Showing 1-50 of 295 cards (page 1 of 6)
Aegis of Dawn
Class Bonus This card costs 1 less to materialize.
Whenever your champion is dealt four or more damage, summon an Automaton Drone Drone token.
The Dawn Vanguard stride into battle, fearless of death or destruction as another will always rise.
Alchemical Scripture
At the beginning of your end phase, if you control four or more tokens, draw a card into your memory.
βThe theoretics of consumptive alchemy suggest that the energy density of soul matter can be condensed into a hypothetical jewel of limitless potential.β
Alchemist's Kit
Whenever you gather, put a refinement counter on Alchemist's Kit.
Banish Alchemist's Kit: For every four refinement counters that was on Alchemist's Kit, draw a card.
Alkahest
At the beginning of your recollection phase, put an age counter on a Potion item you control.
Level 4+ Banish Alkahest: Destroy target item or weapon with memory cost 0 or reserve cost 4 or less.
The universal solvent and a corrosive solution.
Alliance Gearshield
Ally Link (This object enters the field linked to target ally. If the link is broken, sacrifice this object.)
Linked ally gets +1 . Class Bonus: That ally also gets +2 as long as they're retaliating. (Apply the additional effect only if your champion's class matches this card's class.)
Amorphous Missile
Renewable (If this card would be banished from the field or an intent, put it into its owner's material deck instead.)
1, β·: Load Amorphous Missile into target unloaded Ranger weapon you control.
Anathema's End
β·: Load Anathema's End into target unloaded Gun weapon you control.
Class Bonus On Champion Hit: Banish all Curse cards in the hit champion's lineage. For each card banished this way, deal 2 unpreventable damage to that champion.
Apotheosis Rite
Divine Relic
Banish Apotheosis Rite: Your champion becomes an Ascendant in addition to its other types. Draw a card.
"Only one will rise above."
Aqua Vitae
Brew β One Springleaf
Class Bonus At the beginning of your recollection phase, put an age counter on Aqua Vitae.
Sacrifice Aqua Vitae: Draw a card. Then if there were three or more age counters on Aqua Vitae, draw an additional card.
Arcanist's Prism
At the beginning of your recollection phase, put all cards from your memory on the bottom of your deck in any order, then draw that many cards.
"Such a curious thing. It seems as though it's alive."
β Rai Kyouki
Art of War
Divine Relic
Players can't declare attacks with allies that entered the field this turn.
While paying for a memory cost, you may banish Art of War to pay for 1 of that cost.
Assassin's Mantle
If your champion would take damage, you may banish Assassin's Mantle. If you do, prevent 1 of that damage. Put a preparation counter on your champion if damage was prevented this way.
A little warmth for those who venture the darkness alone.
Azure Protective Trinket
Banish Azure Protective Trinket: Banish up to three target fire element cards from a single graveyard.
An enchanted pendant that provides soothing relief from the scorching summer heat.
Backup Charger
3, Banish Backup Charger: Summon a Powercell token rested. Draw a card into your memory.
βRunning out of energy too fast? In a pinch? Our prototype failsafe will guarantee you a fresh charge!β
β Gearstride Automatics Advert
Band of Burning Verdict
On Enter: Draw a card.
Class Bonus β·: Target Animal or Beast ally you control gets +1 and gains true sight until end of turn. (Units with true sight can attack units with stealth. Activate this ability only if your champion's class matches this card's class.)
Bauble of Abundance
Banish Bauble of Abundance: Each player draws a card.
Glittering trinkets, coins, and treasures. Plenty enough to be shared among friend and foe alike.
Bauble of Mending
Banish Bauble of Mending: Draw a card. Class Bonus: Up to one target non-Human ally you control gets +1 until end of turn. (Apply the additional effect only if your champion's class matches this card's class.)
Nature's grace soothes most minor injuries.
Bauble of Scarcity
Banish Bauble of Scarcity: Each player discards a card.
Glittering trinkets, coins, and treasures. Coveted by all, granted to none.
Beastbond Boots
Banish Beastbond Boots: Your champion gains spellshroud until end of turn. Activate this ability only if you control an Animal or Beast ally. (Units with spellshroud can't be targeted by Spells.)
A tamer's bond with their beast goes beyond simple empathy.
Beastbond Claws
Banish Beastbond Claws: Target Animal or Beast ally you control gets +2 and gains stealth until end of turn. (Units with stealth can't be targeted by attacks unless permitted by true sight.)
Beware the Jabberwock, my son!
The jaws that bite, the claws that catch!
Beastbond Ears
Your champion gets +1 level as long as you control an Animal or Beast ally.
The easiest way to gain a beast's favor is to first look like them.
Beastbond Paws
Banish Beastbond Paws: Target Animal or Beast ally you control gets +1 and gains true sight until end of turn. (Units with true sight can attack units with stealth.)
A beast's ferocity and a tamer's guidance make for a formidable combination.
Beastsoul Visage
Ally Link (This object enters the field linked to target ally. If the link is broken, sacrifice this object.)
Linked ally gets +2 , has pride 3, and is a Beast in addition to its other types.
Even a small mutt can be made to look like a ferocious beast.
Bell of the Chosen
On Enter: Put a quest counter on your champion. If Bell of the Chosen entered from a banishment, glimpse 2. (To glimpse, look at that many cards from the top of your deck. Put those cards back on the top or on the bottom of your deck in any order.)
Bellona's Runestone
Banish Bellona's Runestone: Target weapon you control gets +2 until end of turn. Put a durability counter on that weapon.
Her passion for weapons burned hotter than the very hearth where she forged them.
Berserker Plate
Class Bonus Your champion gets +7 . (Apply this effect only if your champion's class matches this card's class.)
At the beginning of your recollection phase, deal 3 unpreventable damage to your champion then draw a card.
Beseeched Fatestone // Daunting Panda
On Enter: Materialize a card from your material deck.
Guo Jia Bonus 6, β·: Transform Beseeched Fatestone. This ability costs 2 less to activate for each card you've materialized this turn.
Blast Shield
Ally Link (This object enters the field linked to target ally. If the link is broken, sacrifice this object.)
At the beginning of your recollection phase, deal 2 damage to your champion.
Class Bonus Linked ally gets +2 .
Blighted Jewel
On Enter: Blighted Jewel becomes ephemeral. Draw a card into your memory.
Each ephemeral ally you control gets +1 as long as it entered the field this turn.
Pressure makes diamonds.
Blinding Orb
Banish Blinding Orb: Each opponent puts two cards from their hand into their memory. Class Bonus: Draw a card. (Apply the additional effect only if your champion's class matches this card's class.)
A useful tool, both in flight and fight.
Bottled Forgelight
Brew β One Razorvine, One Herb
On Enter: If Bottled Forgelight was brewed, deal 2 damage to target unit.
Sacrifice Bottled Forgelight: Deal 2 damage to target unit.
Brewing Kit
β·, Sacrifice three Herbs: Look at the top six cards of your deck. You may reveal a Potion item card from among them and put it into your hand. Put the rest on the bottom of your deck in any order.
Briar's Spindle
Banish Briar's Spindle: Wake up each Chessman ally you control. Activate this ability only during an opponent's turn.
β·: The next Chessman card you activate this turn costs 2 less to activate. Activate this ability only if you control a Chessman King ally.
Candlelight Hourglass
On Enter: Draw a card.
On Charge 2: Candlelight Hourglass gains βActivated abilities of allies you don't control cost 2 more to activate.β (At the beginning of your recollection phase, put a charge counter on each object you control with an untriggered on charge ability. Trigger this ability the first time two charge counters are on it.)
Cascading Round
Renewable (If this card would be banished from the field or an intent, put it into its owner's material deck instead.)
β·: Load Cascading Round into target unloaded Gun weapon you control.
On Hit: Put the top card of your deck into your graveyard.
Censer of Restful Peace
Cards in graveyards lose all abilities.
Restless souls roam mortal soil, let the Shenju's breath cease their toil.
Chalice of Blood
Banish Chalice of Blood: Draw two cards. Activate this ability only if your champion has twenty or more damage counters on them.
An offering born of blood is stronger than just an empty prayer.
Channeling Stone
Banish Channeling Stone: The next card you activate this turn costs 2 less to activate.
Charged with excess magic, these stones enable apprentice mages to cast powerful spells beyond their capabilities.
Charged Manaplate
Class Bonus Banish Charged Manaplate: Draw a card. Activate this ability only if your champion has taken 4 or more damage this turn. (Activate this ability only if your champion's class matches this card's class.)
Clandestine Chart
2, Banish Clandestine Chart: Glimpse 2. Put a preparation counter on your champion.
The true battle begins long before a single step is taken on the battlefield.
Cleric Robes
Class Bonus On Enter: Draw a card. (Apply this effect only if your championβs class matches this cardβs class.)
1, β·: Prevent the next 1 damage that would be dealt to your champion this turn.
Cloak of Stillwater
Class Bonus On Enter: Draw a card.
β·, Banish a card with floating memory from your graveyard: Prevent the next 3 damage that would be dealt to your champion this turn.
Weaved with the illusory gossamer of Stillwater.
Clockwork Musicbox
Hindered (This object enters the field rested.)
Class Bonus Whenever you activate a Harmony or Melody card from your hand, you may banish it as it resolves.
β·: You may activate a card banished by Clockwork Musicbox. (You still pay its costs.)
Cloudstone Orb
On Enter: Empower X, where X is the amount of wind element non-champion objects you control.
Class Bonus 3: Return Cloudstone Orb to its owner's material deck. (Activate this ability only if your champion's class matches this card's class.)
Coiled Fatestone // Serpentine Judicator
On Enter: Discard two cards at random. For each fire element card discarded this way, draw a card.
Guo Jia Bonus β·, 1: As a Spell, deal 1 damage to each champion. Put an age counter on Coiled Fatestone. Then if there are three or more age counters on Coiled Fatestone, remove all of them and transform Coiled Fatestone.
Companion Fatestone // Fatebound Caracal
On Enter: Put a buff counter on Companion Fatestone or a Fatebound ally you control.
Whenever a Fatebound ally you control dies, you may transform Companion Fatestone.
Condemned Trinket
3, Banish Condemned Trinket: Banish a card from your graveyard and put an omen counter on it.
Every fiber of his being, across every dimension, existed to protect Aliceβno matter the cost.
Condensed Supernova
Brew β One Silvershine, Two Adjuvants, Two Catalysts
Sacrifice Condensed Supernova: Deal LV damage to all non-astra element units. Glimpse 4. (LV refers to your champion's level.)
Confidant's Oath
Ciel Bonus Whenever an omen counter is put on a card in your banishment, put a refinement counter on Confidant's Oath.
2, β·, Remove two refinement counters from Confidant's Oath: Draw a card.