Cards where: illustrator contains "kaze"

Showing 1-16 of 16 cards (page 1 of 1)

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Blight's Ring

Blight's Ring

0
Umbra

4, β†·: Draw a card into your memory. Then put Blight's Ring on the bottom of target champion's lineage.

Inherited Effect β€” At the beginning of your recollection phase, deal 1 unpreventable damage to this object.

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Cheerful Slime

Cheerful Slime

3
Norm

Class Bonus On Enter: You gain the Crowd's Favor status. (Apply this effect only if your champion’s class matches this card’s class.)

A carefree slime, living life without worry. Just watching it evokes memories of simpler times.

Power
1
Life
1
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Distilled Water

Distilled Water

0
Norm

Brew β€” One Herb

Sacrifice Distilled Water: If Distilled Water was brewed, draw a card.

The distilled essence of life itself.

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Entrenched Fortress

Entrenched Fortress

3
Tera

Taunt (While awake, this domain must be targeted before other objects you control during your opponent’s attack declarations if able.)

On Enter: Deal 3 damage to target unit.

Durability
6
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Epochal Conqueror

Epochal Conqueror

3
Norm

As long as Epochal Conqueror is attacking a domain, it gets +3.

Power
1
Life
4
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Flawless Spirit of Mordred

Flawless Spirit of Mordred

0
Water

Divine Relic (You can only have one card with this keyword in your material deck.)

Flawless Spirit of Mordred can only level up into a "Mordred" champion.

On Enter: Draw seven cards, then glimpse 4.

Level
Lv. 0
Life
15
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Iron Halo, Forcefield Node

Iron Halo, Forcefield Node

3
Neos

If damage would be dealt to another object you control, prevent 2 of that damage.

At the beginning of your end phase, put a durability counter on Iron Halo for each of up to two tokens you control.

Durability
3
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Pantheon Barrier

Pantheon Barrier

3
Norm

(In a Pantheon game, each player summons this token at the beginning of the game.)

Omnishroud

If damage would be dealt to another object you control, that damage is dealt to Pantheon Barrier instead.

Durability
6
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Photic Blade

Photic Blade

1
Luxem

Photic Blade gets +1 for each refinement counter on it.

Class Bonus Whenever you recover, put a refinement counter on Photic Blade.

A blade that reflects the lifeforce of its bearer.

Power
3
Durability
2
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Rapid Deployment Nexus

Rapid Deployment Nexus

2
Neos

(Siegeable β€” This domain can be attacked. It takes damage in the form of removing durability counters.)

Class Bonus β†·, Remove three durability counters from Rapid Deployment Nexus: Wake up another target domain.

Durability
9
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Speed Potion

Speed Potion

3
Wind

Brew β€” Two Herbs

On Enter: If Speed Potion was brewed, draw a card.

Sacrifice Speed Potion: You gain agility 3 for this turn. (Agility 3 β€” Return three cards from your memory to your hand at the beginning of the end phase.)

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Starlit Apothecary

Starlit Apothecary

3
Astra

Arisanna Bonus At the beginning of your recollection phase, summon a token copy of target Potion or Herb you control unless an opponent pays 4. If the summoned token is a Potion, it becomes brewed. (Each opponent decides to pay or not to pay the optional cost in turn order until one does.)

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Stellar Cosmos

Stellar Cosmos

0
Astra

Class Bonus Spellshroud

Diana Bonus On Charge 3: Stellar Cosmos gains "Aethercharge cards you look at while glimpsing have aethercalling."

A twinkle of resolve, guiding the fight.

Power
1
Durability
3
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Stocked Outpost

Stocked Outpost

2
Norm

(Siegeable β€” This domain can be attacked. It takes damage in the form of removing durability counters.)

On Enter: Draw a card into your memory.

On Destroy: If it's an opponent's turn, that opponent draws a card into their memory.

Durability
4
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Twinstar Tonic

Twinstar Tonic

12
Astra

Arisanna Bonus Brew β€” Two Blightroot, Two Silvershine, Two Razorvine

Sacrifice Twinstar Tonic: For the rest of the game, whenever you starcall a card, you may copy that activation. If you do, you may choose new targets for that copy.

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Vernal Talisman

Vernal Talisman

0
Tera

As an additional cost to materialize this card, banish two preserved cards from your material deck.

Class Bonus On Enter: Draw a card.

Class Bonus β†·: Empower 3. The next time you activate an empowered tera element Spell card this turn, recover 1.