Showing 1-8 of 8 cards (page 1 of 1)
Arcanist's Prism
At the beginning of your recollection phase, put all cards from your memory on the bottom of your deck in any order, then draw that many cards.
"Such a curious thing. It seems as though it's alive."
— Rai Kyouki
Clarent, Sword of Peace
Class Bonus Remove a durability counter from Clarent: Prevent the next 1 non-attack non-combat damage that would be dealt to each unit you control this turn. (Activate this ability only if your champion's class matches this card's class.)
To protect its owner, it would sacrifice itself.
Endura, Scepter of Ignition
↷, Remove an enlighten counter from your champion: Deal 1 damage to target unit. Activate this ability only at slow speed.
Its spark glows vibrantly in otherworldly color. Some say the staff has an ominous origin, perhaps from a far more sinister world.
Library Witch
Intercept
On Death: Draw a card.
Talented yet secretive, imperial mages only double as personal instructors for the pinnacle of Cambrian royalty and nobility.
Lorraine, Blademaster
Lorraine Lineage
On Enter: Until end of turn, Lorraine's attacks get +2 and gain "On Kill: Draw a card."
"Let my blade grant you peace."
Lorraine, Crux Knight
Lorraine Lineage
Lorraine's attacks get +1 for each regalia weapon card in your banishment.
"Majestic Spirit, hear my call!"
Prismatic Edge
Class Bonus On Enter: Each player reveals all cards in their memory. If a fire element card was revealed, choose a unit and deal 3 damage to it. If a water element card was revealed, draw a card. If a wind element card was revealed, each opponent banishes a card at random from their memory.
Rai, Storm Seer
Rai Lineage
Rai gets +1 level for each arcane element Mage Spell card in your banishment.
"Ready yourself, otherwise it won't be a fair fight."