Showing 1-50 of 130 cards (page 1 of 3)
Advent of the Shenju
Guo Jia Bonus Put target Fatestone card from your banishment onto the field. If that card is a regalia, put five quest counters on your champion.
Class Bonus Element Bonus Whenever you reveal this card from your memory, you may banish all cards in your memory. Draw a card into your memory for each card banished this way.
Anathema's End
β·: Load Anathema's End into target unloaded Gun weapon you control.
Class Bonus On Champion Hit: Banish all Curse cards in the hit champion's lineage. For each card banished this way, deal 2 unpreventable damage to that champion.
Anger the Skies
Deal 3 damage to all allies. Class Bonus: Deal 4 damage to those allies instead.
Those beneath darkened clouds can do little once the raucous thundering begins.
Arcane Blast
Efficiency (This card costs LV less to activate. LV refers to your champion's level.)
Deal 11 damage to target champion.
Power enough to level entire fortifications, only an arm's length away.
Arcane Disposition
Draw two cards. At the beginning of the next end phase, discard your hand.
Class Bonus: Draw a card.
Controlling such chaotic mana requires great finesse and some degree of luck.
Arcane Sight
Your champion gets +1 level until end of turn.
Draw a card.
"If only you could see what I see, Lorraine. Even you might abandon the sword."
β Rai Kyouki
Arcanist's Prism
At the beginning of your recollection phase, put all cards from your memory on the bottom of your deck in any order, then draw that many cards.
"Such a curious thing. It seems as though it's alive."
β Rai Kyouki
Archon Broadsword
As an additional cost to use this weapon for an attack, pay 2.
Class Bonus Archon Broadsword gets +1 for each token you control. (Apply this effect only if your champion's class matches this card's class.)
Arisanna, Astral Zenith
Arisanna Lineage
Once per turn, you may pay 0 rather than pay a card's starcalling costs.
The chosen luminary of the celestial heavens. Her advent foretells both devastation and salvation.
Assemble the Ancients
Sacrifice any number of domains then summon that many Automaton Drone tokens. Those tokens enter Each of those tokens enters the field rested with an amount of buff counters on it equal to the amount of domains sacrificed this way. Then they gain vigor until end of turn.
Astral Shard
Sacrifice Astral Shard: Glimpse 2.
The gift of foresight from the starsβtreasured and feared alike.
Astra Sight
Starcalling β 0 (As you're looking at this card while glimpsing, you may activate it by paying this cost. If you do, put all other cards you're looking at on the bottom of your deck in any order.)
Glimpse 1, then draw a card.
Aurousteel Greatsword
Neos-infused steel forms to the wielder's core disposition and grandest desires.
Berserker Plate
Class Bonus Your champion gets +7 . (Apply this effect only if your champion's class matches this card's class.)
At the beginning of your recollection phase, deal 3 unpreventable damage to your champion then draw a card.
Bloodbond Bladesworn
Class Bonus Bloodbond Bladesworn gets +1 for every ten damage counters on your champion.
Whenever Bloodbond Bladesworn is dealt damage, deal that much damage to your champion.
"An eye for an eye."
Bloom: Summer's Glow
Class Bonus Each opponent sacrifices all Flowerbuds. For each Flowerbud sacrificed this way, their controller summons your choice of a Lycoria or a Baihua token.
Element Bonus 2, Discard this card from your hand: Empower 2. Draw a card.
Bloom: Winter's Chill
Class Bonus Each opponent sacrifices all Flowerbuds. For each Flowerbud sacrificed this way, their controller summons your choice of a Nightshade or a Floodbloom token.
Element Bonus 2, Discard this card from your hand: Empower 2. Draw a card.
Blossoming Denial
Class Bonus As long as an opponent has five or more cards in their memory, this card costs 3 less to activate.
Negate up to one target card activation unless its controller pays 3. Each opponent summons two Flowerbud tokens.
Level 5+ Recover X, where X is the amount of phantasias on the field.
Caliburn of Silencing
Class Bonus On Champion Hit: The hit champion loses all abilities until the beginning of your next turn. (Apply this effect only if your champion's class matches this card's class.)
Enchanted by binding magic, this weapon can disable most powers.
Ciel, Mirage's Grave
Ciel Lineage
Whenever an omen counter is put on a card in your banishment, as a Spell, deal 2 unpreventable damage to up to one target unit.
"Overcome the mask. Succumb to true desire."
Cometfall
Starcalling β 2 (As you're looking at this card while glimpsing, you may activate it by paying this cost. If you do, put all other cards you're looking at on the bottom of your deck in any order.)
Deal 3 damage to all non-astra element units. Class Bonus: Deal 4 damage to those units instead.
Condensed Supernova
Brew β One Silvershine, Two Adjuvants, Two Catalysts
Sacrifice Condensed Supernova: Deal LV damage to all non-astra element units. Glimpse 4. (LV refers to your champion's level.)
Constellation's Blessing
Element Bonus Aethercalling (As you're looking at this card while glimpsing, you may load it into an Aetherwing weapon you control.)
Class Bonus Draw a card. Then you may load Constellation's Blessing into an Aetherwing weapon you control.
Coronal of Rejuvenation
As an additional cost to materialize this card, banish a preserved card from your material deck.
On Enter: Banish any amount of Spell cards from your graveyard.
β·: You may play a card banished by Coronal of Rejuvenation. Activate this ability only at slow speed.
Cosmic Astroscope
Class Bonus If an opponent would glimpse X, you may have that player glimpse 3 instead.
β·: Glimpse 3. (To glimpse, look at that many cards from the top of your deck. Put those cards back on the top or on the bottom of your deck in any order.)
Cosmic Bolt
Starcalling β 2 (As you're looking at this card while glimpsing, you may activate it by paying this cost. If you do, put all other cards you're looking at on the bottom of your deck in any order.)
Deal 4 damage to target unit plus an additional 2 for each card named Cosmic Bolt in your graveyard and banishment.
Creeping Torment
On Enter: Put Creeping Torment on the bottom of target champion's lineage.
Inherited Effect: Whenever you draw your second card each turn, deal 2 unpreventable damage to this object. (Champions have this ability as long as this card is part of its lineage.)
Crux Sight
You may pay an additional 2 as you activate this card. If you do, banish this card as it resolves, then return a crux element card from your graveyard to your hand. As an additional cost to activate this card, you may pay 2. If you do, banish this card as it resolves and it gains βReturn a crux element card from your graveyard to your hand.β
Draw a card.
Devoted Bloomweaver
Preserve (When this ally dies, put it into its owner's material deck preserved. As you materialize, you may instead return a preserved card to your hand.)
Class Bonus On Enter: Empower 2.
"Willows make shade but spring gives light."
Devotion's Price
As an additional cost to activate this card, discard two cards.
For each omen you have with a different reserve cost, draw a card. Until end of turn, you can't draw cards.
Diana, Duskstalker
Diana Lineage
On Enter: Diana becomes distant.
On Champion Hit: Generate a Creeping Torment card and put it on the bottom of the hit champion's lineage. (To generate, add that card from outside of the game.)
Diana, Moonpiercer
Diana Lineage
Whenever Diana becomes distant, choose oneβ
β’ Negate each card activation that targets Diana unless its controller pays 2. Then if Diana is defending, end the combat phase unless the attacking player pays 2.
β’ Glimpse 2.
Diao Chan, Idyll Corsage
Diao Chan Lineage
On Enter: Choose any amount of non-champion objects and put a wither counter on each of them.
Whenever a non-token object an opponent controls is destroyed, you may banish it. If you do, that opponent summons a Flowerbud token.
Duality's Convergence
Merlin Bonus This card costs 2 less to activate.
Each player summons a token copy of each non-Distortion regalia they control. Those copies each become a Distortion in addition to its other types.
Could even a world have a soul?
Dusksoul Stone
As an additional cost to materialize this card, banish two ally cards from a single graveyard.
Phantasias you control have spellshroud. (Objects with spellshroud can't be targeted by Spells.)
Banish Dusksoul Stone: Banish up to two cards from a single graveyard.
Enrage
Damage 20+ This card costs 2 less to activate. (Apply this effect only if there are twenty or more damage counters on your champion.)
Deal 4 unpreventable damage to your champion. Then, their next attack this turn gets +1 for every four damage counters on them.
Entrancing Filigree
On Enter: As a Spell, banish target non-champion object you don't control. (Spell abilities can't target objects with spellshroud.)
On Leave: Return the banished object to the field under its owner's control rested.
Ethereal Slime
Pride 3, Stealth, True Sight
Class Bonus On Enter: You may banish a Tamer card from your material deck. If you do, draw a card and put a buff counter on Ethereal Slime.
Level 5+ Prevent all non-combat damage that would be dealt to Ethereal Slime.
Exia Sight
Draw a card.
Damage 20+ The next card you activate this turn costs 1 less to activate. (Apply this effect only if there are twenty or more damage counters on your champion.)
Fabled Azurite Fatestone // Seiryuu, Azure Dragon
Immortal Immortality, Spellshroud
Guo Jia Bonus At the beginning of your end phase, you may banish a card at random from your memory. If you do, draw a card.
Guo Jia Bonus Whenever you banish a card from your memory, put a quest counter on your champion.
β·: You may remove ten quest counters from your champion. If you do, wake up and transform Fabled Azurite Fatestone.
Seiryuu, Azure Dragon
Spellshroud, Taunt
Guo Jia Bonus On Attack: Choose oneβ
β’ Generate an Arcane Blast card and banish it. As long as it's banished, you may activate it, ignoring its elemental requirements.
β’ Empower X+2, where X is the amount of arcane element cards in your banishment.
Fatestone of Heaven // Heavenly Drake
On Enter: Destroy target non-champion object with memory cost 1 or less, or reserve cost 5 or less.
Guo Jia Bonus 3: Reveal all cards in your memory. If three or more luxem element cards were revealed this way, transform Fatestone of Heaven. Activate this ability only once per turn and at slow speed.
Floodbloom
At the beginning of your recollection phase, banish the top two cards of your deck.
See beyond mere appearances.
Flowerbud
"Isn't a flower the most beautiful before it blooms? Full of mystery and boundless possibility β before anyone knows what its petals will reveal."
Gaia's Songbird
Class Bonus On Enter: Reveal cards from the top of your deck until you reveal a Beast ally card. Put that card into your hand and the rest on the bottom of your deck in a random order. (Apply this effect only if your champion's class matches this card's class.)
Gloamspire Headhunter
Stealth (This unit can't be targeted by attacks unless permitted by true sight.)
Class Bonus On Ally Hit: Destroy the hit ally unless its controller pays 3.
Grande Sonnerie
Ciel Bonus As long as the total reserve cost of your omens is 10 or greater, Grande Sonnerie gets +2.
"When the clock strikes twelve, who shall I beβthe coward or the reaper? Yesterday is lost, and so am I."
Grim Foreboding
Tristan Bonus Summon an Ominous Shadow token.
Phantasia allies you control get +1 until end of turn. You gain agility 3 for this turn.
It is unwise to underestimate a clone, for a shadow is as powerful as its owner's will.
Guided Starlight
Element Bonus Aethercalling
Your champion's next attack this turn gains unblockable unless an opponent pays 3.
You may load Guided Starlight into an Aetherwing weapon you control.
Guo Jia, Heaven's Favored
As long as you control a Shenju ally, this card costs 3 less to materialize.
Guo Jia Lineage
On Enter: You may put three quest counters on Guo Jia. If you don't, recover 3.