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Forbidden Teachings
If you control a Book object, glimpse 3. (To glimpse, look at that many cards from the top of your deck. Put those cards back on the top or on the bottom of your deck in any order.)
Draw a card.
"With this book, you can save your people."
Ionized Asceticism
Rai Bonus Efficiency
Banish all cards from your hand and memory, then draw seven cards. Until the beginning of your next turn, your champion gets -10 level.
Nimble Longbowman
Fast Activation, Ranged 1
Class Bonus Nimble Longbowman enters the field distant.
On Enter: Your champion becomes distant. (Units stay distant until the end of their controller's turn.)
Sabela, Gossamer Penance
Class Bonus On Enter: Choose a Sword regalia card with memory cost 1 or less from your banishment and put it onto the field. Put a bond counter on it. It gets +2 for as long as you control Sabela.
On Leave: Sacrifice each regalia with a bond counter on it.
Seething Intercession
Banish the top three cards of your deck. For as long as they're banished, you may activate them. As an additional cost to activate each of those cards, deal 2 unpreventable damage to your champion.
Jin Bonus If your influence is four or less, the next three cards you activate from banishment this turn cost 1 less to activate.
Summon Retinue
Summon two Vacuous Servant tokens rested. Then if you have three or more omens, wake them up.
"For Aurefall, we stand."
Wisp's Protection
Prevent the next 4+X damage that would be dealt to target unit this turn, where X is the amount of regalia on the field.