Showing 1-23 of 23 cards (page 1 of 1)
Astarte, Celestial Dawn
Class Bonus Fast Activation (You may activate this card at fast speed.)
If an object would enter the field under an opponent's control from anywhere except from the effects stack, banish it face down instead.
Bubble Mage
On Enter: Rest target unit. Class Bonus: Until end of turn, if that unit would take damage, it takes that much damage plus 1 instead.
The ocean's effervescence provides a much needed soothing calm in the sweltering heat.
Corhazi Courier
Stealth (This unit can't be targeted by attacks unless permitted by true sight.)
Class Bonus On Hit: Draw a card, then discard a card. If a fire element card was discarded, choose a unit and deal 1 damage to it.
Curse Amplification
Diana Bonus This card costs 3 less to activate.
If your champion has twenty or more damage counters on them, recover 4.
For the rest of the game, Curse cards in lineages have βInherited Effect: At the beginning of your recollection phase, deal 1 unpreventable damage to this object.β
Diana, Cursebreaker
Diana Lineage
Banish all Curse cards from Diana's lineage: Materialize two Bullet cards from your material deck. Until end of turn, Diana gains "On Attack: Wake up Diana." Activate this ability only if there are four or more Curse cards in Diana's lineage.
Diana, Deadly Duelist
Diana Lineage (Diana, Deadly Duelist must be leveled from a previous level "Diana" champion.)
On Enter: Materialize a Bullet card from your material deck. (You still pay its costs.)
Inherited Effect: Ranged 2
Diana, Duskstalker
Diana Lineage
On Enter: Diana becomes distant.
On Champion Hit: Generate a Creeping Torment card and put it on the bottom of the hit champion's lineage. (To generate, add that card from outside of the game.)
Diana, Keen Huntress
Lineage Release β Materialize a Gun card from your material deck. (Activate this ability by banishing this card from your champion's inner lineage.)
Fertile Grounds
At the beginning of your recollection phase, summon a token copy of an Herb item you control.
"Alchemy is a gift to be enjoyed by all!"
Frostbind
Negate target card activation unless its controller pays 2. Banish the card that had its activation negated this way.
"O'Lumina who shelters us, bind those who seek us harm in frost. Grant us peace under your blessing."
Frozen Nova
Class Bonus Efficiency (This card costs LV less to activate. LV refers to your champion's level.)
Deal 1 damage to all allies and rest them. Those allies don't wake up during their controller's next wake up phase.
Gloamspire, Black Market
β·: Each player with influence less than seven draws a card into their memory. Activate this ability only at slow speed.
Upkeep β At the beginning of your recollection phase, if your influence is eight or greater, sacrifice Gloamspire.
Guan Yu, Prime Exemplar
As long as a Human ally you controlled has died this turn, this card costs 2 less to activate and you may activate it as though it had fast activation.
Ambush, Retort 2
Hurricane Sweep
Class Bonus Efficiency
Cleave
Forged in battle and honed under pressure, Lorraine's unsheathed blade tore through the enemy's front, scattering unfortunate fodder to the winds.
Liu Bei, Oathkeeper
Ranged 2
Whenever another unit you control becomes distant, Liu Bei becomes distant. (Units stay distant until the end of their controller's turn.)
"The promise we made... Careful not to forget it."
Lunar Seer
Starcalling β 1 (As youβre looking at this card while glimpsing, you may activate it by paying this cost. If you do, put all other cards youβre looking at on the bottom of your deck in any order.)
Class Bonus β·: Glimpse 2.
Lunete, Frostbinder Priest
Allies your opponents control enter the field rested.
Balance β Lunete gets +3 as long as the amount of cards in your hand and memory are equal.
"Kneel. Your ceaseless violence is not welcome here."
Oath of the Sakura
Put a buff counter on each ally you control.
If you control exactly three unique allies allies that are all unique, they each get +2 until end of turn.
"Though of different heritage, we come together as sisters, sworn to protect in danger and aid in crisis."
Parcenet, Royal Maid
Level 2+ Stealth (This unit can't be targeted by attacks unless permitted by true sight.)
β·: Glimpse 1. Reveal the top card of your deck. When you reveal a wind element card this way, another target ally you control gains stealth until end of turn.
Always serving, never seen.
Stillwater Patrol
True Sight
As long as Stillwater Patrol is attacking a unit with stealth, Stillwater Patrol gets +1 .
Not even the frogs' croaking goes unnoticed under the patrol inquisitor's vigilant gaze.
Zhang Fei, Spirited Steel
Class Bonus Vigor (This unit wakes up at the beginning of your end phase.)
Class Bonus At the beginning of your end phase, if Zhang Fei is the only ally you control, put a buff counter on Zhang Fei.