Showing 1-40 of 40 cards (page 1 of 1)
Awaken Ombre
As an additional cost to activate this card, pay X+X.
Ciel Bonus Put up to X target ally omens you have onto the field rested. For each ally put onto the field this way, wake up that ally if one of its non-norm elements matches one of your champion's elements.
Calming Breeze
Until end of turn, if 3 or less damage would be dealt to your champion, prevent that damage.
Level 1+Floating Memory (While paying for a memory cost, you may banish this card from your graveyard to pay for 1 of that cost.)
Conjuring Fluorescence
Merlin Bonus Sheen 8+ Fast Activation (You may activate this card at fast speed.)
Materialize a regalia card from your material deck. (You still pay for its costs.)
βTo foresee what will be is to fracture what was.β
Crackling Incineration
Sheen 6+ This card costs 2 less to activate.
Destroy target item or weapon with memory cost 0 or reserve cost 4 or less. Then its controller puts a sheen counter on a unit they control.
"If only you could see how much I've thrown away."
Crystal Accretion
Put a sheen counter on each unit with a sheen counter on it.
Floating Memory (While paying for a memory cost, you may banish this card from your graveyard to pay for 1 of that cost.)
Crystallized Anthem
Prevent the next 2 damage that would be dealt to each unit you control this turn. When damage is prevented this way, put two sheen counters on your Fractured Memories.
At the beginning of your next recollection phase, Memorite objects you control get +1 for every six sheen counters on your Fractured Memories until end of turn.
Crystalvein Awakening
Merlin Bonus Imbue 2 (You may reserve all cards revealed as you activate this card. If at least two of them are wind element, this card becomes imbued.)
Summon a Memorite Obelith token with a sheen counter on it. If Crystalvein Awakening is imbued, put an additional sheen counter on that token.
Dichroic Scorch
As an additional cost to activate this card, discard a fire element card.
Remove all sheen counters from all units on the field. Then deal X damage to each unit except for your champion, where X is the amount of counters removed this way.
Embrace Noir
Until end of turn, all allies gain stealth.
Ciel Bonus If you have one or more umbra element omens, draw a card into your memory.
"Even if you detest what I become, as long as you are safe, I care not."
Facet Together
Activate this card only during an opponent's turn.
Sacrifice any amount of Memorite objects. Target weapon you control gets +X until the end of your next turn, where X is the amount of objects sacrificed this way. Then put X sheen counters on your Fractured Memories.
Feu Awakening
Interdiction (As long as this card's activation is on the effects stack, players can't gain opportunity.)
Ciel Bonus Discard all cards from your hand and memory. Then banish up to two cards from your graveyard. Put an omen counter on each card banished this way. Until end of turn, card activations you control can't be negated.
Flickering Afterglow
Merlin Bonus This card costs 1 less to activate for each sheen counter on your Fractured Memories.
The blood could no longer be washed from her hands, that was undeniable. However, Ganieda could still be saved and that was all that mattered.
Fracturing Slash
Merlin Bonus On Attack: You may move up to three sheen counters from among units on the field onto the defender.
"Your memories serve me better than they ever will you."
Gilded Pyre
Deal 2 damage to target unit. If that unit has a buff counter on it, deal 4 damage to it instead.
"This world favors the unpredictable, and your arrogance will be your undoing."
Glassgale Flock
On Enter: Summon a Memorite Shardwing token.
Merlin Bonus Sheen 6+ 2, β·: If you don't control an ally named Memorite Shardwing, summon a Memorite Shardwing token.
Gleaming Smolder
Draw a card and discard a card.
Merlin Bonus If a fire element card was discarded, choose a unit and put two sheen counters on it.
"Would I be happier if I forgot?"
Infinite Scintillation
Move all sheen counters from target unit to your Fractured Memories. Then deal 1+X damage to that unit, where X is the amount of counters moved this way.
Sheen 6+ Floating Memory
Inverted Pyroslash
Ciel Bonus This card costs 2 less to activate for each of up to two fire element omens you have.
On Attack: Deal 5 damage to the attacker.
"Alice, the nightmare will be over soon. Please wait just a little longer, I'll be there soon."
Labyrinth, Jeweled Opus
Class Bonus This card costs 3 less to activate.
Sheen 10+ Your champion has spellshroud and stealth as long as they're awake and an opponent with the most cards in their memory has six or less cards in their memory.
Sheen 18+ At the beginning of your end phase, draw a card.
Sheen 36+ β·: Move any amount of sheen counters from your Fractured Memories to target unit.
Luminous Quartz
As long as Luminous Quartz is rested, it can't be used for an attack.
Sheen 12+ β·, Remove a preparation counter from your champion: As a Spell, deal 1+X damage to target unit, where X is the amount of sheen counters on it. Activate this ability only at slow speed.
Luster's Shroud
The next time target unit would be dealt damage this turn, prevent 3 of that damage.
Merlin Bonus Sheen 6+ Ephemerate β 3
"The memories, they protect me!"
Molten Echo
Merlin Bonus Kindle 2
Deal 1 damage to target unit. Then put a sheen counter on your Fractured Memories.
Merlin Bonus Ephemerate β 2 (You may activate this card from your graveyard by paying this cost. Action cards played this way become ephemeral on the effects stack.)
Mote Sear
Deal 2 damage to target unit. Then you may remove two sheen counters from your Fractured Memories. If you do, deal an additional 2 damage to that unit. (The damage is dealt in two separate instances.)
Her own memories lost with each she took.
Obscured Offering
As an additional cost to activate this card, banish two cards from your material deck.
Target regalia gains spellshroud until end of turn. (Objects with spellshroud canβt be targeted by Spells.)
Palvor Sword
Level 1+On Enter: Banish all cards in target player's graveyard face down until Palvor Sword leaves the field.
Outsiders would never understand that the greatest curse was the burden of saving the world.
Prismspire Scepter
Merlin Bonus On Enter: As a Spell, put two sheen counters on target champion you don't control.
3, Banish Prismspire Scepter: Draw a card into your memory.
With every memory, its crystal glows brighter.
Rainwoven Crysalis
The next time damage would be dealt to your champion this turn, prevent all but 1 of that damage.
Merlin Bonus Put two sheen counters on your Fractured Memories.
Return to the Depths
The next time damage would be dealt to your champion this turn, prevent all but 1 of that damage.
Ciel Bonus When 3 or more damage is prevented this way, you may banish a card from your graveyard and put an omen counter on it.
Shardforged Blade
You may sacrifice a Memorite object while paying for this card's memory cost to pay for 1 of that cost.
Merlin Bonus Shardforged Blade gets +2 as long as the attacker is attacking an ally with one or more sheen counters on it.
Singeing Leap
Deal 1 damage to your champion. Then your champion becomes distant.
Class Bonus Ephemerate β 2 (You may activate this card from your graveyard by paying this cost. Action cards played this way become ephemeral on the effects stack.)
Smoke Bombs
Banish Smoke Bombs: Target ally gains stealth until end of turn. Draw a card.
"What you can't see can't hurt you, right?"
Soultrace Tessellation
Prepare 1
Put three sheen counters on target unit. If Soultrace Tessellation was prepared, put an additional sheen counter on that unit for every three cards in your banishment.
Spalling Cleanse
If your Fractured Memories has six or less sheen counters on it, put two sheen counters on it. Otherwise, recover 3. (If you don't have the mastery, recover 3.)
Floating Memory
Spark Link
Each player draws a card into their memory.
Level 1+ Floating Memory (While paying for a memory cost, you may banish this card from your graveyard to pay for 1 of that cost.)
Even in madness, an honorable duel is worth fighting.
Stillshard Strike
Prepare 1
On Attack: If Stillshard Strike was prepared, recover 1+X, where X is the total amount of sheen counters on each defending unit.
"Every step is a step closer to bringing her back."
Surveil the Winds
Class Bonus Fast Activation
Draw a card, then put a preparation counter on your champion.
"The gentle winds of calamity..."
Vacuous Call
On Enter: Summon a Vacuous Servant token.
Ciel Bonus 2, Discard an ally card, sacrifice Vacuous Call: Summon a Vacuous Servant token.
"May your soul, captured in time, find purpose once more."
Visage's Strike
Ciel Bonus On Hit: If you have two or less omens, banish Visage's Strike and put an omen counter on it.
To respect Aliceβs aspirations, he had shown restraint and patience, but as the clock kept ticking, he realized the error of his ways.
Vorpal Sword
Specter allies can't retaliate.
Merlin Bonus β·, Banish a card from your material deck: Vorpal Sword gains spellshroud until end of turn.
Merlin Bonus On Ally Hit: You may remove a preparation counter from your champion. If you do, wake up the attacker. Trigger this ability only once per turn.