Showing 1-33 of 33 cards (page 1 of 1)
Assassin's Mantle
If your champion would take damage, you may banish Assassin's Mantle. If you do, prevent 1 of that damage. Put a preparation counter on your champion if damage was prevented this way.
A good assassin is never seen without a means to veil their presence, but a masterful assassin is never seen.
Betraying Blade
On Attack: You may pay 2. If you do, put a preparation counter on your champion.
Class Bonus Floating Memory (While paying for a memory cost, you may banish this card from your graveyard to pay for 1 of that cost.)
Cloaked Executioner
Class Bonus Fast Activation (You may activate this card at fast speed.)
Ambush (This ally may retaliate against attackers while not defending.)
Curved Dagger
Class Bonus As long as your champion is attacking an ally, Curved Dagger gets +1 . (Apply this effect only if your champion's class matches this card's class.)
Its curved edge is perfect for slicing through the flesh of both man and monster.
Dusksoul Stone
As an additional cost to materialize this card, banish two ally cards from a single graveyard.
Phantasias you control have spellshroud. (Objects with spellshroud can't be targeted by Spells.)
Banish Dusksoul Stone: Banish up to two cards from a single graveyard.
Exploit Vulnerability
Prepare 1 (You may remove a preparation counter from your champion as you activate this card.)
Draw a card. Then if Exploit Vulnerability was prepared, choose an Assassin unit you control and it gains "On Ally Hit: Destroy the hit ally" until end of turn.
Gearstride Gloves
On Enter: Put a preparation counter on your champion.
Class Bonus Level 2+ Banish Gearstride Gloves: The next Reaction card you activate this turn costs 1 less to activate.
A fusion of gears and gust in one's palm.
Gloamspire Headhunter
Stealth (This unit can't be targeted by attacks unless permitted by true sight.)
Class Bonus On Ally Hit: Destroy the hit ally unless its controller pays 3.
Grim Foreboding
Tristan Bonus Summon an Ominous Shadow token.
Phantasia allies you control get +1 until end of turn. You gain agility 3 for this turn.
It is unwise to underestimate a clone, for a shadow is as powerful as its owner's will.
Haunting Demise
Class Bonus On Champion Hit: Put Haunting Demise on the bottom of the hit champion's lineage.
Inherited Effect: At the beginning of your recollection phase, deal 1 unpreventable damage to this object.
Idle Thoughts
Look at the top four cards of your deck and then put them back in any order.
Floating Memory (While paying for a memory cost, you may banish this card from your graveyard to pay for 1 of that cost.)
Incapacitate
Class Bonus This card costs 2 less to activate. (Apply this effect only if your champion's class matches this card's class.)
Negate target action card activation.
It's not about who strikes first, it's about who wins.
Life Essence Amulet
Whenever an ally you control dies while it's not your turn, you may banish Life Essence Amulet. If you do, draw a card.
"It is said a great alchemist made this amulet for his lover should she be at death's door."
β Gildas, Chronicler of Aesa
Malignant Athame
Class Bonus On Champion Hit: You may have that opponent swap the cards in their hand and memory. Then if there are four or more cards in their memory, deal 2 unpreventable damage to the hit champion.
Weapons can be used for more than just killing.
Mastermind Scheme
Class Bonus Efficiency (This card costs LV less to activate. LV refers to your champion's level.)
Double the amount of preparation counters on your champion. Then if there are eight or more preparation counters on your champion, you gain agility 3 for this turn.
Ominous Shadow
Unblockable (This unitβs attacks canβt be intercepted and ignores taunt.)
If damage would be dealt to Ominous Shadow, prevent 3 of that damage.
Ominous Shadow may only declare attacks against units your champion has dealt combat damage to this turn.
Poisoned Dagger
Poisoned Dagger enters the field rested.
β·, Banish Poisoned Dagger: Deal 1 damage to target unit. Class Bonus: Until end of turn, if that unit were to take damage, it takes that much damage plus 1 instead.
A little poison goes a long way.
Sable Remnant
Class Bonus Sable Remnant gets +1 .
Floating Memory (While paying for a memory cost, you may banish this card from your graveyard to pay for 1 of that cost.)
Shadeblood Coating
Banish Shadeblood Coating: Up to three target units you control gain "On Hit: Put a preparation counter on your champion" until end of turn.
This ominous oil ravenously drinks in blood to sharpen the next strike.
Shadow Resonance
Recover 2, then draw a card. (To recover, remove that many damage counters from your champion.)
Tristan Bonus If your champion has four or more preparation counters on them, summon an Ominous Shadow token.
Shadowstrike
Prepare X. X can't be 0.
Shadowstrike gets +X .
Class Bonus If Shadowstrike was prepared, it has unblockable. (An attack with unblockable can't be intercepted and ignores taunt.)
Shifting Mirage
Class Bonus This card costs 1 less to activate.
Your champion gains stealth until end of turn unless an opponent pays 2.
Tristan Bonus Summon an Ominous Shadow token.
Shimmercloak Assassin
Stealth (This unit can't be targeted by attacks unless permitted by true sight.)
"I need an Auto-Maid, but make it keep out of sight somehow. They are an eyesore for my guests."
β Custom Dorumegian Noble Commission
Sirocco Operative
Class Bonus On Enter: Draw a card into your memory.
On Enter: If you control another Automaton ally, put a preparation counter on your champion.
Efficient and discreet, these automatons leave no more trace than a gentle gust of wind.
Slice and Dice
Prepare 3
On Hit: If Slice and Dice was prepared, you may have the attacker declare an additional attack. If you do, create a copy of Slice and Dice in that attacker's intent except it isn't prepared and it gets +3 .
Spirit of Wind
On Enter: Draw seven cards.
Turbulent zephyrs swirl around the soul, inspiring fleet-footed dreams and expedited efficiency.
Stifling Trap
Class Bonus If it's not your turn, you may remove two preparation counters from your champion to activate this card from your memory without paying its reserve cost.
Deal 2 damage to target ally, then negate all on enter triggers from that ally.
Surveil the Winds
Class Bonus Fast Activation (You may activate this card at fast speed.)
Draw a card, then put a preparation counter on your champion.
The winds tell more than just which direction it blows.
Thieving Cut
Prepare 1 (You may remove a preparation counter from your champion as you activate this card.)
On Hit: If Thieving Cut was prepared, draw a card.
What's yours is mine.
Tristan, Hired Blade
Tristan Lineage
On Enter: If Tristan has two or more preparation counters on her, draw a card. Then if Tristan has four or more preparation counters on her, draw an additional card.
Tristan, Shadowdancer
Tristan Lineage
On Enter: Summon two Ominous Shadow tokens and put a preparation counter on Tristan.
Remove two preparation counters from Tristan: Change the target of an attack that targets Tristan to a phantasia ally you control.
Tristan, Underhanded
On Enter: You may put a preparation counter on Tristan. If you donβt, you gain agility 3 for this turn. (Agility 3 β Return three cards from your memory to your hand at the beginning of the end phase.)
βConsider it done. Just worry about my payment.β