Showing 1-50 of 73 cards (page 1 of 2)
Academy Guide
Champion cards you materialize cost 1 less to materialize.
"Class is in session."
Adorned Stag
Class Bonus This card costs 1 less to activate. (Apply this effect only if your championβs class matches this cardβs class.)
Their jeweled antlers are said to be a cure for many ailments but are hard to procure as they are shed only once every decade.
Aqueous Stallion
As long as you have four or more water element cards in your graveyard, Aqueous Stallion gets +3 .
If a horse's only flaw is its inability to swim, then this beast may be flawless.
Baby Blue Slime
Class Bonus Baby Blue Slime gets +1 . (Apply this effect only if your champion's class matches this card's class.)
β·: Prevent the next 2 damage that would be dealt to another target Slime ally you control this turn.
Baby Gray Slime
Intercept
On Enter: You may reveal two Slime cards from your hand and/or memory. If you do, draw a card.
A common species of slime. Though they exhibit no biologically remarkable traits, other slimes seem to naturally be drawn to them.
Baby Green Slime
Class Bonus Fast Activation (You may activate this card at fast speed.)
On Enter: Suppress target item or weapon. (To suppress an object, banish it and return it to the field under its ownerβs control at the beginning of the next end phase.)
Baby Red Slime
Class Bonus On Attack: You may discard a card. If you do, draw a card into your memory. If the discarded card was a fire element card, Baby Red Slime gets +1 until end of turn. (Apply this effect only if your championβs class matches this cardβs class.)
Bill, Chimney Sweep
On Enter: If Bill is not ephemeral, sacrifice a Specter ally.
Alice Bonus Ephemerate β 5, Discard a card. (You may activate this card from your graveyard by paying this cost. Ally cards played this way become ephemeral as they enter the field.)
Blitz Charger
Through centuries of domestication, mankind has forgotten that beneath a horse's reins lies a primal force capable of destruction.
Brisk Windtrotter
On Enter: Put a buff counter on another target ally you control. (Allies get +1 and +1 for each buff counter on them.)
Level 2+ On Enter: Put a buff counter on another target ally you control. (Apply this effect only if your champion is level 2 or higher.)
Chamberlain Toad
(Exalted β This element is enabled for you as long as you have another advanced element enabled.)
Class Bonus 2: Wake up Chamberlain Toad and it gains taunt until end of turn. Activate this ability only during an opponent's recollection phase.
Class Bonus Floating Memory
Cheshire Cat, Impish Grin
Spellshroud, Stealth
Cheshire Cat has all activated abilities of Distortion regalia you control.
Cheshire Cat gets +X where X is the total base power among Distortion weapons you control.
Croaking Webfoot
Floating Memory (While paying for a memory cost, you may banish this card from your graveyard to pay for 1 of that cost.)
"Hippity hoppity... How did the rest of that song go again?"
Da Qiao, Cinderbinder
Allies with frenzy counters on them don't obey their controller. (They can't attack and intercept, and their activated abilities can't be activated.)
Class Bonus β·: Choose oneβ
β’ Put a frenzy counter on target ally.
β’ Empower X, where X is the amount of allies on the field with a frenzy counter on them.
Dewdrop Hares
Class Bonus Floating Memory (While paying for a memory cost, you may banish this card from your graveyard to pay for 1 of that cost. Apply this effect only if your champion's class matches this card's class.)
A rare sight after fresh rain.
Drifting Abysshell
Alice Bonus On Enter: Put a haunt counter on your Phantasmagoria.
"You may not have lived much under the sea, and perhaps you were never even introduced to a lobster, so you can have no idea what a delightful thing a Lobster Quadrille is."
Embertail Squirrel
Class Bonus On Attack: You may discard a fire element card. If you do, Embertail Squirrel gets +2 until end of turn. (Apply this effect only if your champion's class matches this card's class.)
Just don't anger them.
Felicitous Flock
Intercept
Element Bonus Class Bonus Whenever you reveal Felicitous Flock from your memory, summon a Fledgling token with a buff counter on it. It gains intercept until end of turn.
Five of Hearts
Hindered (This ally enters the field rested.)
Cardistry β 5: Put a buff counter on each Suited ally you control. This ability costs 1 less to activate for each Suited object you control with different reserve costs. Activate this ability only once.
Flamewing Fowl
Class Bonus As long as Flamewing Fowl is attacking a champion, it gets +1 . (Apply this effect only if your championβs class matches this cardβs class.)
A majestic bird that is often mistaken for the legendary phoenix by foreigners.
Flashfire Horse
Fast Activation (You may activate this card at fast speed.)
Hailing from southern Sanguo, this breed is famous for its flaming mane and incredible speed.
Fleetfoot Filly
Whenever a player suppresses an object, put a buff counter on Fleetfoot Filly. (Allies get +1 and +1 for each buff counter on them.)
A free-spirited horse, invigorated by the wind through its mane as it races across the open plains.
Foraging Fox
On Enter: Look at the top five cards of your deck. You may reveal a Fatestone card from among them and put it into your memory. Put the rest on the bottom of your deck in any order.
Who knows what treasures you'll dig up?
Gaia's Songbird
Class Bonus On Enter: Reveal cards from the top of your deck until you reveal a Beast ally card. Put that card into your hand and the rest on the bottom of your deck in a random order. (Apply this effect only if your champion's class matches this card's class.)
Ghostsight Mare
True Sight (This ally can attack units with stealth.)
Rumored to be descended from a demonic beast, this breed has spectral senses, valued for guarding against restless spirits on haunted battlegrounds.
Giant Tortoise
Majestic and ancient, these Cambrian tortoises have lived longer than most of the kingdoms that have risen and fallen. They are docile, friendly to all without maligned intention, and often help other creatures in need. Strong of spirit and pure of heart, these creatures inspire only awe.
Limitless Slime
Class Bonus Level 1+ Floating Memory
Class Bonus Level 2+ Limitless Slime gets +1 and +2 .
Class Bonus Level 3+ On Attack: Put a buff counter on Limitless Slime.
Lumbering Steed
Hindered (This ally enters the field rested.)
2: Lumbering Steed gets +1 until end of turn.
Though slow to get going, this breed serves as the hardiest mount for the frontline cavalry, capable of breaking through the most entrenched frontlines.
Nether Dodobird
Sacrifice Nether Dodobird: If Nether Dodobird was not ephemeral, draw a card into your memory. Otherwise, deal 2 damage to each champion you don't control.
"What I was going to say was, that the best thing to get us dry would be a Caucus-race."
Ordinary Horse
Floating Memory (While paying for a memory cost, you may banish this card from your graveyard to pay for 1 of that cost.)
There's nothing that special about it. It's just a horse.
Owl Familiar
Class Bonus On Enter: Glimpse 2. (To glimpse, look at that many cards from the top of your deck. Put those cards back on the top or on the bottom of your deck in any order. Apply this effect only if your champion's class matches this card's class.)
Peacock of Prosperity
Class Bonus Element Bonus Whenever you reveal this card from your memory, you may put a card named Peacock of Prosperity from your memory onto the field. If you do, draw a card into your memory.