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Alice, Phantom Monarch

Alice, Phantom Monarch

2
Umbra

Alice Lineage

Inherited Effect β€” Whenever you play an advanced element card while there are no Curse cards in Alice's lineage, deal 7 unpreventable damage to Alice.

Level
Lv. 2
Life
22
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Arisanna, Lucent Arbiter

Arisanna, Lucent Arbiter

3
Astra

Arisanna Lineage

3, β†·: Reveal the top card of your deck. Negate target card activation if its reserve cost is equal to the reserve cost of the revealed card.

"By the moon's call, you will be judged."

Level
Lv. 3
Life
25
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Atmos Armor Type-Ares

Atmos Armor Type-Ares

3
Neos

On Enter: Summon two Atmos Shield tokens.

Class Bonus Atmos Armor Type-Ares gets +1 for each ally named Atmos Shield you control.

A gilded masterpiece to execute and enforce the golden commands of the Aurous Kaiser herself.

Power
1
Life
5
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Blanche, Sheltering Saint

Blanche, Sheltering Saint

2
Norm

Level 2+ Fast Activation (You may activate this card at fast speed.)

If another unit you control would be dealt non-attack non-combat damage, prevent an amount of that damage equal to the amount of cards in your memory.

Power
1
Life
2
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Carter, Synthetic Reaper

Carter, Synthetic Reaper

2
Umbra

Class Bonus Cleave

Whenever an ally dies, recover 1.

On Enter: You may sacrifice another ally you control sacrifice another ally. If you do, Carter gets +2 until end of turn. If an Automaton ally was sacrificed this way, draw a card.

Power
2
Life
3
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Cheshire Cat, Impish Grin

Cheshire Cat, Impish Grin

3
Exalted
Norm

Spellshroud, Stealth

Cheshire Cat has all activated abilities of Distortion regalia you control.

Cheshire Cat gets +X where X is the total base power among Distortion weapons you control.

Power
1
Life
3
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Chrysalis, Hazy Caterpillar

Chrysalis, Hazy Caterpillar

2
Wind

Fast Activation

Ciel Bonus On Enter: As a Spell, if you have two or more wind element omens, suppress another target ally, item, or weapon.

β€œYou! Who are you?”

Power
1
Life
1
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Ciel, Omenbringer

Ciel, Omenbringer

2
Norm

Ciel Lineage

On Enter: For each omen you have, discard a card from your hand or memory and draw a card into your memory.

Lineage Release β€” You may activate one of your omens. Activate this ability only if you have six or more omens.

Level
Lv. 2
Life
25
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Curse Amplification

Curse Amplification

6
Umbra

Diana Bonus This card costs 3 less to activate.

If your champion has twenty or more damage counters on them, recover 4.

For the rest of the game, Curse cards in lineages have β€œInherited Effect: At the beginning of your recollection phase, deal 1 unpreventable damage to this object.”

Speed
Fast
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Da Qiao, Cinderbinder

Da Qiao, Cinderbinder

3
Fire

Allies with frenzy counters on them don't obey their controller. (They can't attack and intercept, and their activated abilities can't be activated.)

Class Bonus β†·: Choose oneβ€”
β€’ Put a frenzy counter on target ally.
β€’ Empower X, where X is the amount of allies on the field with a frenzy counter on them.

Power
0
Life
4
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Devouring Malice

Devouring Malice

X
Umbra

Devouring Malice enters the field with X gem counters on it.

β†·, Remove a gem counter from Devouring Malice: As a Spell, choose one that hasn't been chosenβ€”
β€’ Put three debuff counters on target ally.
β€’ Deal 3 damage to target champion and recover 3.
β€’ Deal 8 unpreventable damage to your champion and draw two cards.

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Dian Wei, Valorant Fury

Dian Wei, Valorant Fury

3
Water

Class Bonus On Enter: For each Human ally you control, put the top card of your deck into your graveyard.

Class Bonus Deluge 6 β€” As long as you have six or more water element cards in your graveyard, other Human allies you control get +1 .

Power
2
Life
2
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Diao Chan, Dreaming Wish

Diao Chan, Dreaming Wish

2
Norm

Diao Chan Lineage

Inherited Effect β€” At the beginning of your end phase, if the amount of glimmer counters on Diao Chan is less than the amount of phantasias you control, put an amount of glimmer counters on Diao Chan equal to the difference.

Level
Lv. 2
Life
22
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Dragon's Dawn

Dragon's Dawn

1
Fire

As an additional cost to materialize this card, banish three fire element cards from your graveyard.

Class Bonus On Attack: You may discard a fire element card and have Dragon's Dawn deal 2 unpreventable damage to your champion. If you do, this attack gets +2 and gains "On Champion Hit: Draw a card."

Power
2
Durability
3
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Duchess, Six of Hearts

Duchess, Six of Hearts

6
Fire

Kindle 6

Cardistry β€” 6: Banish a fire element action card with reserve cost 2 or less from your graveyard. If you do, copy it and you may activate that copy without paying its reserve cost. This ability costs 1 less to activate for each Suited object you control with different reserve costs. Activate this ability only once.

Power
4
Life
2
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Excalibur, Reflected Edge

Excalibur, Reflected Edge

3
Norm

True Sight, Spellshroud

Merlin Bonus Excalibur gets +1.

On Destroy: Summon a token copy of a non-Distortion regalia you control with memory cost 0. It becomes a Distortion in addition to its other types.

Power
1
Durability
2
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Fabled Azurite Fatestone

Fabled Azurite Fatestone // Seiryuu, Azure Dragon

10
Arcane

Immortal Immortality, Spellshroud

Guo Jia Bonus At the beginning of your end phase, you may banish a card at random from your memory. If you do, draw a card.

Guo Jia Bonus Whenever you banish a card from your memory, put a quest counter on your champion.

β†·: You may remove ten quest counters from your champion. If you do, wake up and transform Fabled Azurite Fatestone.

Back Face:

Seiryuu, Azure Dragon

10

Spellshroud, Taunt

Guo Jia Bonus On Attack: Choose oneβ€”
β€’ Generate an Arcane Blast card and banish it. As long as it's banished, you may activate it, ignoring its elemental requirements.
β€’ Empower X+2, where X is the amount of arcane element cards in your banishment.

Power
4
Life
12
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Fabled Sapphire Fatestone

Fabled Sapphire Fatestone // Genbu, Black Tortoise

9
Water

Immortal Immortality, Spellshroud
Guo Jia Bonus At the beginning of your recollection phase, each player puts the top card of their deck into their graveyard.

Guo Jia Bonus Whenever one or more cards are put into your graveyard from your deck, put a quest counter on your champion.

β†·: You may remove nine quest counters from your champion. If you do, wake up and transform Fabled Sapphire Fatestone.

Back Face:

Genbu, Black Tortoise

9

Spellshroud, Taunt

Guo Jia Bonus 3: Genbu gets +X until end of turn, where X is the amount of water element cards in your graveyard. Activate this ability only once per turn.

Power
3
Life
9
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Flickering Afterglow

Flickering Afterglow

3
Fire

Merlin Bonus This card costs 1 less to activate for each sheen counter on your Fractured Memories.

The blood could no longer be washed from her hands, that was undeniable. However, Ganieda could still be saved and that was all that mattered.

Power
4
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Fragmented Spirit of Fire

Fragmented Spirit of Fire

0
Fire

On Enter: Glimpse 6. Draw six cards. Then summon a Spirit Shard token.

As the clash in Azoth intensified, many wondered: could an Oasis truly exist in a world where the line between rebellion and liberation was blurred?

Level
Lv. 0
Life
15
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Gildas, Chronicler of Aesa

Gildas, Chronicler of Aesa

3
Norm

Balance β€” Gildas gets +3 as long as the amount of cards in your hand and memory are equal.

"Dark tidings are on the horizon. However, Aesa's saga will blossom again from this winter of ash."

Power
1
Life
3
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Grand Crusader's Ring

Grand Crusader's Ring

0
Norm

Divine Relic (You can only have one card with this keyword in your material deck.)

Banish Grand Crusader's Ring: Draw a card.

A relic awarded for heroic deeds, this artifact was the first of many sealed within the Divine Reliquary.

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Icebound Slam

Icebound Slam

7
Water

Class Bonus This card costs 2 less to activate.

On Attack: Put the top five cards of your deck into your graveyard. Then if there are five or more water element cards in your graveyard, Icebound Slam gets +5 .

Power
3
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Imperial Rifleman

Imperial Rifleman

3
Norm

Ranged 2 (As long as this unit is distant, its attacks get +2 .)

Class Bonus On Enter: Imperial Rifleman becomes distant. (Units stay distant until the end of their controller's turn. Apply this effect only if your champion's class matches this card's class.)

Power
1
Life
2
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Jin, Zealous Maverick

Jin, Zealous Maverick

2
Norm

Jin Lineage (Jin, Zealous Maverick must be leveled from a previous level "Jin" champion.)

On Enter: Jin's next attack this turn gets +1 and has "On Attack: Wake up Jin."

Level
Lv. 2
Life
24
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Jubjub Bird, Mimsy Ghast

Jubjub Bird, Mimsy Ghast

3
Crux

Stealth

On Enter: You may have another target ally you control become a copy of Jubjub Bird except its name is Drib Bujbuj.

Its appearance is said to be the first sign of the world coming to its end.

Power
3
Life
3
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Kraal, Stonescale Tyrant

Kraal, Stonescale Tyrant

5
Tera

As an additional cost to activate this card, banish two preserved cards from your material deck.

Intercept, Spellshroud, True Sight, Vigor

Class Bonus On Attack: Reveal the top two cards of your deck and put them into your material deck preserved.

Power
6
Life
8
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Lancelot, Goliath of Aesa

Lancelot, Goliath of Aesa

4
Norm

Hindered (This ally enters the field rested.)

Class Bonus Level 2+ Lancelot gets +2 .

On Attack: You may pay 3. If you do, Lancelot gets +3 until end of turn.

"I greet the burden of a thousand lives..."

Power
2
Life
3
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Lawsur, the Carpenter

Lawsur, the Carpenter

3
Norm

On Enter: Lawsur gets +X until end of turn, where X is the amount of other Specter allies you control.

Specter allies you control have stealth as long as they're awake.

Power
1
Life
3
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Lightweaver's Assault

Lightweaver's Assault

4
Luxem

Reveal all cards in your memory. Choose any amount of units and deal damage equal to the amount of cards revealed this way split among them.

Class Bonus Element Bonus Whenever you reveal Lightweaver's Assault from your memory, choose a unit and deal 2 damage to it.

Speed
Fast
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Luxem Sight

Luxem Sight

0
Luxem

Element Bonus Whenever you reveal this card from your memory, recover 3. (To recover, remove that many damage counters from your champion. Apply this effect only if your champion's element matches this card's element.)

Draw a card.

Speed
Fast
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Magebane Lash

Magebane Lash

1
Water

Class Bonus On Enter: Put a lash counter on your champion.

Magebane Lash gets +1 for each lash counter on your champion.

Nico Bonus Whenever your champion is dealt non-combat damage, recover 2.

Power
0
Durability
4
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Moonveil Android

Moonveil Android

2
Astra

Class Bonus Whenever you glimpse, Moonveil Android gains stealth until end of turn.

Class Bonus Whenever you negate a card activation an opponent controls, put two buff counters on Moonveil Android.

Power
1
Life
3
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Mordred, Flawless Blade

Mordred, Flawless Blade

2
Norm

Attack cards in your graveyard have floating memory.

With swordistry embodying the idea of a torrent, Mordred gives foes no respite from his blade.

Level
Lv. 2
Life
24
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Nether Dodobird

Nether Dodobird

3
Fire

Sacrifice Nether Dodobird: If Nether Dodobird was not ephemeral, draw a card into your memory. Otherwise, deal 2 damage to each champion you don't control.

"What I was going to say was, that the best thing to get us dry would be a Caucus-race."

Power
1
Life
3
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Parcenet, Royal Maid

Parcenet, Royal Maid

2
Wind

Level 2+ Stealth (This unit can't be targeted by attacks unless permitted by true sight.)

β†·: Glimpse 1. Reveal the top card of your deck. When you reveal a wind element card this way, another target ally you control gains stealth until end of turn.

Always serving, never seen.

Power
1
Life
3
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Punishing Cartridge

Punishing Cartridge

0
Umbra

Renewable

Class Bonus β†·: Load Punishing Cartridge into target unloaded Gun weapon you control.

On Attack: Discard up to two cards, then choose that manyβ€”
β€’ Change the target of this attack to another unit.
β€’ Punishing Cartridge gains "On Champion Hit: That opponent sacrifices an ally."

Power
2
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Reduce to Ash

Reduce to Ash

3
Fire

Destroy target item or weapon with memory cost 0 or reserve cost 4 or less.

Ashes to ashes. Dust to dust.

Speed
Fast
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Scry the Stars

Scry the Stars

3
Astra

Class Bonus You may banish a card named Scry the Skies from your graveyard rather than pay this card's reserve cost.

Until end of turn, cards you look at while glimpsing have "Starcalling β€” X", where X is that card's reserve cost. Glimpse 3.

Speed
Slow
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Seiryuu's Command

Seiryuu's Command

2
Arcane

As long as you control an arcane element Shenju ally, ignore this card's elemental requirements as you activate it.

Until end of turn, whenever target Beast attacks, trigger all of its on attack abilities twice.

Speed
Fast
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Shadow's Claw

Shadow's Claw

0
Umbra

As long as you have four or more preparation counters on your champion, you may activate this card from your material deck.

Tristan Bonus Phantasia allies you control can attack using Shadow's Claw. When they do, put a durability counter on Shadow's Claw.

Power
1
Durability
3
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Snow White, Weiss Queen

Snow White, Weiss Queen

3
Water

Level 1+ On Enter: Rest target champion. It doesn't wake up during its controller's next wake up phase.

Level 1+ If a rested champion you don't control would level up into a champion card, return that card to its owner's material deck instead.

Power
1
Life
1
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Spark Alight

Spark Alight

2
Fire

Deal 2 unpreventable damage to target unit. Class Bonus: Deal 3 unpreventable damage to that unit instead.

"Let's light up the night!"

Speed
Fast
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Sun Ce, Weaponsmaster

Sun Ce, Weaponsmaster

3
Norm

Class Bonus On Enter: Put a durability counter on target Warrior weapon you control.

Class Bonus Warrior weapons you control get +1 .

Power
1
Life
4
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Three Visits

Three Visits

0
Wind

As an additional cost to activate this card, rest your champion.

Class Bonus You may activate this card from your graveyard. If you do, banish it as it resolves.

Class Bonus You may activate this card from your banishment. If you do, put it on the bottom of your deck as it resolves.

Glimpse 2 and recover 2.

Speed
Fast
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Ticket to the Afterlife

Ticket to the Afterlife

0
Umbra

Activated abilities of Specter cards in your graveyard cost 1 less to activate.

Specter cards you activate from your graveyard cost 1 less to activate.

Alice Bonus2, β†·, Banish a Specter card from your graveyard: Recover 2.

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Tristan, Grim Stalker

Tristan, Grim Stalker

2
Norm

On Ally Hit: You may remove three preparation counters from Tristan. If you do, destroy the hit ally.

At the beginning of your end phase, if Tristan is awake, put a preparation counter on Tristan.

"Life is cheap. Just tell me how many."

Level
Lv. 2
Life
22
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Uther, Illustrious King

Uther, Illustrious King

4
Luxem

Intercept, Vigor

On Enter: You may rest Uther. When you do, banish another target non-champion object.

On Leave: Return the banished object to the field under its owner's control rested.

Power
4
Life
4
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Vainglory Retribution

Vainglory Retribution

4
Wind

Vanitas Bonus Level 2+ This card costs 2 less to activate.

The next time your champion would take 4 or less combat damage this turn, prevent it. Your champion’s first attack without a weapon during your next turn gets +X , where X is the amount of damage prevented this way.

Speed
Fast
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Wavekeeper's Bond

Wavekeeper's Bond

1
Water

Whenever your champion levels up, recover 2.

Level 3+ At the beginning of your end phase, you may sacrifice Wavekeeper's Bond. If you do, draw a card into your memory.

A promise to the ocean is eternal.

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