refers to your champion's level.)
If your Shifting Currents face West, draw a card into your memory.
Coronal of Rejuvenation
As an additional cost to materialize this card, banish a preserved card from your material deck.
On Enter: Banish any amount of Spell cards from your graveyard.
β·: You may play a card banished by Coronal of Rejuvenation. Activate this ability only at slow speed.
Cram Session
Your champion gets +1 level until end of turn.
Class Bonus Floating Memory (While paying for a memory cost, you may banish this card from your graveyard to pay for 1 of that cost. Apply this effect only if your champion's class matches this card's class.)
Creative Shock
Draw two cards, then discard a card.
Class Bonus: If a fire element card was discarded, you may choose a unit and deal 2 damage to it. (Apply the additional effect only if your champion's class matches this card's class.)
Varuck holds many fiery insights.
Cremation Ritual
As an additional cost to activate this card, sacrifice an ally.
Draw two cards.
Embellished by flames, the former warrior's mighty countenance bred conviction in their compatriots.
Crux Sight
As an additional cost to activate this card, you may pay 2. If you do, banish this card as it resolves and it gains βReturn a crux element card from your graveyard to your hand.β
Draw a card.
Crystal of Argus
Class Bonus Your champion gets +1 level for every three enlighten counters on them. (Apply this effect only if your champion's class matches this card's class.)
In seeing all, he knew all. In knowing all, he ascended.
Crystal of Empowerment
Banish Crystal of Empowerment: Your champion gets +2 level until end of turn.
Mages often store their excess mana into such crystals. If used by even a novice mage, one might mistake them for far greater.
Cyclical Breeze
Class Bonus This card costs 2 less to activate. (Apply this effect only if your champion's class matches this card's class.)
Return target wind element Spell card from your graveyard to your hand.
Da Qiao, Cinderbinder
Allies with frenzy counters on them don't obey their controller. (They can't attack and intercept, and their activated abilities can't be activated.)
Class Bonus β·: Choose oneβ
β’ Put a frenzy counter on target ally.
β’ Empower X, where X is the amount of allies on the field with a frenzy counter on them.
Dazzling Courtesan
Kindle 3 (You may banish up to three fire element cards from your graveyard as you activate this card. Each one pays for (1) of this card's cost.)
The breath of the dragon favors the ambitious, and ambition lies even outside of the throne.